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Post by Pitch on Jun 30, 2006 1:22:29 GMT -5
You know, they say you can kick Paprika away from Tron in the Japanese version of DASH1. That's the understatement of the decade. Little dog really gets knocked pretty hard, and pretty d**n far, too. I gotta say, it's really amusing. It's probably no worse than the pig in Legends 2, but it seems a lot more comical. ' I mean, he doesn't really fly like over the walls or anything, but at least ten to fifteen feet. Forget busters, MegaMan should take up karate. Just thought I'd share that with you.
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Post by Aim on Jun 30, 2006 2:24:14 GMT -5
Oh! I meant to ask you about that. Is that still included in the version you got for your PSP?
Yeah, there is stuff like that which arises from time to time. A lot of little things which are actually comicly overdone. For instance, the jump increase with the springs is insane, and furthermore, there is logically no method for Trigger to control how high the springs will send him. With that in mind, every step he took would be affected.
Well, you know, other junk like that.
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Post by Pitch on Jun 30, 2006 3:09:48 GMT -5
Well, you can do shorter jumps by holding the button down for less time. I assume less force would mean less height.
You wanna know what's really ridiculous, but in the awesomest of ways is this scene in Episode One:
Okay, so you're trying to save Roll, and you come to Tron in the Crab Bot, and you're fighting her off, and the further you get, the more frustrated she gets. Alright, so you fight off her attacks for a while, no actual head on confrontations, right, and then you come to this bridge, and Tron's really worried(because 'Roll' is right in the area just beyond that bridge), so she slams down on the bridge and yells something in Japanese "You're not getting through!" I assume, Trigger stares right on, kinda flashes this awesome look like "Try and stop me!" , and he leaps clean over her, straight over the Crab Bot, had to be a ten to fifteen foot leap, if not more, right over Tron. And while Tron's cursing MegaMan, the bridge gives, and she plunges into the water.
It was without a doubt one of the most awesome scenes I've seen in the games as far as action goes. It had everything, though. Majorly exaggerated jump and a plunge that would put Wile E. Coyote to shame. Classic.
Either way, though, the Paprika thing just amazed me, because I knew it was removed, but I always thought that was a bit harsh. It was very cruel, though... really sadistic.
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Post by Staulmaster on Jun 30, 2006 9:29:43 GMT -5
I heard that somewhere before that you can kick the dog, and I guess you can call me sadistic for saying this but I would've liked to try that 'cause I personally don't like dogs. I mean, he wouldn't let Tron go, come on! I know she's a pirate and all, but she wasn't any meaner than that actual dog. Also, someone told me that the Japanese don't hold dogs in high regard, which might have been the reason why they put this in.
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Post by Rage on Jun 30, 2006 13:11:52 GMT -5
The animal beatings are funny. It's funny when they fly. It confuses that in the American of Dash 1 you can't kick the dog but in Dash 2 you can kick the bunnies, and the pig. Also shoot Roll. I may be crazy but I'll never start kicking animals. I bet P.E.D.A made Capcom taking the dog kicking out. Plus don't the Japanese eat dogs too???
Poor dogs.
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Post by Chiz on Jul 1, 2006 2:57:10 GMT -5
I believes it's PETA, but I don't think they had anything to do about this... It's important to note that a lot of American divisions of Japanese game companies have different standards than the base Japanese company, and that the rules of childrens' entertainment in America is a lot more strict than it is in Japan. A good example is how Nintendo of Japan made (and allowed) a lot of games on the NES and SNES that were somewhat violent and a few that had sexual innuendo, whereas Nintendo of America censored them greatly, assuming they agreed to bring them over at all. Of course, NoA didn't catch everything they could've (for example, in 3D Worldrunner (NES), something that accidentally slipped through was that the main character supposedly smokes a cigarette (I have yet to check this out). This most likely would've been removed and replaced with something else). I would imagine CoJ and CoA share a similar relationship. I've heard several times recently that in the translating of the MMBN games, certain names had to be changed (Killerman.EXE for example) so that it wouldn't be offensive to the American market. Again, CoA may have simply missed a few things (the Sera nude scene in MML2, for example) which can be blamed on human err.
On another note, I see nothing about dog-eating on Wikipedia. You might be thinking of China.
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kohdok
Fritto
Miss Tron, There's something painful-looking in front of us!
Posts: 79
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Post by kohdok on Jul 2, 2006 10:58:21 GMT -5
It's important to note that a lot of American divisions of Japanese game companies have different standards than the base Japanese company, and that the rules of childrens' entertainment in America is a lot more strict than it is in Japan. A good example is how Nintendo of Japan made (and allowed) a lot of games on the NES and SNES that were somewhat violent and a few that had sexual innuendo, whereas Nintendo of America censored them greatly, assuming they agreed to bring them over at all. Yeah. I know. You wanna know a game they censored?: Resident Evil. I mean, you have zombies eating you by chomping down on your jugular and gruesome death scenes if you die, so why censor Chris lighting one up in the opening scene? Why remove the half-eaten head if a new player is bound to end up as one several times in-game? On top of that, it's an "M" Rated game. You know something? American Censorship makes very little sense to me. I mean, sure, there are some things that deserve to be censored, but the whole American idea that "Cartoons are for kids" makes people oddly and overly cautious. I mean, you'll definately expect to see half-eaten people in a zombie game, right? You'll expect it, so there's no reason to censor it, really.
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Post by reaverbot on Jul 5, 2006 19:08:27 GMT -5
The animal beatings are funny. It's funny when they fly. It confuses that in the American of Dash 1 you can't kick the dog but in Dash 2 you can kick the bunnies, and the pig. Also shoot Roll. I may be crazy but I'll never start kicking animals. I bet P.E.D.A made Capcom taking the dog kicking out. Plus don't the Japanese eat dogs too??? Poor dogs. you can shoot Roll? lol, I gotta try that...
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Post by mirak on Jul 5, 2006 21:02:38 GMT -5
How was the kick? Leon Kenedy style? ^^
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Post by Dashe on Jul 6, 2006 9:45:41 GMT -5
Nope, he just kicked the dog exactly the way he'd kick a can, or a soda machine, or really anything else kickable. Nothing special at all, as far as I know.
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Post by mirak on Jul 6, 2006 9:52:15 GMT -5
How boring then... i tought for a second it was a movie clip...
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Post by Pitch on Jul 23, 2006 1:16:14 GMT -5
You can do either, talk to the dog, then Tron, or to save time just kick it. It flies about as far as the can would, too, which is the amusing part. I think you see in part of the animation that follows, the dog wanders off, but that's the onl different part about it. Tron still stares for a moment, gets down and yells at you, then runs off.
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Post by questionmark on Aug 19, 2006 4:28:44 GMT -5
Of course, NoA didn't catch everything they could've (for example, in 3D Worldrunner (NES), something that accidentally slipped through was that the main character supposedly smokes a cigarette (I have yet to check this out). This most likely would've been removed and replaced with something else). I'm not sure if Nintendo's censorship policy actually called for the removal of tobacco references. In Metal Gear (that's Metal Gear for NES, not Metal Gear Solid), you start with a pack of cigarettes in your inventory.
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Post by ronzanio on Jun 19, 2007 11:50:01 GMT -5
you can touch roll to in MML2 with your tiny ugly perverted hands... and then you get a b!tch slam!
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