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Post by Loken on Jul 10, 2015 11:43:33 GMT -5
Aiyumi How do the Red Ash Japanese voice actors compare to the Legends actors? Are they similar? Specifically Tyger since Teisel has the most distinct voice type. Also I think what they are saying about the anime being a different universe and stuff is strange. The anime will apparently have different actors and Call does not seem to be black. I like the idea of an anime but I would like to focus on getting a game first.
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Post by scygoku on Jul 10, 2015 11:53:43 GMT -5
I just hope the game succeeds to reach its goal, shame about the timing of the kickstarter though i've backed both the anime and game. ^^' Though wasn't this suppose to be just a prototype?
Though if they get a company e.g. Deep Silver to cover the costs like MN9 then even more will be unlocked for us ^_^
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Aiyumi
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Post by Aiyumi on Jul 10, 2015 17:04:35 GMT -5
Aiyumi How do the Red Ash Japanese voice actors compare to the Legends actors? Are they similar? Specifically Tyger since Teisel has the most distinct voice type. In general, I think the characters' personalities are quite different, or at least this is what I got from listening to their voices. I think Tyger's voice is the only one that's somewhat similar. Beck's voice is totally different from Rock's. Rock sounds like a young, well-behaved kid. On the other hand, Beck's voice is more mature (a teenager/young adult) and he uses "rougher" (less polite) vocabulary. The impression I get from listening to his speech is that of a reckless (and maybe a bit clumsy) teenager. Call's voice reminds me more of Yuna rather than Roll. While Roll sounds gentle most of the time, Call sounds mocking and bossy. For comparison, Here's the DASH 2 opening movie, where Rock, Roll, Yuna, Teisel and various others can be heard.
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Post by Blues on Jul 11, 2015 1:16:06 GMT -5
So I've been following all the news this past week on Red Ash. There seems to be this weird combination of too much controversy and too little awareness of it and its kickstarters, or at least that's the impression I'm getting. So, going along those lines, I wanted to share something I read/saw over at TMN. Kyle Bosman, runner of popular webshow The Final Bosman, is a noted MML fan, and about two days ago he posted this: In essence it's kind of a summary of common thoughts I've seen around the 'net regarding this game. Overall the verdict here is pretty disheartening. On one hand given his argument it's totally understandable why he comes to this conclusion...yet as a fan of action/adventure games and Inafune's other past efforts, it's kind of sad that this is the state of the general public's opinion at present. Here's to hoping that Comcept can fix the perception problems that Red Ash is suffering from at the moment, and that the community at large recognizes what could be missed here in time to save this game from abandonment.
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Post by scygoku on Jul 11, 2015 3:34:25 GMT -5
Doesn't help that some big kickstarters just finished/about to finish, shouldn't the "screw you" factor be that Capcom still haven't did anything with Legends so Inafune is doing it himself? Though seems less developed than MN9 which had pixel characters/in game screenshots/descriptions of uniqueness but then again i'm sure the man has been busy with other things at present.
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Cleveland Rock
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Post by Cleveland Rock on Jul 11, 2015 11:19:59 GMT -5
Beck's voice actor is Yuki Kaji, Tyger's is Hochuu Otsuka, and Call's voice actress is Asami Seto. (I still don't know who voices Gofer ) Hōchū Ōtsuka plays Countershade in Mighty No. 9, who is voiced by Steve Blum in English. So we may get Steve Blum as Tyger.
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Post by satoh on Jul 11, 2015 17:20:26 GMT -5
Beck's voice actor is Yuki Kaji, Tyger's is Hochuu Otsuka, and Call's voice actress is Asami Seto. (I still don't know who voices Gofer ) Hōchū Ōtsuka plays Countershade in Mighty No. 9, who is voiced by Steve Blum in English. So we may get Steve Blum as Tyger. Your logic is only about 50% applicable. Voices, while often 1:1 transferred by actor, it is not always the case. In cases of extremely specific visual appearance, or unique personality, actors will be chosen differently from the "goto choice" for the original seiyuu.
