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Post by Dragge on Nov 24, 2010 9:09:52 GMT -5
I don't care what happens with this thread if anyone replies, deletes this, posts content on dev room, etc. Anyway I've had thoughts on the new game. 1) What if there was an anti-hero in the game? Not really a villain and not really a hero. Someone you fight once or twice and at some point you get help from him/her. I don't know if the Bonnes already fall under that description or not. I thought it would be interesting to have like an in between character (like Venom from the Spider-man comics).
2) What about different armor types? I know in previous games there have been "armors" to buy and upgrade how much damage you recieve. There's no physical change though. Here I thought about different armors for different situations. My thoughts included; Norm-good for average situations such as small ruins, upgrades include the norm such as foot parts and head gear and buster parts, good with mid weapons like homing missiles; Light armor-good when speed is required, takes less hits, quicker, buster speed enhanced, comes standard with jet skates, good with quicks weapons like machine buster; heavy armor-good when brute force is needed, slow, buster attack enhanced, heavily armored, focuses on weapons like the hyper shell and buster cannon.
As I said I'm just throwing stuff out there. If anyone wishes to put this stuff on the dev room by all means go ahead.
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Post by MegaTuga on Nov 24, 2010 18:02:10 GMT -5
I also support the anti-hero but.. maybe not THAT anti-hero... I honestly wanted a rival in digouts since we never see people in ruins.. Except for Misadventures of Tron Bonne but only Russel is seen wearing an armor. And for the second question.. I pretty much cover that here: www.capcom-unity.com/devroom/go/thread/view/114725/26210177/Get_Equippent_PartsTake a look. I've been getting positive feedback from my ideas.
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Anima
Arukoitan
OC Hoarder
Crackcom, you fail us all...
Posts: 156
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Post by Anima on Nov 24, 2010 19:10:35 GMT -5
I personally think that an Anti-hero added to the series would possibly go nicely. As what MegaTuga said above, in the previous Legends series [Save for TMoTB], no one else was in the ruins. Though there was the junk-shop guy, but that was something else entirely.
And armor type is already explained, so no point in me for going over that.
One thing I want to see are new types of reaverbots, as well as some returning from the previous series. I wouldn't mind some new challenging ones.
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Post by Dashe on Nov 24, 2010 20:21:19 GMT -5
I think the Bonnes are already enough of an anti-hero. I mean, they've seriously got chops, and the only thing they're missing is the stereotypical badassness...which Legends doesn't need at all because of the lighthearted setting.
Frankly, first thing that comes to mind when anyone says 'anti-hero' is someone just like Zero. And the last thing we need in this game is Zero, for sure (same with Legends versions of Proto and Bass. If we wanted to play with them we'd play their games, thank you very much). The Bonnes fit the anti-hero role to a T and then some and are unique to the Legends universe.
As for armor types, that sounds sort of like what Legends already does a bit better. The system in Legends 2 allowed for more personalized customization options. What you've drafted up sounds like it automatically picks your buster combinations, body armor, helmet, and shoes for you. Takes out the fun of it all. What I'd really like to see are more customization options, on the other end of the spectrum, and some chest armor that actually looks a little different (in Legends 1 I was expecting my flak jacket to actually show up on Mega Man!)
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Post by MegaTuga on Nov 25, 2010 4:37:40 GMT -5
Ugh.. please.. I'm tired of hearing "Where is Zero, where is Protoman".. No thank you. The Bonnes.. never thought of them... they are realy some kind of anti-hero. But I'm really expecting a digger. I want to fight against someone with similar weapons to megaman....
... I think tehre were differences but.. probably they just added this or that to the armor and relly its impossible to tell.
Again, some more relevance to the equipment.. more than it is given in MML2... would be awesome.
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Post by Jhreamer (Razor_Guardian) on Nov 29, 2010 19:19:27 GMT -5
I saw your ideas MegaTuga, and I give you a standing ovation. I now fervently want that in the game.
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