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Post by Musashi on Apr 30, 2006 17:12:50 GMT -5
God, this is an easy one for me. The battle at Lake Jyun, with the Zuuf Geleidoes. God, I hate the red torpedo shooting ones.
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Post by Blues on Apr 30, 2006 17:23:14 GMT -5
Hmm, you seem to know what to do, how everything works, etc.! You're smart. Anyway, the most annoying battle for me is against the Fokkerwolf. The worst part is, you need to fight this battle to open the Main Gate, so it's not avoidable via the Portal 2 glitch.
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Post by Musashi on Apr 30, 2006 18:28:25 GMT -5
Yeah, I guess so. But still! In Lake Jyun, the stupid Draches are always flying above head and Megaman's buster always shoots at them even when your not locked on! So, your being bombarded with missles and torpedoes, an if your lucky, you'll survive only to have 1 hp left and have to retreat when you reach the Bonnes, having to fight them all over again!
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Post by Blues on Apr 30, 2006 19:09:15 GMT -5
Really? What I do for that part in Lake Jyunn is take care of them first by bringing my lock-on up as soon as Roll tells you that there are blips in the skies, and when they come, I track then manually... the Zuuf Geleidoes aren't much of a threat when the Draches attack, so I take that time to shoot them. Also, It's a good thing to retreat when the Barcon Herald attacks. Doing so would result in you having full health against it, and the Zuuf Geledo part shouldn't replay.
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Post by Rage on Apr 30, 2006 19:27:45 GMT -5
Lake Jyun battle but only on hard mode because you have to shot every missile you see or you are died and even if you do get past the first part you die anyway because the bonnes start shooting before you can even retreat and it drives me crazy. The second is Fokkerwolf because you can't skip and if you can't beat you have to find cheats or just be stuck at the ruins FOREVER! Third but only in hard mode the Bruno battle, even though I really like that battle I kept on dying.Other than that most of them were less annoying but hard for the first time I played the legends.
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Post by gutiman on May 1, 2006 1:02:06 GMT -5
The battle in lake Jyun, when I think that I'm going to survive The Bonne's giant purple frog (I donĀ“t remember the name xD) appears and kills me, I had to fight against it at least 8 times to enter the lake ruins , another battle that was difficult to me was against the second Juno in hard mode, it was because I only had a 13 energy canteen and the CD wasn't in good shape, when I dodged some Juno's attacks I was damaged and the buster was stronger than the special weapon (I only finished the hard mode once, like a month ago and I don't remember the special weapon I was using, maybe it was the spread buster only with energy improvement)
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Post by Aim on May 1, 2006 13:32:20 GMT -5
It seems that I'm way better at MML then I used to be. This doesn't imply that I'm actually good at the game, but at least I'm better than I was the first time I played. On normal mode (I haven't played back through on hard yet), I had a little bit of trouble with Bruno because I got cocky and took one too many hits from those foot bombs while I was locked on. Basic stupid mistakes, you know. Lake Jyun didn't seem to be much of a problem with a good ranged buster, but then again, that wasn't hard mode or anything. I also really think that the Bon battle at City Hall is annoying. I have the entire city (besides the bank and two buildings downtown) completely unharmed, and then all of a sudden, I get knocked off the ledge to the lower part of Uptown. When I run back up, I find that Bon has blown up two palm trees and mauled the city hall nearly to collapsing.
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Post by TronBonne on May 1, 2006 18:08:16 GMT -5
Lake Jyun!! Lake Jyun!! On Normal and hard mode the Lake Jyun battle gets to me. It's not even the big purple frog, it's the machines you have to take out before that. I always have the same weapons every time I play through that part (apparently the weapons I use aren't good for that part), and if I do beat it, the ship has a millimeter of health left. I guess it's the fact that I can't aim very well, so everytime I shoot with any weapon it misses...I wonder why auto-lock doesn't help me in that battle.
On hard mode I had to use the thing that made Mega Man invisible for a short amount of time. When they would aim for Mega Man they would miss...but then they started aiming for the ship with those missiles in the water...grrr.
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Post by Musashi on May 1, 2006 22:31:43 GMT -5
Yay!! People agree with me on Lake Jyun!
EDIT: Posts simply saying that people agree with you add nothing new to the thread on which it is posted and can be considered SPAM. We politely ask that you refrain from making such posts in the future. You have been PMed with regards to this and may clear this edit when you choose to fix or delete this post.
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Post by Dashe on May 2, 2006 15:18:21 GMT -5
Fokkerwolf. It's EXACTLY like the battle with the Barcon right after all the Zuuf Geleidoes, only there's no break in between. With the Barcon you can go back, save, recharge, and all that. With the Fokkerwolf, there's no way to heal up the damage done to the Flutter (and yourself), and like Rage said, if you haven't been enhancing your buster in the Range department, you're stuck in the Clozer Ruins unless you cheat or work your butt off enhancing your special weapons, assuming you have any good ones.
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Post by Rage on May 2, 2006 17:20:57 GMT -5
or you can accept defeat and start the game all over again and upgraded your weapons a lot and stop being so cheap.
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Post by Blues on May 2, 2006 18:27:20 GMT -5
Glad SOMEONE finally agrees with me! ...except I actually do work my butt off to get the weapon levels just right. The Fokkerwolf's annoying ( and a bit hard... for MML1, that is). Otherwise,. the Draches are pretty easy, and so is the Gesellschaft[Gesellschaft].
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Post by Anti-Jump Springs on May 2, 2006 21:39:07 GMT -5
I'm going to agree with Dashe and Blues about the Fokkerwolf. You know that one special weapon I obsess over? Think hard. No, that's not it. Nope. No, that would be Shift's department. The Homing Buster! Right. (I'm actually not sure if that's the correct name anymore. Oo;) Well, I could usually take the down the Fokkerwolf with that, but usually near the last bit the ship would go down under me or I'd run out of supplies. Not. Fun.
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Post by Rage on May 3, 2006 16:37:18 GMT -5
I'm going to agree with Dashe and Blues about the Fokkerwolf. You know that one special weapon I obsess over? Think hard. No, that's not it. Nope. No, that would be Shift's department. The Homing Buster! Right. (I'm actually not sure if that's the correct name anymore. Oo;) Well, I could usually take the down the Fokkerwolf with that, but usually near the last bit the ship would go down under me or I'd run out of supplies. Not. Fun. I going to assume you mean the Active buster or the Power buster. I hate running out of supplies to but I never really ran out of supplies on MML just other games.
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Post by Musashi on May 3, 2006 23:08:16 GMT -5
I replayed Fokkerwolf, and I have to say, for me, it took me five minutes, and I used a basic strategy: When Fokkerwolf shoots missles, I quickly shoot them down, and lock on Fokkerwolf to either shoot it with my buster if overhead or sitting still shooting at the Flutter, or if moving around close by bombard it with active buster missles. Doing this you should beat it quickly.
EDIT: And if you need range, I think there is an item in Clozer Woods that if give Roll it, and she'll make it into a Sniper Scope and it gives +5 Range
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