|
Post by Dashe on Dec 18, 2010 16:10:49 GMT -5
Among other things, this article here says they're 'looking into multiplayer elements' for Legends 3. It's at the very end, along with the MT Framework confirmation, and it's nothing set in stone, but if they were to go with it, how do you think they ought to go about it so it doesn't take away from the single-player experience? I'd like to see everyone playing as a Servbot somehow. Instead of customizing a whole digger, it'd be a lot easier to do because if you don't include the face and assume they're using custom head parts, they still only use five colors. Swapping colors out and creating different combinations shouldn't take very much space or effort. And people could even draw on their own faces using the stylus. Master knows these guys have had some really weird-looking faces slapped on them over the years anyway, and if anyone wanted to do head to head combat (which I'm not too big on), the Servbots have carried weapons in the past as well.
|
|
|
Post by Pitch on Dec 18, 2010 16:24:01 GMT -5
Wow. Well that's surprising. That's the first I've heard of that though. o__o; Did any of the MegaMan sites mention this? Seems odd that they'd neglect it... Personally, if we're just speculating I'd like to believe in the ideal world, best-case scenario, like Darfox's full blown, customizable digger side-game that doesn't have a negative impact on the singleplayer mode without having to sacrifice actually being a phun and awesome part of the game.. I've loved the idea of playing a digger since I first played Legends, and I'd really love to see something like that. (I'd also love to be able to build a character like myself on teh Legends engine — it would be awesome. ) Legends has the perfect environment for some awesome multiplayer that way. The Servbot idea sounds too much like the Devroom. :07: :21:
|
|
|
Post by Dashe on Dec 18, 2010 16:43:24 GMT -5
Nah, they didn't really mention it, but the site that did is supposedly specifically devoted to translating game news to English. Either it's a mistranslation or nothing concrete enough for any of the Mega Man sites to want to pick up on, but since we were talking about it around here anyway it might as well just warrant a separate thread. If we did get multiplayer, then all of you would definitely get to see how lousy I am at video games firsthand. That could be nice. Nobody would ever mistake me for a gamer again.
|
|
|
Post by Mikéy on Dec 18, 2010 16:45:41 GMT -5
I was thinking wireless link play (between DS systems) would involve something with "Aero"'s digger and Megaman, perhaps a co-op thing (I was thinking some system like Ratchet: Deadlocked [skip straight to 8:00 in the video to see what I mean, and ignore the LPers], if you've ever played that. Basically you go along the storyline with two players.), but right now that seems out of the question until we learn more behind the story of Klickelan, and how the 3DS will actually work. If they could somehow incorperate that into LAN play with another single person, that'd be epic. I've been contemplating this for quite a while actually, it was one of my first thoughts, but it's strange to see somebody other than me actually address it for once. <3 I'd just like to go digging with another person than always having to myself.... Gets lonely. D; (Wheee, nostalgia of Sinnoh Underground. ;P) But for general multiplayer LAN play, the Servbot scenario makes perfect sense, but I dunno if I'd participate much.
