Trege
Poh
oro?
Meddling with Legends 1, Legends 2 and Mega Man 64 data.
Posts: 463
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Post by Trege on Dec 3, 2010 20:22:36 GMT -5
I was thinking what if the classic characters such as Protoman and Bass were put in but as hidden Reaverbot's that just have the shape of the characters with no personality, but they are guarding certain items.
Like maybe the Protoman Reaverbot could guard a scarf or visor helmet in a treasure chest in the next room and a Bass Reaverbot could guard a cape or a rapid fire Ω, and since they would be hidden it's completely optional to find them or not, and the items you find trigger could wear or use depending on what it is.
(It would also solve the issue of fanboys wanting certain characters in.)
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Post by Mr. Ninja on Dec 3, 2010 21:38:09 GMT -5
No. The fanboys may be giving you the sad puppy face and they may look harmless, but how do you know what they're really like? How do you know they won't ask for more?? Leave them in their own games, we don't need them.
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Trege
Poh
oro?
Meddling with Legends 1, Legends 2 and Mega Man 64 data.
Posts: 463
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Post by Trege on Dec 3, 2010 22:29:21 GMT -5
Wow that sounded pretty hostile for a simple reaverbot suggestion I did say no personalities just mindless guards, and I haven't talked to any fanboys I just read some posts on capcom unity and by shape of the characters I mean frame wise no face or anything like that just normal reaverbot metal and red eye, kind of like just the outline of the characters. and even if the fanboys wanted more it's not like capcoms stupid enough to ruin legends and add a full blown character that takes trigger out of the spotlight.
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Post by Pitch on Dec 3, 2010 22:45:54 GMT -5
Ah yeah, Trege, when it comes to including Classic characters in any way that isn't a cameo the like of Wily in Legends 1, you're going to be viciously assaulted on these forums for making a suggestion. I've actually changed my mind about the whole thing personally: I'd welcome a full-blown character appearance/cameo here or there, but yeah... Don't expect to make a topic like this and survive unscathed. I like your idea personally, but more as a joke than an actual idea for the game. I love imagining running around with a visored helmet, the scarf, and maybe even the ProtoShield, but only in a purely "guilty pleasure" kind of way. It sounds like something that could be a nice fun gimmick or easter egg as an added bonus, maybe, but even then. Probably a bit much to ask. Maybe if it's one of those totally optional bonus things that you can't find until like the very end of the game or something. But yeah. Neat. I hadn't thought of classic character cameos as reaverbots like this before. (I have thought of them as reaverbots, but not like this)
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Trege
Poh
oro?
Meddling with Legends 1, Legends 2 and Mega Man 64 data.
Posts: 463
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Post by Trege on Dec 3, 2010 22:48:25 GMT -5
Thats basically what I was suggesting it being optional and in no way part of the story or needed just in some random sub ruin. :06:
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Post by Dashe on Dec 3, 2010 23:02:33 GMT -5
I'm not big on it, but I'm not a fan of any of the other Mega Man games at all. It really just seems like you're trying to grasp at strings for some kind of cameo. You'll probably wind up with something small, but best to leave the specifics to the pros. Assuming the pros don't intend to leave the specifics to us (I sure hope not in this case.) Or maybe we should wait until one of the classic games decides to pay homage to Legends first.
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Post by Pitch on Dec 3, 2010 23:05:58 GMT -5
Trege Oh right, see those are my criteria for an OK on your idea. I like your idea; I'd like to see it happen pretty much exactly like you described it. But it's one of those things that I really wouldn't expect from Capcom, even having learned to expect the unexpected from them. And for everyone else here, the most you can probably get away with is an NPC character with a minor to partially significant role at best. Anything more is going to get you some pretty heavy criticisms. I think it would be pretty interesting if there were some references like that in reaverbot designs, but I don't think that was really typical of any of the major reavers in Legends 1 or Legends 2, so even that might be a bit too much. Especially for the purists. (I guess you could make an argument for stuff like Golbeshes which are similar to Sniper Joes from classic MegaMan, and you could maybe even argue that Shekutens are similar to mettools, but it's a bit of a stretch)
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Post by Loken on Dec 4, 2010 0:22:46 GMT -5
I could careless about the other MM games, but I would be fine with a special helmet you could find.
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Post by Chiz on Dec 4, 2010 3:35:39 GMT -5
Here's the thing...Legends already has Classic/X references (Zero came out after MML2 was released). We've got X's Buster and Zero's Z-Sabre as items. Iceman and Zero can be seen on posters, and Megaman, Protoman, and Gutsman can be seen in the bar. These references are often largely ignored by people who would much rather actually having the characters (or obvious ersatz) show up and deliver lines and integrate themselves into the story. Fortunately, a cameo that flagrant hasn't really happened yet in a place where it wouldn't make sense; X and Zero appeared in each other series because they were undeniably connected, MMBN had reenvisioned classic characters because it was an alternate universe reboot, etc. The only instance that I can think of where this principle was violated was Cutman's appearance in one of the later X games, which is explicitly non-canon and the player needs to go out of their way for it to occur.
