Mr. Foetus
Arukoitan
Disclaimer: Subject is not an actual foetus. Please stop congratulating his mom.
Posts: 155
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Post by Mr. Foetus on Jan 15, 2013 17:42:19 GMT -5
Yeah, I think it's pretty okay the way it is. Maybe "Digger" and "Reaverbot" are another way of saying them, but they're just a bit less-commonly heard. Maybe you could even have people say "Digger/Reaverbot" now and then, but in lowercase letters or something.
Although, personally, I think "People That Go Do Stuff in the Underground Places" and "Old Creepy Robots That Live in the Underground Places" is the best thing to call them. I know, I know. Innovative, right? Make sure to give me credit when using that idea, though.
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SketchMan3
Poh
That's "SketchMan3". Capital S, capital M and the number 3. It's official (nicknames are ok, though)
Posts: 464
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Post by SketchMan3 on Jan 15, 2013 18:52:43 GMT -5
Been thinking on this for a while, and I would like to share my thoughts with everyone else: What if I were to do a 'ret-con' on the terms and make the JP/EN mix a bit closer to each other?I recently reviewed the work up to now taking consideration of the early thread comments and some more recent outside feedback; what I found stuck out most were the terms "Digouter" and "Reaverd". After some consideration, I concluded they can be swapped out easily at this stage yet retain its story significance and consistency between languages. So I guess early weirdness happened; having thought about it a bit more, I suppose "Digger" and "Reaverbot" won't sound too 'ridiculous' in either English nor Japanese. What do you think? oh please yes itthink the suggestions that have been given are great ideas. Also, I think reaver is a good compromise, and reaverbbot could be used informally if you think it's too weestern to adopt fully. besides, the "original japanese" names are just mangling of english anyway.
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Post by HF on Jan 15, 2013 22:35:45 GMT -5
@ Loken: Ideally, I would really want to add both English and Japanese terms into the glossary, with a twist to them here and there to expand on the original story and world setting.
Just for clarity, I could probably add some extra comments on the empty spaces in between panels to avoid confusion between common terms when first used.
@ sketchman3: Yeah; some of them are, aren't they? Lots of the blatantly Japanese terminology would be given the obvious English translation treatment, of course.
Also as Me. Foetus has pointed out indirectly, I'll try to avoid overly long terms if possible; it's not very reader-friendly.
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Mr. Foetus
Arukoitan
Disclaimer: Subject is not an actual foetus. Please stop congratulating his mom.
Posts: 155
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Post by Mr. Foetus on Jan 15, 2013 22:51:49 GMT -5
Also as Me. Foetus has pointed out indirectly, I'll try to avoid overly long terms if possible; it's not very reader-friendly. XD Hahah, I wasn't pointing anything out, actually. Was just being silly as per usual. But yes, I would agree that overly long terms aren't very reader-friendly. Haven't seen you use any, though, so I've nothing to note there.
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Post by HF on Jan 15, 2013 23:05:40 GMT -5
@ Mr. Foetus: Hence 'indirectly', but you did request credit and I think you deserved something for adding to the point I wanted to get across; it did amuse me.
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Post by Dashe on Jan 15, 2013 23:21:13 GMT -5
I like the idea of Digger being a shortened, slangy version of Digouter. And I've always liked the way Reaverbot sounds over Reaverds, but that's just me. If you keep Reaverds, Reaverbot sounds like something a little kid would say to be silly. I'd recommend just picking one term for Refractor/Deflector, though.
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Post by HF on Jan 17, 2013 3:33:06 GMT -5
I've thought as much, Dashe. Refractor/Deflector would just be one term; 'shards' already exist for lesser pieces, so the term can't be broken down any further without becoming messier than it should.
Not being a proper mash using a common suffix, Reaverd has a more abstract and less 'artificial' feel to it, so I suppose that's why I stuck with it to begin with. Something-bot, as you pointed out, does sound a bit silly for a supposed series of underground threats.
"Digouter" for the same reasons of being an abstract term for a job not found in real life (and also to avoid some unfortunate coincidences when using "Digger"), but I've got a good idea on what to do with this one now...
Thanks!
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Post by HF on Jan 22, 2013 17:56:00 GMT -5
Update: Didn't manage to post the news here last evening, horrible fever. New page's up!
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Post by Dashe on Jan 22, 2013 18:38:23 GMT -5
It's all good. There don't seem to be any grammar or spelling mistakes on this one. Get well soon!
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Post by HF on Jan 22, 2013 20:18:09 GMT -5
@ Dashe: Thanks. Felt better after sleeping almost 9 hours (as opposed to the usual). So far, I got the twitter page open to public, though I've yet to start using it as a way to share news and announce updates. With that said, what kind of 'things' do you think are appropriate to announce on it besides news updates?
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Post by Loken on Jan 24, 2013 23:27:19 GMT -5
Maybe some insight on the art design in specific pages, anecdotes about how you made a page or what you were doing when you did, Comment on some small things that influenced a page, etc. I like to hear alot of behind the scenes type stuff.
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Post by HF on Feb 5, 2013 7:38:23 GMT -5
Update: Well so much for that in the meantime, next page!
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Post by Rockman Striker on Feb 5, 2013 14:51:22 GMT -5
Wow! I've never thought Rock's buster could be more costly than conventional weapons, I guess I just thought that all diggers must have a buster gun, but now that I've read last page, there are no other diggers than Rock using buster guns, Barret could be the exception but his buster is different; that's what I like of your comic, you always analyze things deeper than what is shown in the games.
Do you start your drawings using sketches? I mean, drawing the basic form of a skeleton with circles and lines? I ask this because your drawings are great (that pose of Rock shooting in the bottom right corner of the page looks fine) but sometimes some characters poses look odd, or could have a more "natural" pose, for example, the first image of that page, Rock's buster looks incredible, but the natural tendency of the arm is to flex just a little to the front, in that image, Rock's arm is straight, it doesn't look natural, I hope I'm explaining correctly. It's a little detail that I find a bit distracting that's all, you know that artists must keep developing their skills for the rest of their lives, that's the fun on being an artist. Just a little constructive critic, don't take it personal. (I believe you won't take it personal but still is better to clear things up before someone gets offended)
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Post by Dashe on Feb 5, 2013 19:55:52 GMT -5
Grammar you probably want to fix: "He's wearing all that armor on him, but yet..." ---> "He's wearing all that armor, yet..." "How in the world could he still move so quickly and accurately?!" ---> "How in the world can he still move so quickly and accurately?!" Nice job!
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Post by HF on Feb 6, 2013 2:59:27 GMT -5
Rockman Striker: For this adaptation, I took the direction of making the "Buster Gun" and "Buster" as two different weapon types (see Mechanics section). Even the Junk Store Man's just using an arm-mounted gun (comparable to a lighter M2 Browning, save for front barrel length and rate of fire). Another reason why I chose to do so is that the Rockbuster was never referred to as a "Buster Gun" in the original JP version; even it was mentioned in the EN version once in the tutorial stage (and I can't remember it being referred to as such again). I liked the differences, so I decided to add both of them in a way I see fitting. Thanks for the advice. I've mentioned it every now and then; I strongly encourage criticism of any aspect of the RMDL project. As such, I'm thankful for pointers to look out for when drawing similar poses next time. Dashe: Thanks. Are they that bad though? I re-read them and thought they're subjective at best, so I don't think they're serious enough to change this time around. Edit: And if I may gloat a little; as a follow-up to what Rockman Striker brought up and some common criticism from far earlier, I think I managed the upper facial angle much better this time around compared to the horrible first try.
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