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Post by Dashe on Nov 9, 2010 11:27:23 GMT -5
There's a new post on the Japanese site about Bonne machines, but it hasn't been translated properly yet. It also has something in there about getting your names in the credits for ideas and devroom regulars getting Zenny, at least in Japan. Man, why'd I have to pick up French instead of Japanese? XD
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Post by Pitch on Nov 9, 2010 11:49:25 GMT -5
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Post by Dashe on Nov 9, 2010 11:56:35 GMT -5
Heat Man, you are officially my hero-of-the-week. I'm liking the puddles too. I hope stepping in them yields a little splash animation and some ripples...and it looks like you are going to be fighting the Bonnes again! YES! *Insert fistpump here*
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Post by in·clover on Nov 9, 2010 11:57:44 GMT -5
Whoa, this is sort of revealing. I guess nothing's changed between the Bonnes and Megaman. The doodly concept pieces are really cute, and I'm loving that dungeon. Sort of Giger-esque.
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Post by Pitch on Nov 9, 2010 12:03:49 GMT -5
Did we really expect anything to change between them? I know I didn't. xD
The water ruin sounds cool. I hope they have some neat effects with puddles or whatever else too. That was one of those things we were speculating about somewhere around here.. :24: Sounds pretty nifty. They could have some phun with this idea.
∗ adds images to mml3 folder ^__^ ∗
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Post by in·clover on Nov 9, 2010 12:14:49 GMT -5
Did we really expect anything to change between them? Well it seemed more likely than Zero making an appearance Actually yeah, I was a little concerned they'd needlessly complicate their relationship. I'm relieved the rivalry's back, and for the first time I'm actually... hyped. Oh Jesus.
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Post by Buster Cannon on Nov 9, 2010 12:22:33 GMT -5
Nice, you can never have too many water ruins! Seriously, MML3 without the Bonnes as enemies would be like having cereal without milk. It was bound to be revealed at one point or another. And I absolutely love the idea of Servbots doing synchronized swimming!
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Post by Pitch on Nov 9, 2010 12:24:19 GMT -5
Well it seemed more likely than Zero making an appearance I disagree, but nevertheless... I never really expected anything to change between the Casketts and Bonnes, so I can't say I'm hyped about this news — although I was hyped about the idea ages ago. The confirmation is nice, even though I never had any real doubts. Nice, you can never have too many water ruins! Meanwhile, everyone who hasn't played the PSP version thinks of Nino Island ruins and shudders. XP ... <3
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Rockxas
Zakobon
Steel Spirit
Posts: 135
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Post by Rockxas on Nov 9, 2010 12:25:52 GMT -5
So, there are plans for a ruin like the one from Lake Jyun... I hope that the ruin will be as nightmarish as the one in Lake Jyun was (a bit over) 10 years ago. I can't wait until an invisible Shurukurusu startles me by charging at me out of nowhere!
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Post by Dashe on Nov 9, 2010 12:30:07 GMT -5
I was more concerned about the Bonnes' rivalry with the Casketts ending than I was about Zero, honestly, because kicking Zero fans to the curb at Unity is a lot easier than dealing with the lot who want the Bonnes and the Casketts to join forces--the split on that debate was a lot closer. I'm glad Capcom's got their own agenda with this game, too. For a while it looked like they were really coming in with nothing on the table, and that's probably what had me worried the most.
Can someone say 'waterfalls?' Nothing adds ambiance to a nice water-themed ruin like a well-placed waterfall.
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Post by Pitch on Nov 9, 2010 12:34:44 GMT -5
The Bonnes' rivalry with the Casketts is a defining characteristic of the series. If it seemed likely that they were going to change that because of some n00bs at Capcom Unity's boards, Capcom Unity's boards must be a lot worse than I thought. Also, waterfalls? Hell yes! I hope they have waterfalls. ( Rockxas) Ooh, and Invisible Sharukurusu — those need to come back. And regular Sharukurusu for that matter. EDIT: I'm really happy to see some ideas coming from Capcom themselves too. In the past month or so we've had little more than descriptions of how they want the fans to participate. I was seriously thinking they didn't have any of their own ideas, too.
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Post by Dashe on Nov 9, 2010 12:47:09 GMT -5
Capcom Unity's boards are a hideous mess. They're the #1 reason I created a subdirectory for all of the Legends 3 posts in the first place, on top of the fact that corsair suggested it earlier. I'd divvy it up as 20% intelligent discussion, 50% fanboyish rambling, 10% stick-in-the-mud Legends conservatives, 10% total n00bs to the series, and 10% posts lauding Arne's artwork. There are also about four threads just about the can. CU may be the official site, but we ought to at least be the organized site, if anything. :-\
What about invisible Large-Sized Sharukurusu?!
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Post by Rockman Striker on Nov 9, 2010 12:56:09 GMT -5
Yes! do you remember the ones on MOTB? They´re maybe twice as big as the MML ones. Now add an invisible feature... :06:
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Post by Pitch on Nov 9, 2010 12:58:59 GMT -5
Twice as big? Hardly. The MML1 ones are pretty freakin' huge! :18: Invisible Large Sharukurusu, though? That's just sadistic. That's almost as bad as an Invisible Miitan. :07: (almost)
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Post by Rockman Striker on Nov 9, 2010 13:13:18 GMT -5
Consider the fact that the gustaff is bigger than Megaman. I have to admit i forgot the ones on the sub-cities, let´s say they are a "bit" bigger. *On-topic: Surely MML3 staff are trying to "filter" the concepts they´re using on-game, giving even an scenario and some other specific characteristics so the fans didn´t post any giant tron-looking mecha fighting against a big dog robot.
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