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Post by Avegodro on May 15, 2011 9:31:08 GMT -5
Anyone think the guided map feature from MML2 is just going to be replaced with the waypoint system?
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RyanLEO
Poh
At the Stripe Burger!
Posts: 415
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Post by RyanLEO on May 15, 2011 13:18:52 GMT -5
I think they are way too focused on the prototype version, people want mega man. i want to play as mega man, not this guy.
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Post by HalcyonDays on May 15, 2011 16:05:58 GMT -5
Re: Shoulder Buttons: (/ HalcyonDays) The camera never stays exactly focused on the screen; sometimes it shakes and shows more of the sides of the unit. When it does, in some parts of the video you can see the player's hands moving from their position; you don't see their fingers stay consistently near the shoulder buttons when it does so. Actually, rewatching the video, whenever the video does shake and they expose the sides where the shoulder buttons are located, their fingers are constantly there. Also, I'm not exactly seeing another way in which they control the camera, other than either the D-Pad or the touchscreen, both of which seem unlikely. For the D-Pad, it seems unlikely to be mapped to camera controls due to it's position underneath the Analog Slider, which if they required you to control the camera using the D-Pad, would put your hands in a rather awkward, uncomfortable position, especially since your hand only has one thumb. For the touchscreen, it seems more viable, however there are certain portions of the video where the player, while not locked on, is actually moving the camera left and right, while it also shows that the player isn't exactly using the touchscreen whilst doing so. But hey, I might've missed something, so do you think you could point out where exactly in the video it was that gave you the notion that shoulder buttons don't control the camera anymore?
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