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Post by Blues on Feb 10, 2011 17:42:02 GMT -5
Dashe: I think they may perhaps be saving those character traits and other such things for the "Heroine Progress Report- Character Development" blog post.
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Qwertman
Habarool
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Post by Qwertman on Feb 12, 2011 0:12:34 GMT -5
I think there's something missing... It's probably the shape of her face. It's not reminiscent of the past games nor the art.
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Post by Loken on Feb 12, 2011 10:26:21 GMT -5
What's missing, Qwert, is the blockyness. I miss it too.
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Post by Mikéy on Feb 12, 2011 10:41:47 GMT -5
It's quite a shame that not everybody here is open to change... That, or the sarcasm is shooting through the roof, but I'll assume it's the earlier case. Unfortunately, there's no turning back now, with all of the new advancements in graphics since the 20th century. Honestly, I think Aero could have turned out a lot worse than this. I really do like it, and just imagine how Megaman will look without his blocky fists! I'm still filled with anticipation.
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Post by Loken on Feb 12, 2011 11:07:18 GMT -5
I'm not really upset that the characters are smooth, but it will take awhile to get used to. I can't imagine what Teisel's hair will look like smooth.
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Qwertman
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Post by Qwertman on Feb 12, 2011 13:57:46 GMT -5
I'm not saying I miss the blockiness. I just think that her proportions aren't true to her original art. It's mainly her chin that's bugging me. Last time I checked, big chins were a manly thing.
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Post by Dashe on Feb 12, 2011 19:02:45 GMT -5
I figured the reason her chin didn't stand out quite so much was because it's almost completely obscured by her scarf.
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Post by Raijin on Feb 12, 2011 19:32:18 GMT -5
Her chin doesn't stand out at all. What the hell are you alking about?
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Post by Mikéy on Feb 12, 2011 19:35:08 GMT -5
I couldn't tell you myself, Rai. I see nothing wrong with her chin. I honestly think she's rather flawless in that rendered form. :22:
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Post by in·clover on Feb 12, 2011 19:59:46 GMT -5
It's not reminiscent of the past games nor the art... ...chin... 1 and 2 weren't exactly the same either, but the essentials are there. This is perfection. I'm not seeing this grotesquely large chin either. Are we looking at the same model...?
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Post by Blues on Feb 12, 2011 20:16:03 GMT -5
Hm, I don't see it either. According the picture halfway down in the ' Voice Recording' report (which is used here as a reference for the shape of Aero's head from the front seeing as the first image is from a different perspective), the shape seems to be accurate. About the only thing that might need changing (at most) is the fact that the face seems just a bit too long. But that would just be being picky; it's solid and professional as-is.
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Post by Dashe on Feb 17, 2011 22:31:43 GMT -5
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Benjamin
Fritto
Blame Dashe if I drive you nuts.
Posts: 73
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Post by Benjamin on Feb 17, 2011 23:49:58 GMT -5
I have to admit that I'm irked that while Japan got to vote to pick the seiyuu (voice actress) for Aero on account of the Devrooms having created her, we westerners are just stuck with whoever Capcom stuck us with and have to go entirely on faith with the company (and to be honest, after some of the more recent revelations, faith and trust are something Capcom has few holdings in).
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Qwertman
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Post by Qwertman on Feb 18, 2011 14:50:56 GMT -5
I don't care about any of the other voices. I just need my Rob Smith to play Teisel.
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