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Post by Bean on Mar 22, 2014 1:41:52 GMT -5
They're not going to go bankrupt as far as I know anytime soon as they've been in a restructuring plan over the last 6-12 months as it is and working on cheaper titles for the most part. That said, that also keeps them from trying to get games out there, which was the main thing that was driving Inafune nuts the latter portion of his tenure at the company.
A lot of these big name companies along with Capcom are in this cold feet stage. You can see this with the rather poor lineups all three 8th gen consoles have received to this point. There has to be a balance between that fading AAA market and going strictly mobile. Oh, that's where Mega Man Legends 3 and titles of its ilk fit, so... again, why was it canceled again?
Sheesh. It's just a case of getting the game out there to see if the fan base will lap it up or not. Until that happens, I really hope this group doesn't be quiet. It's not like Shenmue where the game cost a ridiculous amount of money to make. Let's go. You already threw the resources in to EX Troopers. Get MML3 back on track already as well as other series to show that you actually know what to do with your IPs again.
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Post by Kyle on Mar 22, 2014 17:09:08 GMT -5
No I was talking about my first hope train after the hype train derailed after the cancellation of the Prototype. I assure you, Dragge, my Hope Train is of the most pristine and sturdy quality. And anybody who calls themselves a Megaman fan, would be stupid not to buy legends 3, no matter how many times Capcom screwed us over or if they hate the idea of Inafune working with them. Which those guys can't even decide if they hate that idea or not. Hey, hey. Legends deserves to stand on its own merits, not because it has famous relatives. I consider myself first and foremost a Legends fan, not a Megaman fan. Same with the other series - You've got Classic fans, X fans, Zero fans, Battle Network fans, Star Force fans (HAH), etc, etc. All of 'em exist separately. Blindly bandwagoning onto a brand name can lead to as much problems as it can solutions.
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Post by Servbot42 on Mar 22, 2014 17:26:58 GMT -5
I consider myself first and foremost a Legends fan, not a Megaman fan. This. To be honest, I don't even really like any of the other Megaman games... I'll never stop being baffled by Capcom's reluctance to make this game. Sure, the majority of gamers who would be in the market to get it probably don't know about Legends to begin with -- but it's still a Megaman game. They hardly release any Megaman games these days except for those lame 8-bit nostalgia-fueled cash grabs. Even if people didn't know what Legends was, I think gamers would still flock to it because of the name, the colorful characters, the unique gameplay, or maybe just to find out what that damn "lego man" they've been seeing in every other Capcom game is all about. I really think that name recognition alone would sell this title, but 3DS/Nintendo players also seem really receptive to new IPs and ideas. (This wouldn't be a new IP of course, but it would be to a lot of them...)
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Post by Dashe on Mar 22, 2014 18:03:01 GMT -5
Yeah, I'm just a Legends fan, too. All that other stuff's just kind of there. When I found out that Mega Man X4 and Mega Man 8 played nothing like Legends, it was a bit of a disappointment.
For what it's worth, I have a cousin who was nine around when the game was canned. I think I've seen the kid maybe five times in my life total, and he somehow knew about Legends 3 and had been really, really hyped for it without me priming him with any material at all. He wasn't really much of a Mega Man fan otherwise either. I can guarantee he wasn't in for the nostalgia factor.
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Post by Avegodro on Mar 22, 2014 19:06:18 GMT -5
Well this is some good news that does lift ones spirits. *Gets on the hope train* We've all had our ups and downs, some of us have been waiting a long time for this game and I'm glad that I can be a part of this community. I'm sure we can take what we have learned from our mistakes and successes to make a great plan and get this game out. We just have to be smart and pretty much ruthless about it.
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Post by Dash on Mar 23, 2014 10:50:28 GMT -5
Hope Train? >_>
I'll jump on it, sure. But I am 100% convinced that Capcom is not the company to make MML3. With their steady decline in quality gaming, and general douche-factor toward the people that keep them afloat, I don't WANT MML3 from them.
Comcept or bust.
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pwnswitchclik
Foo-roo
The greatest trick the Devil ever pulled, was cancelling MML3
Posts: 28
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Post by pwnswitchclik on Mar 23, 2014 17:05:12 GMT -5
Man, this is a bit uplifting, but it's not enough for me to go bananas over it. I wish that this interview would in some way influence the guys at Capcom to realize their mistake put the game back on track, but pessimistically speaking, I know it will not.