|
|
|
Post by Pitch on Dec 18, 2010 16:57:30 GMT -5
Either it's a mistranslation or nothing concrete enough for any of the Mega Man sites to want to pick up on Or it's speculation passing as news. It just doesn't seem like the kind of thing any of the major MegaMan sites would neglect. (I assume they have competent translators finding these things... ) Still, that's pretty cool. After hearing you say that so many times, I have a hard time believing anybody still does. ;P I'd just like to go digging with another person than always having to myself.... Gets lonely. D; Mm.. Co-op digging certainly does sound like phun. I always thought that would be cool. Or competitive digging, player vs. player style: whoever gets the best haul wins! There's a lot of things they could do if they decide to try this. I hope they've got some creative ideas...s
|
|
|
Post by Mikéy on Dec 18, 2010 17:03:47 GMT -5
The most classic thing I've ever seen that came close to "competitive digging" was the Super Mario 64 DS Download style, where everybody's playing as Yoshi, but can use hats to turn into Mario/Luigi/Wario and beat the crap outta each other for stars. I can already see a red, green, and yellow Megaman (and Vulnutt) shooting the zenny out of each other down (with special weapons as an option, and which are allowed as pickups) in the Manda sub-ruins... >.> I always aim for co-op because I think it's cool. Edit: VMware strikes again! :11:
|
|
|
Post by Dashe on Dec 18, 2010 17:14:33 GMT -5
After hearing you say that so many times, I have a hard time believing anybody still does. ;P Then you haven't been in the dev-room lately. Co-op and competitive digging! Yay! If there were a competitive digging mode, I doubt I'd put much use to it. I'd still rather have different-colored Servbots running around than different-colored MegaMans running around...it just seems more logical, devroom aside. As far as co-op goes, I seriously hope it's optional for the main game. Or just omitted altogether and put into a different mode. It just seems like too much of a departure from the originals. Ultimately, I'd rather the multiplayer were really just a secondary minigame mode, because the more single-player game elements they translate into a multiplayer mode, the more likely the two are going to get compared to each other later on, and if they're apt to get compared later on, there's a chance the devs might pour more resources into it than they need to at the single-player mode's expense. I just can't picture myself playing the game with other people very often.
|
|
|
Post by Pitch on Dec 18, 2010 17:22:40 GMT -5
Then you haven't been in the dev-room lately. And I'm happy that way. I'd still rather have different-colored Servbots running around than different-colored MegaMans running around...it just seems more logical, devroom aside. And I'd still rather see a full blown character customizer than either of those. But I'd rather have different colored diggers running around than Servbots. As far as co-op goes, I seriously hope it's optional for the main game. ... Ultimately, I'd rather the multiplayer were really just a secondary minigame mode ... I don't think anyone really wants it to get in the way of the main game. Anything I'd like to see would be along the same lines as a secondary game type deal. That's mostly what we were talking about way back when the game was first announced and everyone was speculating, too. And again, if it's just speculation, I'm gonna stick to hoping for the ideal. It's not our job to worry about what will and won't cut into the main game. I think I trust Capcom enough to handle it themselves.
|
|
|
Post by Mikéy on Dec 18, 2010 17:25:31 GMT -5
Shoot, I want co-op to be 100% completely optional. Insomniac (Ratchet's company) is full of geniuses, they made the Deadlocked Co-op completely optional (single-player game files could be loaded as co-op, vice versa), of course, it might have to be programmed differently since two different 3DS systems are going to be required, as Ratchet is a playstation-oriented... character... o.O
I was beginning to wonder what caused "Rock" to go from a sony console over to a nintendo console (handheld especially), that always seemed to be dramatic for me, once I finally understood (I probably still don't) what they were thinking. Perhaps I'm just fooling myself with the co-op thing. *sigh*
|
|
|
Post by Pitch on Dec 18, 2010 17:36:33 GMT -5
Yeah, any multiplayer features I'd imagine, whether they be co-op, competitive, or other would have to be pretty much completely optional. I don't know where I'd even find anyone to help me complete the game if that were a requirement. (If they have online multiplayer, I'd probably come here, but if it's just straight offline wireless I'd be screwed... :21:) I was beginning to wonder what caused "Rock" to go from a sony console over to a nintendo console (handheld especially), that always seemed to be dramatic for me, once I finally understood (I probably still don't) what they were thinking. Perhaps I'm just fooling myself with the co-op thing. *sigh* Why handheld vs. home console: MegaMan Legends may've been a home console game, but it was never top of the line in any technical aspect. A portable system gives them enough power to create the game so it's a step up, but not the massive leap it would've had to be to go from a low-res, low-poly PSX game to a full blown PS3/ Wii/360 game... It's the shortest jump they can make, without jumping backwards... Nintendo vs. Sony? While I would've been all for a PSP release, personally, you can't deny that that thing has not sold well. And it's a bit dated. And the new model is just downright silly. Also, MegaMan Legends may've been for playstation, but it was also ported all over the place. I don't get why people still go around saying it only belongs on a Sony console. :06:
|
|
Alison
Foo-roo
That is me!
