Post by levigratton on Feb 6, 2013 17:04:41 GMT -5
So I'm a student of animation and game design in the second semester of
my second year, and we've been working a lot more on our portfolio and
demo reel content, as such I've decided to combine my passion and one of
my loves.
Animation and Megaman. Specifically Megaman X.
I've
played every main Megaman game, every Megaman X game (Short of X7 and
X8 due not having a PS2 for a time) and most of the Battle Network
games.
I'm sure we all know about the huge disappointments we've
seen from Capcom's treatment of anything related to the Blue Bomber
lately. The two cancelled Megaman titles and the only thing we've seen
for the 25th Anniversary was a sponsorship of a fan game.
With
that in mind I've decided that I'd want to do a project where I'd do the
entire process. I'd write a script, story board it, create 3D assets
and scenes, rig the models, and animate them.
This leads me to
what I'm looking for. People who have or can pull some of the models
from the PS2 games of X7, X8, Command Mission and, to a lesser extent,
Maverick Hunter X and possibly Powered Up.
I'd be using them
strictly as reference models and textures, wanting to touch them all up
and keep them at a higher res then the in game ones.
Short of
that I'd love if someone could show me how to rip these myself. I do
know a few people have already begun since I came across the Zero, X,
Axl and Met models in .OBJ format on this forum.
I've actually attached the Vile model I started working to show people what I'm aiming for.
If
anyone is interested please let me know and I'll tell you exactly what
I'm looking for and in what priority. Any help is greatly appreciated
and will be credited!
levigratton.deviantart.com/art/Vile-model-w-cannon-352520510
my second year, and we've been working a lot more on our portfolio and
demo reel content, as such I've decided to combine my passion and one of
my loves.
Animation and Megaman. Specifically Megaman X.
I've
played every main Megaman game, every Megaman X game (Short of X7 and
X8 due not having a PS2 for a time) and most of the Battle Network
games.
I'm sure we all know about the huge disappointments we've
seen from Capcom's treatment of anything related to the Blue Bomber
lately. The two cancelled Megaman titles and the only thing we've seen
for the 25th Anniversary was a sponsorship of a fan game.
With
that in mind I've decided that I'd want to do a project where I'd do the
entire process. I'd write a script, story board it, create 3D assets
and scenes, rig the models, and animate them.
This leads me to
what I'm looking for. People who have or can pull some of the models
from the PS2 games of X7, X8, Command Mission and, to a lesser extent,
Maverick Hunter X and possibly Powered Up.
I'd be using them
strictly as reference models and textures, wanting to touch them all up
and keep them at a higher res then the in game ones.
Short of
that I'd love if someone could show me how to rip these myself. I do
know a few people have already begun since I came across the Zero, X,
Axl and Met models in .OBJ format on this forum.
I've actually attached the Vile model I started working to show people what I'm aiming for.
If
anyone is interested please let me know and I'll tell you exactly what
I'm looking for and in what priority. Any help is greatly appreciated
and will be credited!
levigratton.deviantart.com/art/Vile-model-w-cannon-352520510