Post by TheJorsh on Jul 20, 2011 19:13:08 GMT -5
Dosei-san of Starmen.net just posted this on their boards.
I can't really say I believe it or not, I just thought it was interesting, and figured some of you might think so, too.
I will say that I would be incredibly happy if this were true.
Either way, keep up the good work, guys.
(Of course, if we didn't do anything then it'd DEFINITELY never get released. )
EDIT: I suppose this does also fit with their recent twitter post:
twitter.com/#!/CapcomEuro/status/93720826087620608
I can't really say I believe it or not, I just thought it was interesting, and figured some of you might think so, too.
Alright. I know I may be way off here, but... I’ve thought about it, read through all the articles, looked back at each step of the way, and... looking at it from a very neutral perspective (only had Mega Man 64, never played it beyond the first level, could care less about the series though I probably would have picked up Legends 3 in the end out of curiosity) it all seems clear to me now. I’m probably wrong here, but at the same time I have a real feeling I might be on to something. Don’t consider this a prediction, just a theory.
It’s a marketing scam.
This is no different than what they did with Street Fighter IV Arcade, when they announced it would never come out on 360, PS3 or PC to get arcade ops to buy PCBs (then releasing it on other formats after PCBs shipped, leaving struggling arcade ops with a non-exclusive that cost them 8 grand and won’t do much better than their last board). They got a lot of publicity when Legends 3 was announced. Then more when they announced the prototype. Then more when it was delayed. People who never even heard of the series got hyped, but once the devroom opened up the fans all sort of kept to Capcom’s own site and it stopped getting covered by major news sources. Capcom knows that any publicity is good publicity. There’s no way to get more publicity than by cancelling the biggest title they’ve worked on in years, right after a prototype version was supposed to be released.
Here’s how I think it’s going to go down.
At Comic Con they will play poker-face about it all. The fans will cosplay, protest, make life hell and make headlines. Campaign after campaign will go down to seemingly no result. # DASH3 is already the #1 tag on Japanese twitter right now. Every time someone rages on the web that "MEGA MAN LEGENDS 3, THE BEST GAME EVER, WAS CANCELED" what the consumers hear is "MEGA MAN LEGENDS 3, BEST GAME EVER."
Hundreds of angry comments already, everywhere. Every major gaming site has run at least two articles on this. The whole thing was timed to come out once the issue of Nintendo Power about it went off store shelves. Time will go on, and at Tokyo Game Show, they will announce that, because of ALL THE FAN PRESSURE, they will be releasing the prototype version after all. OH HOW NICE OF THEM the fans will say. THEY REALLY DO CARE. AND TO THINK I POSTED ALL THOSE MEAN THINGS ABOUT THEM. CAPCOM CARES SO MUCH FOR THEIR FANS.
Once again, dozens of articles out there about it being back to life. But the thing is, once they release the prototype, no doubt they will stick by their word that unless it sells well, the full game won’t come out. Before the fans thought they were bluffing. Now they’ll believe them. Every forum will have topics like "BUY A 3DS AND THE LEGENDS 3 DEMO SO WE DON’T GET IT CANCELED AGAIN!!!11" All the fans will tell their friends to buy the $2 demo to ’support the cause’. Capcom will say that they’re not thrilled with sales figures and that it isn’t looking good. A second wave of desperate sales will happen. The ’cheap’ price of $2 for the demo will catch on Angry Birds style and will essentially fund the rest of the full game’s development. Not to mention all the people who buy it and play it and decide they like it. Plus, the whole fiasco will be more succesful marketing than they could ever do, and they get it all for free. It’s actually quite the devious plan, using fan’s emotions to their advantage. But let’s face it, fan emotions will be what covers their hides for it. Nobody will see through it, they’ll all say "OH CAPCOM REALLY DID LISTEN TO ALL THOSE CAMPAIGNS THEY REALLY DO CARE FOR THEIR FANS WE LOVE YOU CAPCOM!" It’s like a combination of the SFIV AE, Wright in MvC3 (say he’s not in it to raise hype for it, then make everyone buy a new version a year later to play as him when he should have been in it to begin with) and PW vs. Layton (it’s never coming out in America! NOT UNLESS YOU GO TELL EVERYONE ABOUT IT RIGHT NOW!) tricks all over again.
