Deleted
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Post by Deleted on Nov 9, 2010 13:22:26 GMT -5
MOTB's Sharukurusus are indeed very big compared to MML's, but I bet it was something Capcom overlooked, haha.
I'm glad they revealed that the Bonnes will be up to what we expect from them; it just means more energy cubes for me in the game!
As for designing a Bonnes mecha... That's a great idea, actually, and something I can trust many MM fans with, good going there, Capcom.
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Post by Pitch on Nov 9, 2010 16:37:38 GMT -5
Eh... the sizes of things in-game aren't consistent with the artwork. You can make an argument based on one or the other, but not both. I don't think the Large Sharukurusu in Misadventures is really meant to be considered any larger than the ones in Legends 1 at all. Oh hey, btw Capcom Unity's picked this up now too. And Protodude's, although I think that's just pulling directly from Unity. I don't think there's much here we didn't already know from the Megaman Network, but it's neat. ∗ adds translated images to mml3 collection ∗
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Post by Dashe on Nov 9, 2010 17:14:14 GMT -5
Ooooh, niiiiiiiiiice! Man, just knowing the Bonnes are back to their old selves again has me hyped up for sure this time.
*Adds printouts of the article and all the images to the girly scrapbook of doom*
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Darfox8
Poh
Still Thinks He's Winning the Civil War
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Post by Darfox8 on Nov 9, 2010 17:29:20 GMT -5
Those images were hard to read, but this is awesome news. This is exactly the kind of feedback I wanted them to ask for, I love how directed it is. Problem is I don't think they'll accept an LBP level as a submission for this one . Also, I haven't been active in the Unity forums but were there really that many people who thought the Bonnes were going to be complete good guys?
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Post by Dashe on Nov 9, 2010 17:36:16 GMT -5
There were enough to have me worried for a while, and on average they were a lot smarter than the Zeropushers were. It wasn't so much that they thought the Bonnes were going to be good guys as much as they wanted the Bonnes to become good guys (even playable). If the Bonnes are going to be straight-up protagonists anywhere, it's best suited for another spinoff, IMO.
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Post by General Specific on Nov 9, 2010 21:14:50 GMT -5
Ah, that's a good term to use from now on--Zeropushers, that's simply kick-Arne. But yeah, there were quite a few Tame-dem-Bonne advocates over at CU, but that's been taken care of quite well, for now. CU is very unorganized, and I both laude and hold great respect for those who have started genuinely interesting threads, and that have actually organized them somewhat (like me, of course--you guys should know that).
Now then, the contest...simply fantastic. We get a new Bonne boss for sure, a Lake Jyun-styled ruin (it could very well be a return to Lake Jyun if Kattelox does play a big part in the story once more, but I doubt it), and what is essentially a design contest with a set objective. I like this a lot--much better than the fan-serv--I mean, the Heroine Contest we had prior (seriously, the Japanese should be drowning in fictional teenage girls by now). Ishihara was getting somewhat interesting with his propositions, and the sketch was great. We just need to see more of this concept art, and more of the sewer-like corridors.
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Deleted
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Post by Deleted on Nov 10, 2010 8:01:18 GMT -5
There were enough to have me worried for a while, and on average they were a lot smarter than the Zeropushers were. It wasn't so much that they thought the Bonnes were going to be good guys as much as they wanted the Bonnes to become good guys (even playable). If the Bonnes are going to be straight-up protagonists anywhere, it's best suited for another spinoff, IMO. You know, Now I think about it, I just wish Capcom would also reward us with MOTB2, I mean... just imagine.... <-- greedy
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Post by Dragge on Nov 10, 2010 9:50:11 GMT -5
This is pretty sweet of capcom having fan input into the game. This contest looks interesting and I give it a go. Long live the Bonnes! :26::28:
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Post by Rockman Striker on Nov 10, 2010 13:55:06 GMT -5
What bothers me is that final note of JGonzo, saying we already know that the NA Devroom was open before the japanese. Is it the unorganized CU forums the definitive Devroom? or they will open a new site?
