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Post by Mikéy on Mar 3, 2015 10:36:35 GMT -5
I'm not a fan of the other branches either. If there's one major difference between the Legends, Classic, and X series, it's that Legends is far more forgiving in the number of hits you can take before you die, restoring health, and things that can KO you with one hit. In fact, is it even possible to die in one hit in Legends if your health is full? My initial answer is no. Haven't played starforce or battle network series enough to have gameplay opinions on them, and the zero series is ridiculous, as I'm sure we all know.
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Lumigado
Zakobon
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Post by Lumigado on Mar 3, 2015 12:24:37 GMT -5
I'm not a fan of the other branches either. If there's one major difference between the Legends, Classic, and X series, it's that Legends is far more forgiving in the number of hits you can take before you die, restoring health, and things that can KO you with one hit. In fact, is it even possible to die in one hit in Legends if your health is full? My initial answer is no. Haven't played starforce or battle network series enough to have gameplay opinions on them, and the zero series is ridiculous, as I'm sure we all know. I prefer Starforce to Battle Network because in Starforce, you can actually use the swords. As for Zero, I'm actually better at the Zero games than I am at ZX Advent or Classic and X. The reason? I am very good with the Z-Saber but not as good with the Buster. And no, I haven't tried the Zet-Sabre. Also, the only things that kill you with one hit are also limited in the other series as well. Only environmental hazards such as spikes, lava, or pitfalls kill you in one hit there. King Miroc anyone?
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Post by Avegodro on Mar 4, 2015 21:51:41 GMT -5
I have to agree with some of the others that by taking all the 'Mega' out of the game it would have just been a neat cult title that might have got a sequel or two. I would have had fun with it since I like post disaster media. I wonder if it would have been as colorful and had the same amount of VA work? I'm pretty sure that this desribes Neo Arcadia as well. Eh Neo Arcadia just kept the Reploid population in check cause of their energy crisis. Kinda the same I guess, everyone has been basically digging junk out of the ground since X5 and afterwards. The whole inclusion within the MM timeline is pretty arbitrary to begin with, too, since it's so isolated within the future. That's why I'm so curious what it is about it that made Inafune and the developers do what they did, since it clearly wasn't a nudge from the alleged Top Men. Produce a wholly new "ROCKMAN". Let's make a brand new ROCKMAN. A ROCKMAN facing the 21th century that nobody can imagine of. But, isn't it okay that we make something other than ROCKMAN? Oh yes, let's create a very interesting game, a game that can satisfy both adults, kids and people like or doesn't like games. What category should it be? Action? RPG? Adventure? Let's mix them all up to make a new category, yes, make an animation into a game. Let's enter the world of animation and run wild! Action Adventure? Yes! that kind of game! Let dubbing acter and actress talk a lot! And the music. Yes, the style of old animation song. Let's do it all-out. During development, sometimes I was confused. Is this game interesting? Or not? This game ROCKMAN DASH is one that as development goes on, I can confirm that "it's really interesting". Producer Inafune Keiji (Taken from here. ) I'll get it linked to the real page when things are fixed. Another translated version on the wikipedia page: en.wikipedia.org/wiki/Mega_Man_Legends_%28video_game%29#Development_and_releaseSeems he just wanted to make a new Megaman for everyone of all ages and have the game be fun. He did a good job in my book. It's mentioned somewhere on the nets that Legends was meant to be the end of the Robotic timeline, can't keep making MM games to expand the story into infinity.
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Post by Dashe on Mar 4, 2015 22:14:04 GMT -5
I'd definitely say he succeeded in making a game that appeals to all ages and not necessarily exclusively to gamers. It would probably still sell today with more polished controls and better graphics (and less new VCRs to date it!) If they'd done a better job of marketing it for what it was instead of for what it wasn't, it would have really sold well. I'm sure it would be the kind of game that would sell well for a long time if it were given a chance and actually marketed properly.
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Post by Loken on Mar 4, 2015 23:24:46 GMT -5
Wow thats a great quote Ave! Keiji is a really interesting guy. That quote is full of energy, you can tell it was a very special project for him.
I wonder how exactly he came up with the world in relation to the other games. I guess Its possible that It was never Intended to be canon but If you think about It the only connection It has to the other games Is the loose story connection. It would probably be kind of fun to create the super distant post-apocalypse version of your game where everything is different and no one remembers the past.
P.s. as for the difficulty I would actually prefer if a new game ramped it up some. Legends 1 is pretty easy outside of boss fights. Legends 2 has some tougher reavers but it mostly because of cheap attacks. I may have never beat it otherwise when I was a kid though!
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yui
Miroc
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Post by yui on Mar 10, 2015 2:30:36 GMT -5
Actually my whole life the Megaman title actually drove away potential buyers. The game being very dungeon explorative is similar to Zelda, but everyone I'd suggested it to turned it down thinking it'd be like other megaman titles.
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Lumigado
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Post by Lumigado on Mar 10, 2015 14:46:20 GMT -5
Actually my whole life the Megaman title actually drove away potential buyers. The game being very dungeon explorative is similar to Zelda, but everyone I'd suggested it to turned it down thinking it'd be like other megaman titles. Wait a minute, you recommended it to your friends, and they turened it down BECAUSE of the other Megaman games? Your friends suck!Have your friends even tried the other Megaman games? Of course there's no way to find out now...
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Post by EskimoOfTheNight on Mar 23, 2015 12:49:33 GMT -5
[ I'm not a fan of the other branches either. If there's one major difference between the Legends, Classic, and X series, it's that Legends is far more forgiving in the number of hits you can take before you die, restoring health, and things that can KO you with one hit. In fact, is it even possible to die in one hit in Legends if your health is full? My initial answer is no. Haven't played starforce or battle network series enough to have gameplay opinions on them, and the zero series is ridiculous, as I'm sure we all know. Pretty sure a one hit kill in MML isn't possible. A strong first hit can drop you to red, the second is fatal IIRC. Battle Network is actually a very fun series to check out. I highly recommend BN 3, best in the series right there. First was OK but needed work, the second was better, the third is the best, and it slowly deteriorated from there. If you're a fan of post game content, there's a ton of secret bosses and a whole lot of content. Starforce is fun, but very different... I recommend only playing it if you like Battle network as much of the game is similar in style to that, but the story is not quite as good IMHO. The Zero series IS ridiculous. But... I still love it The first game is stupidly hard, the second and third are tolerable, then the fourth goes crazy again. (3 is the best btw...) Long story short, if you're a little bit hardcore when gaming, it's very rewarding to beat the series. Otherwise... probably better to pass... [/p]
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