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Cleveland Rock
Cannam
Disco Mustache Enthusiast
Oh look, it's that guy.
Posts: 328
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Post by Cleveland Rock on Jul 11, 2015 19:37:56 GMT -5
Hōchū Ōtsuka plays Countershade in Mighty No. 9, who is voiced by Steve Blum in English. So we may get Steve Blum as Tyger. Your logic is only about 50% applicable. Voices, while often 1:1 transferred by actor, it is not always the case. In cases of extremely specific visual appearance, or unique personality, actors will be chosen differently from the "goto choice" for the original seiyuu. I know that. I'm just stating the possibility.
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Post by Loken on Jul 11, 2015 19:41:52 GMT -5
I really like Steve Blum. Not sure how Teiselly he could sound but it would be interesting to be sure!
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Aiyumi
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Post by Aiyumi on Jul 12, 2015 15:48:20 GMT -5
Getting nearly halfway in one week (still with three weeks to go) isn't that bad, is it? (I mean without comparing the campaigns to MN9's or anything else) I believe both of them will get funded. It's the stretch goals I'm really worried about. I was reading the KS anime page again. This has been there since the start, but just now I've realized what it means: The anime has much less backers than the game, and I had been worried that it might reach only the initial goal and be limited to a five minute episode, but if they even have plans of using their own platform to fund the rest after this campaign ends, then all seems good. Oh, also, I was browsing through their English Twitter, and there's a tweet where they said they plan to add a Paypal option once the game is funded on KS. It seems that, for now, all that matters is reaching the initial goals so the projects don't fail on Kickstarter and Comcept can get the IP secured, and the stretch goals can be left for later. In that case, most of my worries are gone.
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Post by Dashe on Jul 13, 2015 15:46:56 GMT -5
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Aiyumi
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Post by Aiyumi on Jul 13, 2015 17:03:09 GMT -5
Getting to the initial goal is not going to be easy by a long shot. The backlash seems to be driving people to withdraw pledges. Ugh. I hadn't expected this. The pledges total amount seemed to be increasing nicely in the morning. Now it's decreasing, and watching it all unfold is so tense... Comcept needs to announce something as soon as possible. The fans can only do so much... Probably one view per video, then adding up all the videos' views. I don't think there's a way to track who is watching what. I can't help but wonder if there's an efficient way to cheat at that besides just spreading the word. Refreshing the page?
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Post by Mikéy on Jul 13, 2015 17:12:50 GMT -5
Refreshing the page? May not be so simple. Youtube's adjusted their algorithms for what counts as a view and what subscribers see from their subscriptions simply based on whether they watch or not. Game Theory even did a video on it when PewDiePie noticed how Youtube changed. E: So it may be something more like "Click the page, afk for 15 minutes, come back, then refresh!" EE: Actually, the link I gave may have been the wrong one. He's done this subject more than once. Here's the older one: www.youtube.com/watch?v=EgMqhEMhVV8&list=TLOaA_WzcplGw
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Post by Dashe on Jul 13, 2015 17:14:34 GMT -5
There's some means of checking unique views that's probably based on IP or something. That much I did read.
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Post by satoh on Jul 13, 2015 19:26:15 GMT -5
There's some means of checking unique views that's probably based on IP or something. That much I did read. There is. However, two views from the same IP count, if they are at different times according to the algorithm. After all, if one person really loves a video, and watches it every day, that's still an important thing to track. Its not simply tracking one view per person... that is to say, 3 million views does not mean 3 million people. The algorithm also weights large numbers of views from a single network, since view scamming is a problem. Not only that but Youtube pays close attention to views country of origin, since not all countries see the same youtube. Basically, youtube's view tracker is a complicated decision engine that's basically a very simple AI. At all times, there is a program deciding whether or not you matter.
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