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Post by Dashe on Jul 14, 2011 21:28:08 GMT -5
I'm pretty sure Earthbound counts too--if it hasn't exactly been ten years, at the very least they had a lot of corporate mindgames played on them and had to patch an English version of their sequel on their own. Does Kid Icarus count too, or was that before waiting for video games for a ridiculous amount of time was in vogue?
I don't know very much about creating communities, oddly enough. I kind of just wound up with this one. But we should absolutely get a clubhouse. Preferably something with some kind of system where, when we're planning, we'd have a place to chat live as well as a board to post official stuff and rally some pep. Ideas happen so much more quickly over messaging clients like AIM than they do on boards, so long as the number of people doing the planning is kept relatively small.
I do like the idea of sending snail-mail and drawing them pictures. If we keep everything hand-drawn and hand-written, it would make that much more of an impact. It'd probably be most effective if we used the ten-year thing to try and tug at their heartstrings a bit. I mean, the devs wanted this game that long too, so it'd probably strike some kind of chord with them.
It'd be a good idea to get the Japanese fans in, too, if we had someone who could communicate with them. Then there'd be a better chance of the message getting to the guys who don't want the game to pass the test--those are the ones who'd need to see this kind of support the most.
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Post by protodude on Jul 14, 2011 23:07:31 GMT -5
I'm pretty sure Earthbound counts too--if it hasn't exactly been ten years, at the very least they had a lot of corporate mindgames played on them and had to patch an English version of their sequel on their own. Does Kid Icarus count too, or was that before waiting for video games for a ridiculous amount of time was in vogue? I don't know very much about creating communities, oddly enough. I kind of just wound up with this one. But we should absolutely get a clubhouse. Preferably something with some kind of system where, when we're planning, we'd have a place to chat live as well as a board to post official stuff and rally some pep. Ideas happen so much more quickly over messaging clients like AIM than they do on boards, so long as the number of people doing the planning is kept relatively small. I do like the idea of sending snail-mail and drawing them pictures. If we keep everything hand-drawn and hand-written, it would make that much more of an impact. It'd probably be most effective if we used the ten-year thing to try and tug at their heartstrings a bit. I mean, the devs wanted this game that long too, so it'd probably strike some kind of chord with them. It'd be a good idea to get the Japanese fans in, too, if we had someone who could communicate with them. Then there'd be a better chance of the message getting to the guys who don't want the game to pass the test--those are the ones who'd need to see this kind of support the most. Ugh, how could I forget EarthBound? EBSeige was huge! It didn't work out, but they managed to organize an entire fanbase under a common goal. I do know a few EarthBound fans who were actively involved int he cause. I can get some input from them. I'm all for AIM and such. Honestly, though I haven't used it in a good ten years. Does it support multiple chats with a bunch of people at once? Hand drawn would be ideal, too. That way, they can see really see the diversity in the fanbase -- a broad range of skill levels. We did something like this with my kids (I'm an assistant third grade teacher) where we all sent out those Flat Stanley greeting cards. It's an old elementary school tradition... goes back a few years. Heat Man stalks the Japanese fandom often. He checks out 2ch every once and a while, and speaks fluent enough Japanese. I'm certain he'll be able to actively assist in communicating with the Japanese side.
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Post by Dashe on Jul 14, 2011 23:11:27 GMT -5
Like a multi-user chatroom? Yeah, it does that, last I checked, which was in 2009 or so. Works better than Google Talk ever did. Have we definitely got Heat on board, though?
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Post by Blues on Jul 15, 2011 0:07:55 GMT -5
EBSiege? That reminds me...the Starmen.net staff had a problem with a part of their last 'siege (PK Call'n). It was an event where members were encouraged to call Nintendo of America and tell a customer service representative about their interest in a translation of Mother 3. Unfortunately, the site had to call it off when they found that many newer/'less experienced' members where being rude to or even yelling at the 'Reps. D :
It's true incidents like this can be unpredictable, but maybe you guys should come up with some kind of measure to prevent/lessen any damage should something like that happen here.