They wouldn’t have played it how they did otherwise. Put a bunch of refs to Legends in the new games, announce it in dramatic fashion, get a ton of fan input to make them feel like they have to buy it since they ’helped make it’, make a ’prototype’ AKA paid demo so people PAY to give feedback on the engine, then delay and cancel even that so that when it does come out, instead of whining they have to pay for it people will just be glad to see it at all. It’s actually very smart marketing. Underhanded, but smart. Their explanation for it being canceled for failing ’unspecified criteria’ sounds like BS because it probably is. The whole cancellation seems like a farce.
It’s a marketing scam.
This is no different than what they did with Street Fighter IV Arcade, when they announced it would never come out on 360, PS3 or PC to get arcade ops to buy PCBs (then releasing it on other formats after PCBs shipped, leaving struggling arcade ops with a non-exclusive that cost them 8 grand and won’t do much better than their last board). They got a lot of publicity when Legends 3 was announced. Then more when they announced the prototype. Then more when it was delayed. People who never even heard of the series got hyped, but once the devroom opened up the fans all sort of kept to Capcom’s own site and it stopped getting covered by major news sources. Capcom knows that any publicity is good publicity. There’s no way to get more publicity than by cancelling the biggest title they’ve worked on in years, right after a prototype version was supposed to be released.
Here’s how I think it’s going to go down.
At Comic Con they will play poker-face about it all. The fans will cosplay, protest, make life hell and make headlines. Campaign after campaign will go down to seemingly no result. # DASH3 is already the #1 tag on Japanese twitter right now. Every time someone rages on the web that "MEGA MAN LEGENDS 3, THE BEST GAME EVER, WAS CANCELED" what the consumers hear is "MEGA MAN LEGENDS 3, BEST GAME EVER."
Hundreds of angry comments already, everywhere. Every major gaming site has run at least two articles on this. The whole thing was timed to come out once the issue of Nintendo Power about it went off store shelves. Time will go on, and at Tokyo Game Show, they will announce that, because of ALL THE FAN PRESSURE, they will be releasing the prototype version after all. OH HOW NICE OF THEM the fans will say. THEY REALLY DO CARE. AND TO THINK I POSTED ALL THOSE MEAN THINGS ABOUT THEM. CAPCOM CARES SO MUCH FOR THEIR FANS.
Once again, dozens of articles out there about it being back to life. But the thing is, once they release the prototype, no doubt they will stick by their word that unless it sells well, the full game won’t come out. Before the fans thought they were bluffing. Now they’ll believe them. Every forum will have topics like "BUY A 3DS AND THE LEGENDS 3 DEMO SO WE DON’T GET IT CANCELED AGAIN!!!11" All the fans will tell their friends to buy the $2 demo to ’support the cause’. Capcom will say that they’re not thrilled with sales figures and that it isn’t looking good. A second wave of desperate sales will happen. The ’cheap’ price of $2 for the demo will catch on Angry Birds style and will essentially fund the rest of the full game’s development. Not to mention all the people who buy it and play it and decide they like it. Plus, the whole fiasco will be more succesful marketing than they could ever do, and they get it all for free. It’s actually quite the devious plan, using fan’s emotions to their advantage. But let’s face it, fan emotions will be what covers their hides for it. Nobody will see through it, they’ll all say "OH CAPCOM REALLY DID LISTEN TO ALL THOSE CAMPAIGNS THEY REALLY DO CARE FOR THEIR FANS WE LOVE YOU CAPCOM!" It’s like a combination of the SFIV AE, Wright in MvC3 (say he’s not in it to raise hype for it, then make everyone buy a new version a year later to play as him when he should have been in it to begin with) and PW vs. Layton (it’s never coming out in America! NOT UNLESS YOU GO TELL EVERYONE ABOUT IT RIGHT NOW!) tricks all over again.
They wouldn’t have played it how they did otherwise. Put a bunch of refs to Legends in the new games, announce it in dramatic fashion, get a ton of fan input to make them feel like they have to buy it since they ’helped make it’, make a ’prototype’ AKA paid demo so people PAY to give feedback on the engine, then delay and cancel even that so that when it does come out, instead of whining they have to pay for it people will just be glad to see it at all. It’s actually very smart marketing. Underhanded, but smart. Their explanation for it being canceled for failing ’unspecified criteria’ sounds like BS because it probably is. The whole cancellation seems like a farce.
I will say that I would be incredibly happy if this were true.
Either way, keep up the good work, guys.
(Of course, if we didn't do anything then it'd DEFINITELY never get released. )
EDIT: I suppose this does also fit with their recent twitter post:
twitter.com/#!/CapcomEuro/status/93720826087620608