Most, if not all, of Legends references in the other subseries have been fairly non-invasive...why should anyone feel that there is an injustice with other subseries' appearances' omission from our own beyond what we already have?
That being said...considering the platform, I wouldn't be surprised if there were some sort of unlockable by tethering a DS with another Megaman game in, to the DS with MML3 to unlock something. It was a semi-common practice between the GBA and DS games.
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Post by Loken on Dec 4, 2010 3:56:15 GMT -5
I agree, I don't even understand the demand from those fans. They wouldn't be the same characters from the other games, do they really just what to see zero prance around in his armor for a 3 minute cameo?
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Post by Staulmaster on Dec 4, 2010 12:04:23 GMT -5
That being said...considering the platform, I wouldn't be surprised if there were some sort of unlockable by tethering a DS with another Megaman game in, to the DS with MML3 to unlock something. It was a semi-common practice between the GBA and DS games. Oh, yes.Like with Megaman ZX and the unlockable Zero boss (well, not zero but the clone of zero who was possessed by Omega, or whatever his name was). That sounds like it could be very interesting. In any case, I really don't see why this issue should have such polarized views. I don't really see it as an issue unless it gets too invasive, but even so, if they manage to pull off, say, having Zero as a new main character or something rather well, than is it really that bad? I really don't mind either way, but maybe I'm missing something. With the whole fan input thing at the Devroom, I'm not really sure where the majority is going to be on this issue. Fanboys will be fanboys on either side. How do the Japanese fans feel about cameos, I wonder?
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Post by Pitch on Dec 4, 2010 12:36:01 GMT -5
Oh, yes.Like with Megaman ZX and the unlockable [Omega] boss . That boss fight was one of my favorite parts of the game. Man, I've got to break out that game again once I get my 3DS for Legends 3... Chiz's thought about "tethering" sounds interesting. I like the idea; I hope they can pull something off like that. It's a pity we won't have the GBA slot for that. I kind of have to wonder how that's going to work then? Would it require two 3DSes, you mean? :06: It'll be a while before I can pull that one off. x__x In any case, I really don't see why this issue should have such polarized views. Bitterness. Snob syndrome. A bit of both really. (You know, in a good way) After waiting so long for the sequel, there's some left over anger over the popular characters from other series. And a lot of people have quite a bit of pride about everything that made Legends unique. (i.e., Being as much unlike the other series as possible.) The fanboys don't help the case for cameos either, because they go making outrageous (read: stupid) requests. Fanboys' dumb requests really hurt the case for any ideas involving cameos, and any compromise solutions are just seen as ways to appease the fanboys. So, to counter the fanboys who go to one extreme, the hardcore Legends fans go to the other extreme, and... well yeah, polarized is the right word. even so, if they manage to pull off, say, having Zero as a new main character or something rather well, than is it really that bad? I really don't mind either way, but maybe I'm missing something. It was nice knowing you, Staulmaster. (Incidentally, I agree with you, though. :12:) With the whole fan input thing at the Devroom, I'm not really sure where the majority is going to be on this issue. Fanboys will be fanboys on either side. How do the Japanese fans feel about cameos, I wonder? That's the interesting bit, really. Thus far, the whole anti-Zero front (which somehow is also an anti-ProtoMan and anti-Bass font) has had a good strong hold on the boards at Unity. But I still think that if Capcom asked officially about classic cameos or X cameos, or Zero cameos, they'd attract the attention of fans of those things in great numbers, and those fans would outnumber the people in the devroom by a hefty margin. I don't expect Capcom to ask about it, though. No clue about the Japanese fans, but I know their devroom is quite a bit larger than ours, so they have a decided advantage, and would probably win out if they decide on something with a strong majority.
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Post by Blues on Dec 4, 2010 12:49:37 GMT -5
I suppose if they pulled it off really well, like in a way that fit the feel of DASH, then another cameo character similar to Wily could work. On the other hand, a poorly-done presence, or even just one that's subtle but still says 'I'm here because of fanservice', plain wouldn't work. Basically, if such a character's there, then it can't just be 'because we wanted it'- it'd have to be more of a reimagining of the fundamentals of the character to suit a purpose in Legends (again, think Wily).
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Post by Pitch on Dec 4, 2010 13:00:28 GMT -5
Blues Yeah, that's exactly what I've been saying. The most anyone is allowed to ask for is a cameo the scale of Wily in Legends 1. Anything bigger than that and you're ruining the series. No exceptions. (Not that a Wily-scaled character is a bad thing.) Ack. This topic's really strayed a bit off topic now hasn't it? Oops. :07: (Sorry, Trege)
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Post by Blues on Dec 4, 2010 13:12:05 GMT -5
Hmm...maybe that's because there's really no precedent for a non-main previous series reference full character, and so we as fans really can't get the feel for how such a situation would work out. When you think about it, RMD really doesn't feel like a MM game in that regard; switch around Megaman and Roll with two characters different in design and name but similar in personality, and you'd have, somewhat similar game mechanics, general subtle references and other designs notwithstanding, something even further from the other series then you have now, and that kind of lends to the whole feeling of 'how would it work?'.
Although I'm still of the opinion that it's far too late to try to sever the ties to other series. Can't see it happening now...
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