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Post by HF on Apr 17, 2011 20:57:06 GMT -5
@ Truner: Wait for it... @ Dashe: The updates just happen to take place weekly on Wednesdays, so I might as go with this for now. At the same time, it gives me time to work on other things that might come up in both my studies and other work. Oh yeah, and borderless printing for the effect I intend to output. @ Melty: That certainly beats restricting myself. Someone remind me to compare pages after so many weeks and months have passed. A minor 'spoiler' I can give out now is that I will be doing a Title Drop in one of the next few panels. For that, I am currently (re)designing a logo for the comic series. So far, I have come up with the following designs:
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Post by Loken on Apr 18, 2011 0:00:35 GMT -5
I like design #3 the most, it's the little symbol in the back that seals the deal. Maybe the 'Rockman' part could be a little bigger.
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Post by HF on Apr 18, 2011 22:28:30 GMT -5
Update: First draft of the tentative logo is done. What do you guys think?
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Post by Blues on Apr 18, 2011 22:43:08 GMT -5
Hm, very fitting for Rockman DASH Legends! It really gives a hint of the 'new feel' you're going for in the comic. The words themselves look a bit plain/generic, but the interest generated by the shape in the back to enough to support it for now until that's fixed.
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Post by Dashe on Apr 18, 2011 22:53:26 GMT -5
Woah!!!! That's AWESOME! It's very crisp and clean and looks like you put a lot of time into it!
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Post by HF on Apr 19, 2011 10:51:38 GMT -5
@ Blues: You're right. The "Rockman" in Katakana is far too thin to be clear. VERSION UP!
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Post by Mikéy on Apr 19, 2011 13:38:19 GMT -5
I think it looks awesome just the way it is. Nice job HF.
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Post by HF on Apr 19, 2011 19:43:25 GMT -5
@ Mikey: Maybe, though it bugs me how 'plain' it looks. I'll see what I can come up with later today. Update: Page 10! Edit: I am really hoping someone can recognise the significance of the hand sign in the fourth panel.
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Post by tominator on Apr 19, 2011 22:01:38 GMT -5
Oh man, I've been viewing your comic adaption but haven't commented yet. It's looking really good. I'm looking forward to seeing the end of the hand into buster transformation (at least I believe that is what you are doing with the current page). In all I think it looks really nice and unique (I like the darker spin on the Legends game).
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Post by HF on Apr 22, 2011 6:54:09 GMT -5
Update: Let's be honest, no one likes being left hung on a thread like this. As such, here is the next page early!
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Post by Mikéy on Apr 22, 2011 8:12:55 GMT -5
ooooh so that's why Rock's arm exploded. Heh. Short sweet and to the point. I like it. Hmm... Once he's out of the tower, things will begin having color, right? I'm curious.
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Post by HF on Apr 23, 2011 5:08:11 GMT -5
@ Mikey: Color pages depend on the part in the story; whether they be memorable events, major plot points, or simply too cool to be made grayscale. And of course, for illustrations when I get around to it.
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Post by MegaTuga on Apr 23, 2011 6:38:02 GMT -5
"here we go!"
...
OH MAN! That line when we press "New Game" will always follow me.. it's so.. cool. ... I fail at giving feedback
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Post by Loken on Apr 23, 2011 14:10:10 GMT -5
Oh I really like the 'Here we go' page! I can't wait for Wednesday, I really want to see Rock pop a reaver!
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Post by HF on Apr 26, 2011 17:24:47 GMT -5
So I can get this off my back about the hand sign Rock used to call upon the Buster: If you check the official art done by Inafune Keiji, a number of his characters have their third and fourth fingers fused together, and has been dubbed the "Capcom Hand" by Mega Man Network's writer Heat Man. Knowing this, I decided to give it a small nudge as such. Update: New comic's up! Extra: I have talked with Dashe about improving the current update schedule, and a decision has been made to prioritize the speed of production rather than the quality of each page from now on. One example of this would be the use of single-tone shading as opposed to using multi-tones, as shown below: On the other hand, this might work favorably if multi-tone shading is used more sparingly for literal and figurative contrast. As always, feedback is always appreciated.
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