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Post by pitch on Aug 9, 2005 15:51:23 GMT -5
HTML doesn't work on the boards. lol I'm not in anyway involved in this thing, but I can tell you right off the bat, their breasts aren't supposed to be that big. o.o Yeah, and Sera's shoulders are much too broad in the front view. The side view of Sera looks really good though... and Yuna's hair is too short. It goes down to her butt, which by the way ISN'T that big . The flat thing about Yuna's hair is how it's done in the games. Rather than actual hair, they're kinda squarish thingies made of Master-knows-what. JMC beat me to it. EDIT: Oh yeah, Mandinga, point me to the sheet and I'll see what I can do. Though if you can make a sheet, I'd wonder why you haven't done that yet yourself.
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Post by Reaverguy Rises on Aug 9, 2005 17:37:11 GMT -5
Allright, I'll work on Yuna. I have a better Sera.
<img src="http://tinypic.com/aad2qw.jpg" alt="Image hosted by TinyPic.com">
Once again a mistake with dress an legs perhaps.
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Mandinga
Arukoitan
Former MMLEX 3D Artist
Posts: 197
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Post by Mandinga on Aug 9, 2005 19:26:02 GMT -5
Cloud trigger: No Angel has nothing to do with MM at all, she's an og char that is in the works right now at work, it's a working title which I can't release any info on. The drawings need to be all on one sheet for starters, and they need to line up. Kep practicing cause it's looking good so far.
Pitch: I made it about 4 years agao in high school just lost my touch at spriting thats all.
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Mandinga
Arukoitan
Former MMLEX 3D Artist
Posts: 197
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Post by Mandinga on Aug 14, 2005 0:43:43 GMT -5
****Important, Did anyone actually find this helpful? I might make a tutorial on it. Depending if anyone really wants to learn it.
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Post by Santa Melty on Aug 14, 2005 23:07:53 GMT -5
Helpful? Somewhat. I was thinking of perhaps submitting some concept art later, but I didn’t know the format, so it did help me in that respect. But as far as creating 3D models, it was interesting, but not something I would do. Besides not having the time, I don’t have the patience or resources. So yes, and no. It’s just my thought, but anyone who needs a tutorial probably doesn’t know much about model designing. Wouldn’t you rather have such a vital aspect left up to people who are already familiar with the field? I’m sure it would help, but it seems like it would be a lot of trouble making something that very few people would use...
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Post by JMC47 on Aug 14, 2005 23:22:04 GMT -5
Very few? With the MMLEx level editor, and such, you can use custom models. But, the MMLEx level editor is incomplete at this point. Anyways, eventually, custom models will be important for people that want to use custom characters in the Level editor, since the characters that come with MMLE aren't able to be edited.
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Post by Santa Melty on Aug 15, 2005 1:41:57 GMT -5
Oh, really? Well then, a basic rundown of how to create your own character would be integral, wouldn't it? I don’t know if an actual tutorial is needed though. The explanations here are pretty good. I guess a full-fledged tutorial might reduce the amount of questions you’ll get, if you want to spend the time making it. But I probably won't be using it either way, so my opinion counts for little.
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Post by pitch on Aug 15, 2005 14:41:32 GMT -5
My opinion too, of course is null, as it'll take me a good year to get all that stuff down, then probably another year to get good at it. But I thought the guide was very helpful. Maybe you could elaborate a little more in certain areas, but other than that, yeah. Really good. And if people can create their OWN characters in this MMLEx Level Editor thing... guess I better get learning huh? lol. Of course my lack of any artistic talent is probably gunna slow me down, since these all start on paper... but yeah, very informative guide.
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Post by JMC47 on Aug 15, 2005 14:47:48 GMT -5
For most people, you can skip the drawing steps, since only really good models use the concept art and stuff. I can't draw, so I always skip that step, so thats one of the reasons I can't model very well.
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Mandinga
Arukoitan
Former MMLEX 3D Artist
Posts: 197
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Post by Mandinga on Aug 15, 2005 20:20:57 GMT -5
Paper is the basis of every thing, although many people have different styles. Paper helps mostly if your modeling someone elses idea, I do a few of my model from my brain. I can't do this with a clients model seeing as I don't have the exact mental picture, if you really loathe pencil and paper or it just doens't work for you, you could always just break into modeling. Just understand that eerything works in 3 dimensions (X Y Z)
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