Trege
Poh
oro?
Meddling with Legends 1, Legends 2 and Mega Man 64 data.
Posts: 463
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Post by Trege on Feb 9, 2008 5:43:21 GMT -5
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Post by firecrystal on Feb 11, 2008 11:00:40 GMT -5
Are those Megaman X sprites? X does not belong in legends ! Complaining aside, it looks better than I could do, but are reaverbots really that big? I thought that particular one in the screenshot was approx. megaman sized.
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Post by mirak on Feb 11, 2008 17:59:32 GMT -5
Zakobons looks small in the distance but yes, they are megaman-sized. WTF!!! That big reaverbot in the first boss fight was absurdly hard. And i think i know the reason: I "killed" im, i diminished his health bar to 0, but the health bar kept going down.
I could list all the bugs, but i don't want to be looked like a complete douche anymore, so uh, good job. Post your MML sound effects when you can, btw.
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Trege
Poh
oro?
Meddling with Legends 1, Legends 2 and Mega Man 64 data.
Posts: 463
|
Post by Trege on Feb 11, 2008 18:10:18 GMT -5
"and I realize the sprites are mixed with ZX and Battle Network but thats just until my friend finishes the legends sprites" As I stated in my first post I also told you it was glitchy and unfinished, but thanks for the replys. (And how did you kill the reaverbot He has no life or life bar, It's also just a Alpha boss. The stage will also be removed when the engine is finished. )
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Post by mirak on Feb 11, 2008 21:45:18 GMT -5
Then is another bug, yay for discovery. Remember to upload your MML sounds.
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Trege
Poh
oro?
Meddling with Legends 1, Legends 2 and Mega Man 64 data.
Posts: 463
|
Post by Trege on Feb 12, 2008 0:05:06 GMT -5
To do that I would have to take them out of the game since I deleted the sound files after I imported them into the game.
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