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Post by Sudo Iwaki X on Aug 22, 2013 0:50:51 GMT -5
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ZEROrevive
Gorubeshu
"Needs more 0's..."
Posts: 257
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Post by ZEROrevive on Aug 22, 2013 13:19:27 GMT -5
46 seconds left....? Well, thats highly impressive. Considering I was just inches away from completing this test before the timer ended (Still not used to the lifter, slows me down). Even more so not getting hit a single time, when its very easy to by mistake.
I think the S rank itself it justified towards how well this run went...with an extra "A" on the end.
And nice use of the D-pad trick with extra rapid fire, btw.
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RyanLEO
Poh
At the Stripe Burger!
Posts: 415
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Post by RyanLEO on Aug 22, 2013 15:07:35 GMT -5
Indeed so zero, I never competed the class-S test legit. I had a gameshark which could just give it to you, or just never make the time go down.
The trick was to use the lifter to win, but I could never get it perfect throughout the entire thing and ended up getting that green stuff that blocks you from shooting.
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ZEROrevive
Gorubeshu
"Needs more 0's..."
Posts: 257
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Post by ZEROrevive on Aug 23, 2013 21:43:40 GMT -5
but I could never get it perfect throughout the entire thing and ended up getting that green stuff that blocks you from shooting. Mainly my problem was when the lifter would just not respond when trying to pick up something, leaving me to take the hit to one of those...or the enemy itself. Practice makes perfect with it I guess, but its still a bit tedious at times.
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RyanLEO
Poh
At the Stripe Burger!
Posts: 415
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Post by RyanLEO on Aug 23, 2013 22:03:20 GMT -5
but I could never get it perfect throughout the entire thing and ended up getting that green stuff that blocks you from shooting. Mainly my problem was when the lifter would just not respond when trying to pick up something, leaving me to take the hit to one of those...or the enemy itself. Practice makes perfect with it I guess, but its still a bit tedious at times.Yeah every time. You have to be like the perfect distance away and if you move one bit then you get knocked over and you waste all of your needed time. Especially you have to do it quick around those gorubeshus otherwise you'll automatically lose because you can't shoot for a while.
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Post by Sudo Iwaki X on Aug 24, 2013 22:23:34 GMT -5
One suggestion against two Gorubeshus is to only awake one of them by going to the farthers corner you can as you approach the two, get close on only one of them (usually on one Gorubeshu's right), shoot the only awakened one, and try to lift them. Just don't collide in their shields.
Take your time if you need to. Just don't get hit and don't recklessly awaken the other Gorubeshu.
Getting used to enemy patterns helps in clearing the test as well.
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ZEROrevive
Gorubeshu
"Needs more 0's..."
Posts: 257
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Post by ZEROrevive on Aug 24, 2013 22:53:44 GMT -5
One suggestion against two Gorubeshus is to only awake one of them by going to the farthers corner you can as you approach the two, get close on only one of them (usually on one Gorubeshu's right), shoot the only awakened one, and try to lift them. Just don't collide in their shields. Id have to try this next time. I wasn't sure just how far of a range they can detect you from...Good to know you can edge the corner on one at least. The rest of the mission is a breeze really, apart from the last room perhaps a bit. Just tedious otherwise.
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