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Post by Dashe on Mar 23, 2014 18:31:35 GMT -5
Man, this is a bit uplifting, but it's not enough for me to go bananas over it. I wish that this interview would in some way influence the guys at Capcom to realize their mistake put the game back on track, but pessimistically speaking, I know it will not. An interview isn't going to do anything to Capcom, you're right about that. It's not really so much about getting Capcom to notice us as it is about getting noticed by other people so much that the more Capcom ignore us, the worse they look, and the more infamous the Legends 3 disaster becomes. If Inafune ends up paying attention to this sort of thing, people finding ways to keep his series relevant, it'd be great for his morale, too. There are a couple of things we can do to facilitate that: - Tell people Mega Man Legends exists, and help get it into their hands as much as possible. Use screenshots and promo art as our avatars on other sites, even ones that don't have much to do with the games. Invite people over for a test run or point 'em to cheap copies of Legends 1 online. You'd be surprised how many people have played Legends and assumed they were the only ones, too. - Make fanstuff. This requires some skills and may require some teamwork depending on the kind of thing you're looking to make. Bonus points if you sell it at conventions. - If you do have an opportunity to run into someone from Capcom or Inafune in person, for the love of all that is holy take it and show 'em Legends fans exist and want some closure. Have some class, of course, but a polite "Hi, we're still here" is a pretty powerful thing when enough people do it. Even if you run into Archie comics, they do take request letters into consideration, and that got 'em to make an X comic, right? There's probably more stuff that can be done, too. This is just what I can think of off the top of my head.
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Post by Handlebar-Orion X. on Mar 30, 2014 23:29:55 GMT -5
It seems like the guys over at Ask Capcom don't really understand the gold mine Capcom is sitting on. Granted, Espiownage did make some good points here and there, but just making Legends 3 alone with or without Inafune is a gamble they should take. With all the risky moves they have been making, this one would actually be beneficial. Still though, while I won't say the HAVE to work with Inafune or else Megaman will turn to crap, (hell there actually were a few megaman games made during his time that he didn't direct, that turned out okay,) burying the hatchet with him at all would be beneficial as well. he's basically saying this.
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Post by Dash on Apr 1, 2014 1:06:25 GMT -5
Espiownage was still 100% correct, however. It's a simple numbers game for Capcom's upper management. GMOTM generated 100k Likes, sure. You're still missing 900k for Capcom to even consider Legends 3 again. Even if it were to continue on 3DS, the Legends fan-base is still short 650k.
"Word of mouth is a powerful tool."
I can't imagine that the fanbase ever stfu about Legends 3 being cancelled and instantly telling their friends, and then probably explaining to them why the previous titles were amazing. If word of mouth barely got GMOTM 100k Likes, then I think it's fairly safe to assume that A) The Legends Fanbase as a whole sucks, or B) People truly don't care about the Legends series...or C) We all have sh*tty friends. lol
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Post by Kyle on Apr 1, 2014 18:49:06 GMT -5
I'll take Option C, Dash! The fact of the matter is this; The fanbase, as a whole, can never give in. It's a dogged pursuit, but a meaningful one. Even if the extra 650k likes is a necessity, it can eventually become a reality. It just needs perseverance. Capcom doesn't need to be be footing the bill or manpower, we merely need to temporarily wrangle the damn IP out of their hands for a year or so. Maybe longer. It ultimately depends on how much of MML3's original code still exists, really.
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Post by Dashe on Apr 1, 2014 18:57:04 GMT -5
Yeah, Option C is surprisingly common. I happen to have great friends, and the iScribble board's been handy for filling total strangers in on the situation. Where do you think Levi came from, anyway?
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Rockxas
Zakobon
Steel Spirit
Posts: 135
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Post by Rockxas on Apr 2, 2014 11:42:49 GMT -5
Like Kyle says we only need the IP to work with. They'll probably give in after being asked enough so long as they don't have to do anything but approve of Comcept making the game, if only because having Inafune wishfully talking about making the game every other interview will get annoying for them, and make them look like the bad guys for not letting it happen.
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Post by Dash on Apr 4, 2014 13:42:10 GMT -5
Well, look at it this way. We've be asking for MML3 for a long time, keep in mind that it's the second lowest selling series out of the Mega Man franchise.
Now turn to Resident Evil. It's higher in popularity and sales, and THAT fan base has been begging for a Resident Evil 2 remake. Capcom still has yet to do anything about it. So, do I really even need to say more? Capcom wants to do what Capcom wants to do, with or without a flourishing, loyal fan base. As long as the Fighting community keeps pouring money into their half-assed fighting games, then that's what they're going to continue to pump out.
How many SFIV's are we up to now? I'm not salty with SFIV (ok, maybe a little bit) or it's fan base. I'm salty with the fact that Capcom is 100% concerned about their profit margin, rather than putting out consistent, quality content/games.
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Post by Mikéy on Apr 4, 2014 15:34:49 GMT -5
I'm salty with the fact that Capcom is 100% concerned about their profit margin, rather than putting out consistent, quality content/games. The kicker? They wouldn't have to be concerned with the former if they were doing the latter to begin with.
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