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Post by mybusterbroke on Oct 4, 2008 21:02:12 GMT -5
(( Lol ))
Granted. But now you have so many wishes you can hardly contain.
( Happy Birthday! ) Ps: ( Do you really live in Hawaii?? )
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Post by mybusterbroke on Oct 4, 2008 20:11:46 GMT -5
While farming in Clozer woods to up my spread buster I found out that the dirt ceiling in the Clozer woods ruins can be destroyed and then exit the ruin. Go back in without flying out and it will still be destroyed. But here is the catch. After 2 reentries it re spawns.
- Note : This also Applies to going into the ruins network which resets almost all of it.
____
Post 2
Also you can aggro a green swords man (sorry I forgot lol) and shoot at him through the walls.
Idk If you knew that or not.
___
Post 3
A fun way to knock out the Samurai-Shield-Shooter is to get a miroc next to him and explode it knocking him 'gon ho'!
Just something to help out future diggers.
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Post by mybusterbroke on Oct 4, 2008 18:01:58 GMT -5
Oh yeah and when Do I take the pregnant women to the hospital?
So I can get the Sunlight?
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Post by mybusterbroke on Oct 4, 2008 16:39:51 GMT -5
Tron wins. Considering I get to blow up everyone of her machines in epic battles. ;P
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Post by mybusterbroke on Oct 4, 2008 13:40:11 GMT -5
Post 1)
1st off No zero sorry just no. Lol
But Seriously
Much respect to you Munzlat. I was hoping I could do some things along this path aswell and to find someone else doing this relieves the burden. I've learned abit about programming but no were near to help you with this.
The best I can do to help is to design concept art for you. Which I will when you are needing some ideas.
_________________________________
Post 2)
I would like to see the ruins have a more classical look. Now when I say this I mean that yes you can make Major ruins look cool and new.
But please keep in Mind that their should be a proportion of 3 sub-ruins/normal ruins to 1 Major ruin. Make the normal ruins all sort of have the same style like all have brown walls or grey walls with those little circuits running all over them. This is saying please keep something that we can have grounded in as what is a normal ruin and what is a Major ruin.
Too many Major ruins ruins the epicness of the fact that they are supposed to be a major ruin.
Also in a Major ruin a yes you can have new reaver bots (excluding the boss which should always be a new reaverbot ). And have upgraded forms of reaver bots (ex: from grey to gold). But keep in mind that keeping the ruins to only having 1 or 2 new reaver bots will keep your ruins from feeling too weird to the old player. While having your Major ruin feel intresting enough to keep people coming in.
Also make the ruins deep or feel deep. Like not just 3 three rooms per ruin like in MML. But more like 5-15 Rooms and you can riddle those with your average reaverbots, holes, chests, and mabye even a hanmaru doll coming smashing around the corner (lol) . Also have all the ruins connected. This will make it feel all the more like there is a big connection between all the reaverbots. Almost as if their sitting their, waiting, poised to take control of the Island at anytime they see fit. Which is the underlying story in MML.
Thats a tip on the ruins.
A tip on surface game plan (if you intend to have it) is to keep enough quests on the surface so that people will still ask people around on the surface vs staying in a ruin all day long. Also keep voice acting quality, yes this may be a bit hard but it is worth it. Also keep voice acting to key characters so every bloak on the street doesn't say hi to you as you run by. Now an example of bad voice acting is in MML2 where you have the guy drive the truck into the garage (yes?) and crash it. He hops in to the car sounding sort of an okay guy and hops out running away like an idiot with a tarded voice actor.
Theirs a tip on the surface.
Also tell me if you plan to include the bonnes in this or not.
My final tip is that these are just tips its all up to you.
But these tips are what I have found to make a good style megaman game.
Ill have some concept art coming up soon.
Ps: lol Sgt. Rage
Pps: Good luck and take things slowly and plan ahead so you don't get to feeling lost in a mess of code and overburdened by your expectations of what you should have for a megaman game. These things take time.
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Post by mybusterbroke on Oct 4, 2008 12:55:58 GMT -5
Granted. Except the PSP is bugged any does not allow you to play for more that 2 minutes.
I wish I had an army of Reaver bots muahaha!
PS: ( Why does it say Reaver is spelled wrong? )
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Post by mybusterbroke on Oct 4, 2008 12:53:22 GMT -5
I like the battles where there is the most RP in the fight and your enemy has many tricks up their sleeve. Makes winning the battle seem much more awesome.
My vote goes to The whole gesselshaft fight. The Draches, The Ship, and the Fokker wolf.
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Post by mybusterbroke on Oct 3, 2008 23:33:06 GMT -5
No matter how uber awesome other weapons are, even if they can 2 shot bosses (ahem shining laser ) the wouldn't be that awesome if it wasn't for my quick Zenny up Vacuum Arm.
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Post by mybusterbroke on Oct 3, 2008 23:29:52 GMT -5
(( Dang ))
Granted. But, hey wait that would be awesome! This is the one wish not to corrupt.
I wish I could turn the volume up on my mini tv past 15.
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Post by mybusterbroke on Oct 3, 2008 23:26:29 GMT -5
The Regular Beetle for Jim's Clubhouse Quest
And where can I find the comics for Jim's Clubhouse Quest?
Lets test out [glow=red,2,300] the glow [/glow]
..meh it doesn't work.
Edit: Yes I did check the guide.
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Post by mybusterbroke on Oct 3, 2008 23:24:37 GMT -5
Granted. But they have mysteriously aged and their voices sound different.
I wish for more wishes. Muahaha.
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Post by mybusterbroke on Oct 3, 2008 16:21:06 GMT -5
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Post by mybusterbroke on Oct 3, 2008 14:24:57 GMT -5
Hey guys im back!
Lol...
But seriously, I've started working in Computer Programming class and its been pretty fun learning a bit about the computer the 1st week and the teacher being as awesome as he is, is teaching us for the rest of the year on how to make Computer Games. As I'm designing games I was wondering at what point would the games be accepted here. I know I read the rules on the games and what you can and can't submit (basically no crappy demo's or virus ridden games). I'm wondering what you consider crappy. I know you stated that a bad game engine and sketchy graphics will get your game rejected but what is a bad game engine?
PS: Moviegoer15 once I get a little better in working with programming, Hopefully we could team up. Looking forward.
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Post by mybusterbroke on Oct 3, 2008 14:09:21 GMT -5
(Oh god mudkipz.)
Granted. Except it doesn't work. (haw haw)
I wish for a GOOD MML3. ( No crappy reaverbot that looks like jelly )
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Post by mybusterbroke on Oct 3, 2008 14:05:45 GMT -5
I'm pretty sure it just makes Mega man invulnerable to attacks for a little bit. I've never tried using the item on the boat or the Flutter. Then again I don't think you can even buy that item before the "BIG" sky battle. It's been awhile since I've played the first one. If you are not getting hit then it's a dodge. Roll doesn't do any fancy moves to dodge the Bonnes. So the double machine buster is the best move in the game! Maybe Roll is a little bit suicidal. Lol yeah roll just sort of sits there and takes the hits while telling mega man to hurry up Lol. The double machine buster is yes the hardest attack to dodge. Regardless of how much damage it does.
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