|
Post by mybusterbroke on Sept 3, 2008 20:53:05 GMT -5
Now that I look back on it yeah the bonnes were probably the best in the game but overall this game was very solid.
|
|
Buuhan1
Fritto
A discarded soda can waiting to be kicked.
Posts: 70
|
Post by Buuhan1 on Sept 3, 2008 21:43:17 GMT -5
Best part? Man... almost everything. Don't make me pick...
|
|
|
Post by Buster Cannon on Sept 4, 2008 7:57:48 GMT -5
Oh, something else I forgot as well. I love how you can tell the Junk store lady that your name is Hippopotamus, and she'll actually refer to you as that for the entire game! It certainly makes conversations interesting...
|
|
Vex
Mirumijee
Posts: 6
|
Post by Vex on Sept 4, 2008 18:16:35 GMT -5
the soundtrack in this game was phenomanel when it wanted to freak you out eg clozer gate sub ruins(the one with the card keys and introduction to wolf reavorbots) it freaked you out when it wanted to pump you up for a fight it did that to another eg the main gate the first time i heard that do do do do do i was like les kick some booty!
|
|
Buuhan1
Fritto
A discarded soda can waiting to be kicked.
Posts: 70
|
Post by Buuhan1 on Sept 4, 2008 19:44:58 GMT -5
Oh, something else I forgot as well. I love how you can tell the Junk store lady that your name is Hippopotamus, and she'll actually refer to you as that for the entire game! It certainly makes conversations interesting... Actually, that was her husband. But I agree! I told him that was my name and I was expecting a "Stop messing with me, I know that's not your name!" like in most games which give you such an option, but was pleasantly surprised to find out he not only believed you, but called you by such from there on out. XD
|
|
|
Post by mybusterbroke on Sept 7, 2008 14:50:57 GMT -5
Oh, something else I forgot as well. I love how you can tell the Junk store lady that your name is Hippopotamus, and she'll actually refer to you as that for the entire game! It certainly makes conversations interesting... yes yes lol So What would you like to buy today Hippopotamus?
Oh, something else I forgot as well. I love how you can tell the Junk store lady that your name is Hippopotamus, and she'll actually refer to you as that for the entire game! It certainly makes conversations interesting... Actually, that was her husband. But I agree! I told him that was my name and I was expecting a "Stop messing with me, I know that's not your name!" like in most games which give you such an option, but was pleasantly surprised to find out he not only believed you, but called you by such from there on out. XD lol yeah more games should have minor altering prank elements such as this
Best part? Man... almost everything. Don't make me pick... Solid Agreed 5/5 10/10 99/100 - We need more!!
the soundtrack in this game was phenomanel when it wanted to freak you out eg clozer gate sub ruins(the one with the card keys and introduction to wolf reavorbots) it freaked you out when it wanted to pump you up for a fight it did that to another eg the main gate the first time i heard that do do do do do i was like les kick some booty! yeah that strange moaning sound was like creeping me out the 1st time I went in there ( 5 Yrs ago ).
Oh hey! I got 100 posts! Woot! Ahh nevermind. 101 lol {Noted by EC - Quintuple post + Offtopic
|
|
|
Post by munzlat on Oct 4, 2008 12:52:51 GMT -5
The best thing about MML? Everything. The games name simply describes what type of game it is compared to all the other megaman games. "A Legend"
|
|
ax32
Mirumijee
Posts: 6
|
Post by ax32 on Nov 23, 2008 21:36:17 GMT -5
For me, its the awsome soundtrack. Alot of the music was catchy, and fit the mood well. When I was little, I would turn the sound off for the Clozer woods subgate because the music scared me =p.
|
|
ravior
Mirumijee
>:o
Posts: 11
|
Post by ravior on Jan 7, 2009 10:03:15 GMT -5
Let's see......... Roll, Data, The Sub-Cities, the cute wittle Reaverbots, the Servbots, the Bonnes, the bosses, the plot, the gameplay, the shiny refractors, the voice acting, the music, the graphics, and Mega Man himself. Eh, I'm still cliche.....
|
|
duo
Gorubeshu
Posts: 261
|
Post by duo on Jan 7, 2009 12:05:05 GMT -5
I like mml a lot better than the sequel. The game is cool because it has a lot of quirks. Some of the animations are pretty bad and everyone has a nice blocky look to them. It makes the game look really friendly, like it was home-made. Also, the game captured only a small part of the world's history which makes room for a lot more.
|
|
|
Post by UserShadow7989 on Jan 21, 2009 1:49:15 GMT -5
The best thing in this game, to me, would be how everything felt alive. The extras all have their own quirks, even the ones who you never learn the names of. The fact that your actions actually change things make it feel less like you're stuck on rails and more like you actually accomplish something.
Jim and his friend's clubhouse, Iria being able to walk again, the rebuilding of the city after the first encounter with the Bonnes, the game shows in Uptown, the Police department, chasing the Servbots who you learn afterwords didn't steal the money, the baker's wife and their eventual son, the amazing multiplying cats, the museum. Note that that's just what you directly effect, not the entire game. It feels like Capcom really went all out.
Of course, if you don't stop to smell the roses every now and then, you won't get the same amount of enjoyment out of it that others do. That's why I consider the first vastly better then the second. There just wasn't that much depth in it.
|
|
|
Post by OKeijiDragon on Feb 4, 2009 2:18:16 GMT -5
Hmm, I would say being able to be killed by cars. XD Agreed. There's nothing more funnier then having MegaMan get hit by a car and land on front the car's windshield. Talk about getting lift. ;D
|
|
|
Post by Rockman Striker on Feb 6, 2009 12:01:02 GMT -5
I said: Everything. The cars, vending machines,wild dogs, ruins, soundtrack, characters, and more. Personally, the song i like more than others, is the "Flutter vs Gesselshaft" in all types, like in Tatsunoko vs Capcom, it sound different but great, also that same battle, i like aerial battles, the battle vs Fokkerwolf is great too. The characters, everyone with different personality, the better for me is: (obvious isn´t?, just look my avatar...) With his quiet personality, happy all the time ;D and that voice that invites you to shoot at him in the face, and at the same time, you see he is cool. I like games with multiple options for answers that affect the game, but in this, you can choose good side or bad side! that makes it very interesting, i always choose the way of the rectitude and my brother the dark side. Also the reaverbots and other things.
|
|
Arne
Fritto
Ghost Zakobon
Posts: 64
|
Post by Arne on Feb 26, 2009 8:54:23 GMT -5
My favourite moment in the game was when Tron popped out of the "Feldynaught" a second time to taunt Megaman with a "Prrffssrrrts!". Cracked me up.
As for the Reaverbots, I think Zakobon and Gorubeshu are both very appealing designs. I was a bit disappointed with how the Reaverbots were partly explained in the sequel. It lessened their enigma. It's always a great feeling to visit the first dungeon (for the first time) in games. Everything is still a mystery and you can't tell what lies ahead. I think MML1 did a great job at making every dungeon feel almost as good as the first dungeon.
The Blumebear is my favourite Bonne machine. It has a great simple design.
The music in one of the late game dungeons (with the Karumuna Bash) is epic.
|
|
bxisawol
Miroc
What is this thing?
Posts: 49
|
Post by bxisawol on Nov 14, 2009 1:48:51 GMT -5
There were so many fun & interesting things in the game that its really hard to classify one thing as being the best but...
Casually drinking a soda can during a big boss battle probably takes the cake.
|
|