Posts: 26
|
Post by Alison on Dec 18, 2010 17:55:31 GMT -5
Most megaman games have ALWAYS been noted for being Playstation consoles only!
I mean, Legends 1 got poor reception for the Nintendo 64 and PC ports, due to glitches, graphical errors and sound errors!!
The Megaman series has also been on the NES and SNES too! As well as the Gameboy Color and Gameboy Advance!
It's just common logic for most of us to think Legends is a Playstation only game!!
|
|
|
Post by Pitch on Dec 18, 2010 18:37:37 GMT -5
It's just common logic for most of us to think Legends is a Playstation only game!! Common illogical logic. o__o Even if the games were “only” for Playstation, there's only the three games. And they follow a format that works fine on just about any console these days. And it was ten years ago. Most megaman games have ALWAYS been noted for being Playstation consoles only! I... err... what? The only major series that's been much of a Playstation-exclusive is MegaMan X, post-X3. (Although, X4-6 can be played on Gamecube by means of the MegaMan X Collection now) Classic MegaMan only ventured to the Playstation world for one main series game. Battle Network, Star Force and Zero and ZX haven't been anywhere near a Playstation to the best of my knowledge. Further, if you listed the number of MegaMan games that were Playstation exclusives, I think you'd be surprised how untrue that statement is. MegaMan's been everywhere, from NES to SNES to — err... what's this? Oh, you mentioned that. Well. The Megaman series has also been on the NES and SNES too! As well as the Gameboy Color and Gameboy Advance! I probably would've left this part out if I were going to argue that MegaMan belongs on Playstation. Because if you added up all the titles between these systems, it would blow the Playstation library straight out of the water! I mean, Legends 1 got poor reception for the Nintendo 64 and PC ports, due to glitches, graphical errors and sound errors!! I don't think there's any major problems with the PC port actually. I love mine to death. ;D
|
|
Anima
Arukoitan
OC Hoarder
Crackcom, you fail us all...
Posts: 156
|
Post by Anima on Dec 18, 2010 19:15:28 GMT -5
with the PC port actually. I love mine to death. ;D Unless you count the Chinese Port...
|
|
Shift
Sharukurusu
Blade Arm Master
Anchored Cross
Posts: 668
|
Post by Shift on Dec 18, 2010 21:42:56 GMT -5
I'd just like to go digging with another person than always having to myself.... Gets lonely. D; Mm.. Co-op digging certainly does sound like phun. I always thought that would be cool. Or competitive digging, player vs. player style: whoever gets the best haul wins! Yes, YES, and TRIPLE YES. Glad to hear multiplayer might be implemented, it certainly was a smart move for Dead Rising 2. I'd love to play with my buddies, even if it was just in a kick the can competition..
|
|
|
Post by Mikéy on Dec 18, 2010 22:30:04 GMT -5
We'll still have to see how it works. When it comes to DS games (I doubt the 3DS will change a whole lot), it's either "Download" play, where you only need 1 GAME CARTRIDGE, with MULTIPLE systems, or "Multi-card" play, where there's multiple cards as well as systems. any way you look at it, you'd need a friend who has a system, and LAN play should be self-explanatory. :22: I'm thinking the "download play" (as well as LAN) might include the Servbot thing that Dashe was thinking about, and Multi-card might offer the same, but hopefully co-op with any luck. If they can come up with some sort of friend-code system like the DS Pokemon series had for LAN play, it'd be awesome to be able to co-op with anybody, even though it may not be story-related. I guess competitive digging (LAN wise) could offer some sort of reward or something if you win, but PvP lowers the morale on my part. Unless it's with friends, that is, then it's all in good fun. I'd "like" for co-op digging to have at least SOME sort of benefits to your main game file, such as items found and zenny collected. Kinda like making poffins/making pokeblocks on the GBA/DS pokemon series, you know that you're there to get something, and you don't expect to leave empty-handed. Oh look, a bunch of silly references, but that's all I can think of. lol
|
|