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Post by General Specific on Nov 10, 2010 14:21:32 GMT -5
It would seem so, and that is an issue to be resolved by those who truly care. They're not just going to make a whole bells-and-whistles site for the Devroom regulars, and Unity is reliable enough to use. All they have to do is create new forums, thread directories, and generally show the initiative for superior organization. I'll be messaging a mod about these issues, and to help make the forum look tidier.
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Post by Raijin on Nov 10, 2010 14:34:50 GMT -5
Ever since a few blog posts ago when the devs said the DevRoom was still forthcoming, bringing forth a collective "Huh? You mean this DevRoom we've been using for the last few weeks wasn't the REAL DevRoom?" and jgonzo had to keep adding editor's notes to the translated posts saying "stay tuned to see what changes are in store for the Unity version!" it's been pretty apparent that Unity is just as in the dark about the Japanese DevRoom plans as the rest of us. CoJ is concentrating on their own thing and don't really give a crap about how us foreigners sync up with them.
After the Japanese DevRoom is open to the public, I figure the Unity web designers will pick it apart for concepts they can integrate into the existing western DevRoom forum. It's quite possible they'll look at it and say "Eh, we're close enough as is" and make no changes.
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Post by Dashe on Nov 10, 2010 15:42:02 GMT -5
I certainly hope they make at least some changes, at least as far as organization's concerned. It'd be a bit of a rip-off, too, if the Japanese Devroom gets perks like Servbot numbers and a zenny system and we don't get anything like that. If they got that stuff and we didn't, I'd be worried the developers would be taking the Japanese input more seriously than the Western input, which goes against pretty much everything Inafune's been talking about over the past year about Capcom needing to broaden their horizons.
That in mind, I think our side should be expecting some changes, just nothing as drastic as the changes over on the other side of the Pacific. At the very least, we'll be getting a liason so we'll have some means of communicating with the Japanese side of things. I just hope we get some reliable means of knowing where the Japanese fans stand on various game aspects that the western side seems to be pretty unanimous on.
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Post by Pitch on Nov 10, 2010 17:08:36 GMT -5
Hmm? Inafune left, for the most part because Capcom wouldn't hear him when he talked about that sort of thing. But, while he was concerned about appealing to western markets as well as to Japan, the main point he wanted was for Capcom's developers to work more like western developers. (i.e., having to be creative and competitive, with no security of lifetime employment, etc.) This fan-input business would hardly be going against everything Inafune's been talking about. It's a drop in the bucket, really. (read that interview if you haven't/if you have the time; it was pretty interesting stuff)Anyway, I trust the Japanese side of things fine. They've got lots of real fans over there. Should be OK. Meanwhile, if they're going to get more cool stuff in their devroom than we are, I'm not particularly disappointed. I'm sure anything substantial will find its way to our side sooner or later, one way or another. (exclusive bonus content/wallpapers/etc.) Anything else is mostly trivial; I'd be content to stay away from Capcom Unity all together until they actually ask for some input that I care to vote for or speak my mind on — that's all that really matters, after all. ^ This post is optimistic EDIT: I should probably say something about Bonne machines, huh? I wish I had the talent to participate in this one myself. Anyone here planning to? I don't think I've seen anyone mention it here. I wonder if Arne's gonna get in on this one — I'd like to see that.. (Hi Arne, if you're reading this. =))
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Post by Dashe on Nov 10, 2010 18:27:22 GMT -5
...From that wording, I think entries are allowed to be collaborative (there are even currently accounts on Unity that are openly run by two people), and from looking at the rest of the article there could very well be more of an emphasis on the concept itself than actual artistic skill. This devroom forum thread (don't worry, it's short) seems to support the latter assertion.
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Post by Pitch on Nov 10, 2010 18:41:56 GMT -5
Collaboration, you say? o.o There's an interesting idea. Maybe we could get the whole board in on this. (That way we'd get all our names in the credits if it won xD)
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