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Post by Buster Cannon on Dec 21, 2009 23:22:55 GMT -5
Name: Horunisse HP: 576 Location: City Hall | |
Overview
This installment of the "Bonne Breakdown" series features Horunisse, a machine that can really be a pain to take down. This mech is seen during the Bonne's raid on City Hall, as they are responsible for carrying in the multiple Maiberu Haagen that have the duty of wrecking the buildings in the area.
Appearance-wise, these things pretty much look like a basic hovercraft paired with rather large arms that makes it look like it wants to give you a hug. Of course, the arms don't do anything in the fight aside from carry other machines (Glyde's version DID, but that's another story for another time). Like the Blumebears, they come in three colors: red, blue and yellow. However, unlike their tank-like cousins, there is no performance difference between them, as the change is merely cosmetic.
Horunisse's only method of attack is to drop multiple bombs on you. Outside of dropping more enemies for you to defeat, this is pretty much their only tactic. The bombs bounce a couple of times before exploding, so you pretty much need to hoof it quickly if you want to leave unscathed.
Dealing With It
These are pretty much the first enemy you need to set your sights on, as if you focus on the MH only you'll find yourself overwhelmed. My personal strategy is to only take out the MH that pose an immediate threat, and then focus on the Horunisse. They don't take too long to knockout, ad then you can clean up the rest of the enemies for a rather simplistic victory.
Also, another tip for making this fight easier would be to turn the lock-on function off! I've heard a lot of people complain that the lock-on function gets you killed here, and it's true; with all of the enemies in the area, you're very liable to lock-on to the wrong enemy and get slapped by something you didn't see coming. Free Look is a much better alternative, as you're more likely to get more shots in. Megaman's buster auto-aims in this game anyway, so that's another (even safer) option for hitting these flying creations.
Coming In For A Landing
These things were a pain in the rear the first time I played this game, but with experience it's a lot easier to know how to take them down. Along with Maiberu Haagen, this mech is pretty memorable, and helps to lead the way for Bon, who fights a lot like a fusion of the 2 aforementioned mechs. The Horunisse rates a 9/10 from me!
Post your opinions/thoughts/ratings here!
If you want to see a certain Bonne mech reviewed, feel free to request one!Megaman Legends | Megaman Legends 2 |
[/td][/tr][tr][td] Maiberu Haagen[/td][td]N/A[/td][/tr][/table][/center]
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Post by Fokkerwolf on Dec 22, 2009 15:04:33 GMT -5
These guys were pretty cool, I wish I knew about the free look thing when I fought them. Also I did not know about the Bon Bonne being a fusion of the two robots. 8.5/10 from me. P.S What are you going to call your Glyde Machine analyses.
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Post by in·clover on Dec 22, 2009 17:05:45 GMT -5
Oh god, I hate these things. This demonstrates just how flawed MML1's lock-on system was. It's easier to just aim and shoot, but even then you can't dodge enemy attacks so you rarely get the opportunity to get a shot in on one of these guys. I dunno if I'd be rating the reaverbot, or the targeting system itself.
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Qwertman
Habarool
Work work work...
Posts: 736
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Post by Qwertman on Dec 22, 2009 21:39:11 GMT -5
Freaking... HATE... these guys. they're fast, they bring in more enemies, and they team up on you all dropping bombs. No me gusta, 2/10
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Traingham
Cannam
Oooh. What's this?
Posts: 320
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Post by Traingham on Dec 23, 2009 14:05:55 GMT -5
Oh god, I hate these things. This demonstrates just how flawed MML1's lock-on system was. It's easier to just aim and shoot, but even then you can't dodge enemy attacks so you rarely get the opportunity to get a shot in on one of these guys. I dunno if I'd be rating the reaverbot, or the targeting system itself. ....Yeah, basically what he said. My first play through of this part was basically me freakin' out, trying to get a good lock-on of the those flying annoyances while the news reporter was chewing me out in the background.
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Post by Buster Cannon on Dec 23, 2009 22:45:12 GMT -5
These guys were pretty cool, I wish I knew about the free look thing when I fought them. Also I did not know about the Bon Bonne being a fusion of the two robots. 8.5/10 from me. P.S What are you going to call your Glyde Machine analyses. The reason I consider Bon to be a fusion of the two robots is because of his fighting style; he has the Horunisse's flight capability, and he also has the strength of the Maiberu Haagen (right down to the punching attack). Of course, he's also unique in his own right, but it's still pretty interesting. And yeah, as Bret mentioned, the lock-on system in this game is plenty flawed and is more than likely to get you killed. Granted, it seems like the smartest thing to do on your first playthrough, especially in my case as I had played Legends 2 before playing the first game, and I quickly learned this game was an entirely different beast in that aspect.
I'm probably going to call the Glyde Machine analyses "Glyde's Garage" or something like that (wordplay is fun!). I'll probably start those once I get through the bulk of the Boss and Reaver reviews, and there's still quite a ways to go in that area.
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Post by Dragge on Dec 26, 2009 20:18:31 GMT -5
I thought these guys were cool. I remember being younger and seeing them on the back cover then going to Downtown and thinking "These are where the guys come down and grab you!" then wham! got hit by a car. 9.5/10
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jan 10, 2010 13:13:56 GMT -5
I have mixed feelings about them. I'm annoyed how they kept on dropping Maiberu Haagens when I just finished defeating the ones they've dropped. Then, they decided to throw bombs.
But, it's also fun to fight them when using the lock-on feature.
A 7/10.
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