axel
Mirumijee
Posts: 2
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Post by axel on Mar 25, 2013 14:36:42 GMT -5
When can we expect to get another update on the development? It's been far over a week since the last one.
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Post by Loken on Mar 25, 2013 18:53:11 GMT -5
It has been quite a while. I understand that you guys might not have anything concrete to show us at the moment but it might be a good idea to make a short posts once in a while talking about inspirations and such just to keep people interested. You don't have to worry about us MMLSers but new comers and casual followers might loose some interest if the site isn't updated too often.
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RyanLEO
Poh
At the Stripe Burger!
Posts: 415
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Post by RyanLEO on May 6, 2013 21:07:42 GMT -5
I just downloaded the small demo, there isn't much to it, but I really like the idea and how it's looking. I hop the development doesn't die because this has potential, and it's graphics look smooth and have that same legends look to it
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Post by Blyka on May 12, 2013 20:39:49 GMT -5
In case anyone missed the anniversary update last week, we're currently working on getting TLT's mechanical genius rolling with one of MML3's unused heroine designs: And we want your input on what her name should be! We're still accepting suggestions, so if you've got an idea then do drop a comment here: tuttle.legends-station.com/?fn_mode=fullnews&fn_id=42&id=devblogWe'll be picking our favorite names and holding a community poll for everyone to choose between them, so don't miss out!
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Sybillian
Zakobon
Professional Lurker
Posts: 106
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Post by Sybillian on May 13, 2013 13:54:49 GMT -5
Ooh, she's textured now! This is very nicely done.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on May 13, 2013 16:02:29 GMT -5
Very awesome! i think the goggles need a little more work, however. wish the image was slightly larger! haha. the colours are coming out amazing though.
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Post by Kyle on May 13, 2013 18:05:32 GMT -5
Comment'd. In retrospect, my comment was probably a little... lame. And look, she's got weird hair! The obvious sign of a good-guy in the Legends universe!
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on May 22, 2013 19:13:39 GMT -5
I wonder when the names are going to be chosen! i hope real soon! i am also curious to how Tuttle will utilize a mechanic with secondary weapons and other thangs since he looks so...unmodified. is it just me, or does anyone else imagine inspector gadget?
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Post by Dashe on May 22, 2013 19:23:49 GMT -5
I'm thinking that the weapons Tuttle has are all going to be unattached, like those mines from TL5IA. No cyborg parts required. I expect there'll be some kind of ranged weapon (like a handheld buster), something like the mines (if not the mines themselves), and maybe something like that drill that you'd use for breaking down walls. All of the special weapons are actually going to be things you'd either want to use or have to use, IIRC.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on May 22, 2013 20:59:56 GMT -5
yeah i was kind of imagining that as well, especially for the modeling aspect. the curiosity kills me! i kind of want him to have the hat-propellers though. lol
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Post by Kyle on May 23, 2013 10:18:48 GMT -5
His tophat turns into a dandruff-launching bazooka. 'Nuff said.
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Post by Dashe on May 23, 2013 15:09:03 GMT -5
I'm curious about the number of models that are completed. We keep hearing about massive music progress complete with percentages (Mr. Foetus, you are awesome!), but there isn't even a solid figure down for the number of items and characters already modeled vs number of items and characters modeled and textured.
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Post by Kyle on May 23, 2013 15:17:12 GMT -5
I would assume that the amount of naked polygons vastly outnumbers the amount of normal-looking models. Texturing is usually pretty low down on the list when compared to the actual modelling process and level design.
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RyanLEO
Poh
At the Stripe Burger!
Posts: 415
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Post by RyanLEO on May 23, 2013 20:44:31 GMT -5
His tophat turns into a dandruff-launching bazooka. 'Nuff said. Just a suggestion, what about something like Oddjob's hat?
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Post by Kyle on May 24, 2013 2:17:22 GMT -5
I'd be more interested in Oddjob's stature for Tuttle. That way, all of the Reaverbots and Sturm Forces would have to fumble around in a desperate attempt to shoot him.
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