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Post by Fire Griffin on Feb 7, 2006 22:46:10 GMT -5
I appreciate the blade arm. I think it's a cool weapon. When I play Megaman Zero, 90% of the time I'm beating the crap out of things with my saber. It's all good and fine in the videogame world.
I'm just tired of swords.
*curls up and slowly, ever so slowly, goes insane, bleeding from the mouth and nose*
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Shift
Sharukurusu
Blade Arm Master
Anchored Cross
Posts: 668
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Post by Shift on Feb 8, 2006 0:50:33 GMT -5
Key difference: Blade Arm consists of the Z Sabre, but is NOT the Z Sabre. I will not let it be associated with that d--n red menace reploid T__T FG, your action at the end. Totally not random.
*curls up into a ball, then thrusts off and rolls away in the distance*
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Post by pitch on Feb 8, 2006 1:04:17 GMT -5
Actually, the Blade Arm in Legends 2 consists of ONLY the Z-Saber. The Beam Blade Notes are used to make it work, but other than that it is, in fact, Zero's saber.
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Shift
Sharukurusu
Blade Arm Master
Anchored Cross
Posts: 668
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Post by Shift on Feb 8, 2006 1:16:07 GMT -5
It would make sense for the Beam Blade Notes (Mechanical Notes 4) to include other outside parts required to make the defective ZetSabre work, though. Especially since to make it work the first time in MML1, you needed a "pen light". It's sort of like a model toy, with no batteries included. It's that one extra essential piece (that's unknown) that makes it better. That, and I just don't like Zero.
Also, we're not even sure that the ZetSabre is the Z-Saber, as there are a few alterations to the spelling of the two. And how does it magically return after Roll sells all of your equipment from MML1? Did the owner... drop.. it?... I don't see how this is so, considering that the Mayor of Pokte's had it for quite some time, and hasn't been able to give it away.
But seriously, I don't like Zero...
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Post by pitch on Feb 8, 2006 1:35:58 GMT -5
It actually IS a toy, in the first game. I think in the second game the description inferred more of a historically accurate Z-Saber.
Assuming there're unknown parts involved kills the Legends weapon concept.
ZetSabre is simple enough. Add an A between the t and S and you have ZetaSabre. Zeta = Z and there have you the Z-Sabre.
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Shift
Sharukurusu
Blade Arm Master
Anchored Cross
Posts: 668
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Post by Shift on Feb 8, 2006 1:51:26 GMT -5
Hmm.. It's also a little strange as to how it could descend as far as being Zero's actual blade. Eh, whatever then, I suppose it's just my hating Zero that conflicts with my judgements.
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Post by pitch on Feb 8, 2006 1:53:20 GMT -5
Could've been found in the ruins. We're getting way off topic though. I forgot this isn't the favorite weapons topic.. >.<
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Shift
Sharukurusu
Blade Arm Master
Anchored Cross
Posts: 668
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Post by Shift on Feb 8, 2006 2:15:53 GMT -5
To get back on:
Cannon Arm
Titanium Sphere Gunpowder
Shoots cannon balls at an arched degree. If attack is increased, causes both a bigger impact and a bigger explosion range. Range can be increased for just that, range, Energy can be maxed, Rapid can not increase, and Special will create Flame Cannon Balls if maxed out.
Anywho, the Blade Arm is god.
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matthew
Mandomantal
We may be pirates but were not barbarians...We'll let them keep the toilet paper.
Posts: 0
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Post by matthew on Feb 8, 2006 18:43:04 GMT -5
Ive never seen the blade arm till now anyway
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Post by UNIT 0918 on Feb 8, 2006 18:55:37 GMT -5
Mine is...Guts Arm!
Parts: Uhh...Metal arm?
This is basically like the Guts Punch battle chip in which the digger does hand to hand combat using the help of an inlarged arm. How to improve it? Just keep on using it and you'll eventually be able to throw stronger blows!
Jet Pack Parts: Old jet pack, gasoline
Allows you to fly short distances. Combine with blade Arm or Guts Arm so when you are landing, you can do a ground slam! Cannot improve but lasts a long time.
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