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Post by protodude on Jul 15, 2011 1:02:19 GMT -5
Like a multi-user chatroom? Yeah, it does that, last I checked, which was in 2009 or so. Works better than Google Talk ever did. Have we definitely got Heat on board, though? I mentioned it in passing, but I'll key him in on what we're thinking tomorrow. Agreed. We've got some... loud voices on the devroom who know no bounds when it comes to, uh, being impolite. We'll just have to emphasize politeness in whatever we do. Arguing, yelling, making threats won't get us anywhere. You can be as passionate as you want, but do so in the most humane way possible.
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Post by aguy on Jul 15, 2011 2:30:41 GMT -5
So let me try to comprehend:
For years, Fans of several games have banned together in a movement to bring their fave game into a localized translation? And this topic is discussing how we can do such en masse movement to ensure the Production of Rockman DASH3?
Whatever the topic, I'd love to say I could help, but sadly, I'm not so sure I can do anything. Get me a list of what help you'd need and I'll see what I can do, but I'm not guaranteeing anything.
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pressstart
Miroc
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Post by pressstart on Jul 15, 2011 6:20:04 GMT -5
I'm already drawin up templates on the computer that I can resketch for when the time comes. Psyched!
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Post by protodude on Jul 15, 2011 12:29:39 GMT -5
Alrighty, I contacted Heat Man. I'm confident he'll be able to assist us and join in. Dashe, I've CC the message to you, so if you'd like to add any additional information or comment, by all means do so.
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Post by Dashe on Jul 15, 2011 12:54:27 GMT -5
It looks good. The only thing I could really add would be in reference to The Book of Mormon musical, which I'm not sure either of you have seen or listened to.
The servbot looks nice, Press! I think I see a 'hang in there' pun coming. Since I doubt we'll be getting any of our work back, it'd be a good idea to scan whatever we come up with if we want to hold onto a copy. It'd definitely look better on our part if we sent Capcom the originals.
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Post by Dash on Jul 15, 2011 14:07:15 GMT -5
Just for purposes of communicating in a "Chat" environment, wouldn't Xat or even IRC be a better solution? You don't have to download anything since both are generally browser-based and you can sticky the URL 'n what not in what-ever portion of the forum.
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Deleted
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Post by Deleted on Jul 15, 2011 14:20:23 GMT -5
It's true incidents like this can be unpredictable, but maybe you guys should come up with some kind of measure to prevent/lessen any damage should something like that happen here. I have a few of ideas on how we could prevent damages, if anyone's interested. I'm not sure how effective they would be. I'm certain someone would have better ideas than me. - Before anyone can post any comments on the site, they must get permission from the mods first. Those that are known to cause trouble could be prevented. That could be troublesome as there are times when the one that you least suspect could cause the biggest stink.
- Anyone can post comments, but they won't be seen publicly until the mods check the comments and gave them an okay.
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Post by tominator on Jul 15, 2011 15:26:17 GMT -5
I really don't know how to feel about this. I really want this game to come out myself, as it is my favorite series and a few of my ideas were actually selected to be put in the game. As people have already discussed the current situation could range from the totally explainable to the very ominous. To be sure this move is not the most confidence inspiring, but I am still cautiously optimistic. I'm not quite panicking yet. Though to be sure it has been a very bumpy ride. Though there certainly will be no harm in organizing to promote or show support for the game. Certainly a site that can unify the fanbase fragmented over several sites would be great as well. But as some others have stated a clear objective is needed, and I really haven't seen one yet (though I have been busy and might have missed it). Do we want Legends 3 back on the front page? (I doubt that is what the main objective is) Have Capcom promote this game more at events? Tell Capcom that canceling this game is unacceptable? (unfortunately we don't know the status of the game, so it is hard to promote this one). Just show support for the game which may be loosing ground? (I think this would be the most feasible. It does not assume on something that may not be the case and might be fairly easy to explain to the "lay person." "Hey we've been waiting for this game for 10 years and it has not been greenlit yet. If you are a fan of action RPGs, megaman, or want good 3rd party games on the 3ds than show your support for this." Unfortunately I don't think we will feasibly reach that wide of a demographic of people but I can dream right?) If you want to do a letter writing campaign who do we send it to Capcom Japan or COA? COA seems to have little say on game development overall, this game is being made in Japan, and they seem to be calling all the shots; so sending it to the Japanese headquarters seems to make the most sense. After all, the whole point of a snail mail campaign is that all those letters look impressive, much more impressive than COA telling COJ "hey we got a bunch of letters saying people want MML3." Then the question arises, who do we direct these letters to? A member of the dev team or a Capcom executive? However, with all the hassle it takes to send things internationally (I mean, how do you even write Japanese addresses?) I think there will be much fewer people to carry through on a letter writing campaign. One possible solution is to have someone in the US receive all the letters and forward them in one box to Japan. This could no doubt be costly and a hassle for one individual, and they would have their mailing address out there too (unless they rented a PO box or something). Then how do we write these letters? I'm going to go out on a limb here and say most of us do not know much Japanese, and I don't think that the Japanese members are extremely fluent in English (I remember a blog post about them learning English). I'm sure we could have a standard letter, but it's hard to make that personal (fan art would help in that regard). Perhaps a brief message in Japanese followed by English text could be used. As far as uniting the fandom, it could go either way. They could be altruistic and be "hey let's help out fellow fans and they might help us out too." Or it could go not so good: "good I hope the game is canceled and they start working on my Megaman XYZ game." If support can be garnered from the Megaman fan base as a whole it would be a significant boost. I think logically seeing a Megaman title succeed will be a boost to the franchise overall and show that Megaman in general (not just Legends) is still marketable. But anyway, just some things to chew on.
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pressstart
Miroc
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Post by pressstart on Jul 15, 2011 15:46:33 GMT -5
Very nice points, tominator! I actually really like the graphic you made; probably the quickest way to sum up what Legends 3 has been through. Although the fact that there's no reason for the incline before the CoJ update only worries me more : ((
Totally agree about the goal thing. I think the 'show Legends 3 at the next event you attend' would be a good one if nothing ends up being shown at Comic Con. Otherwise, just drumming up support seems to be the way to go.
If we would end up sending mail to CoJ, then I'm sure HeatMan would help out with mailing directions. He has done so in the past for Robot Master contests, so even those past instructions could help out. As for the letter's contents, I think any drawn picture of a Servbot would make the message clear right away. People could still write in English, or Japanese if they know any, and if we really want to make sure it's clear, we could have a unified message put at the top of every letter as kind of an introduction. I know zero Japanese, so this would be really helpful to me.
It'd be awesome if all Mega Man fans could be unified, but from what I've seen, there's Mega Man fans who join online communities and Mega Man fans who do not. If we have a base of operations, and personally contact fans who have submitted art to the Tribute Book, or who have shown support for Mega Man in other ways, we could probably get a lot of firepower from people who typically would not know about these kind of campaigns.
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Post by tominator on Jul 15, 2011 17:17:22 GMT -5
I'm glad you liked it, I'm sure more could be put in there but I stuck with major developments.
Anyway, I did a little reading on mailing to Japan and it's much easier than I envisioned. I was imagining filling out declaration forums and the post office and all sorts of stuff, and who would really go through all that except for the hard core fan. Thankfully for a letter it's not that bad. Apparently for 1 oz. you need to put on a 98c stamp and it's good to go. Still for actual addressing, yes we would need some outside help; HeatMan sounding like a likely candidate who has already agreed to help out.
Nice thought too of personally contacting Megaman fans. If they're making artwork than they're probably quite interested in the franchise and yeah, the more people you can get on board the better.
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Post by Dashe on Jul 15, 2011 20:04:20 GMT -5
I'd thought this was to prove to Capcom that we hadn't lost interest in the project and increase overall awareness throughout the gaming community, but adding in the goal of getting the game shown, or playable, at the next con Capcom attends sounds like a good idea. Show Capcom that, yes, this game is marketable, and show the action-adventure fans out there that this game is worth investing as much attention in as all those gritty, realistic ones out there. There are a lot of people out there who are very attached to it after all this time and have spent half their life waiting for it in some capacity.
Mega Man Legends is the kind of game that makes an impact on the people who play it. It's a game where you can really tell that the developers put their hearts into creating it. That's just something you don't see very often in game design these days. It's the kind of game people pay more for an ad for it out of a comic book than they'd probably pay for the comic book itself, the kind of game where you'd shell out a hundred dollars on eBay because you just regret trading it in back in the day. How many other long-awaited games get threads asking if members of its fandom (mainly guys) would cry once they actually got a copy?
We can't really afford to be afraid to get sentimental in this case. Our attachment to this game is one of the most effective weapons we've got. We might as well use it to its fullest.
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