Post by Kyle on May 11, 2013 14:32:07 GMT -5
After doing yet another sweep of MoTB today, I noticed that MMLS didn't have any kind of definitive list for the renowned Servbot Tricks. Well, isn't it just a good thing that I'm here to make one for you?
For the sake of convenience, I'll be listing each trick under the heading of whichever part of Ryship Island it appears on. If I, by any chance, happen to miss some tricks after I finish a segment, please let me know. I'll add it to the list. Also, I won't be listing any tricks that are essential parts of the game mechanics. Only the smaller things that can easily be missed.
- Desert Dancing: Once again, toss a Beacon Bomb, but at one of the larger rocks this time. The Servbots will climb atop and start dancing. They're actually quite graceful!
- Pillar? I Hardly Knew Her: You guessed it! Beacon Bomb a pillar. The Servbots to try in vain to scale it.
- Darn Slippy Sides: This one is pretty hilarious. While the Gustaff has no issues running uphill, the small band of Servbots do. Located at the slope right before the boss-fight against Glyde. Once the Servbots go down that slope, they can't get back up. They'll repeatedly try to reach you, only to slide back down.
- Launch The Draches: This one is the perfect example of the Servbots' unwavering loyalty to Tron. If you decide to hit the Drache with a Beacon Bomb, all ranged-weaponry Servbots will start firing upon it. The poor Servbots aboard it are none too thrilled, yelling; "Miss Tron, stop!"
- Pathfinding 101: This usually happens in any big, cavernous rooms. Whilst running around, you might notice that one Servbot is not only missing from the group, but also taking 'damage' on the HUD. In reality, the poor little schmuck accidentally got separated from everybody else. When you find the missing Servbot, it will be sitting on the floor and crying to itself. Get within visual range, and it'll jump to its feet with a delighted look on its face.
For the sake of convenience, I'll be listing each trick under the heading of whichever part of Ryship Island it appears on. If I, by any chance, happen to miss some tricks after I finish a segment, please let me know. I'll add it to the list. Also, I won't be listing any tricks that are essential parts of the game mechanics. Only the smaller things that can easily be missed.
Prologue - First Mission in Nakkai Desert
- Do You Even Lift?: Chuck a Beacon Bomb at one of the small rocks littering Nakkai Desert. The designated Servbot will lift up the rock and struggle to keep it overhead, only for its strength to buckle, causing the rock to crush poor Servbot. It's okay, though! The Servbot will gain a quick adrenaline(?) rush, and toss the rock into the air with an unimpressed look on its face.
- Desert Dancing: Once again, toss a Beacon Bomb, but at one of the larger rocks this time. The Servbots will climb atop and start dancing. They're actually quite graceful!
- Pillar? I Hardly Knew Her: You guessed it! Beacon Bomb a pillar. The Servbots to try in vain to scale it.
- Darn Slippy Sides: This one is pretty hilarious. While the Gustaff has no issues running uphill, the small band of Servbots do. Located at the slope right before the boss-fight against Glyde. Once the Servbots go down that slope, they can't get back up. They'll repeatedly try to reach you, only to slide back down.
Searching for Diana's Tear - Nakkai Ruins
- Launch The Draches: This one is the perfect example of the Servbots' unwavering loyalty to Tron. If you decide to hit the Drache with a Beacon Bomb, all ranged-weaponry Servbots will start firing upon it. The poor Servbots aboard it are none too thrilled, yelling; "Miss Tron, stop!"
- Pathfinding 101: This usually happens in any big, cavernous rooms. Whilst running around, you might notice that one Servbot is not only missing from the group, but also taking 'damage' on the HUD. In reality, the poor little schmuck accidentally got separated from everybody else. When you find the missing Servbot, it will be sitting on the floor and crying to itself. Get within visual range, and it'll jump to its feet with a delighted look on its face.
Shipyard Shenanigans - Teche/Primiki Harbor
- The Misadventures of Michael Phelps: The only Servbot Trick that isn't related to the overall mechanics of this level. Fire a Beacon Bomb into the water and your Servbot will dive in after it. Once a few seconds have passed, it will resurface with a fish or shell.
'Farming' Zenny - Sart Farm
- You Don't Need Fingers To Drive: Beacon Bomb the truck that is somehow being driven by a Servbot and the others will hop onto that... mesh-net-thingie, bouncing up and down.
- Kidnapping Breeds Birdnapping: Remember how Glyde abducted Teisel and Bon at the beginning of the game? Now it's time to get your revenge! Much like the rabbits and pigs, Glyde's Birdbots can be captured by the Servbots, thrown into the truck and ransomed off for some quick Zenny.
- Kidnapping Breeds Birdnapping: Remember how Glyde abducted Teisel and Bon at the beginning of the game? Now it's time to get your revenge! Much like the rabbits and pigs, Glyde's Birdbots can be captured by the Servbots, thrown into the truck and ransomed off for some quick Zenny.
Can you Digg it? - Shala-Kun Ruins
- Snaaaaaake Beaaaaaateeeeer: Throughout your journey in the Shala-Kun Ruins, you'll come across the odd vase every now and again. Sending the Servbots to investigate via Beacon Bomb will cause a snake to jump out. Alas, the poor little things aren't the greatest snake charmers, so they immediately get trounced by it. This is also a good way to stock up on extra Zenny, as the vase can be Beacon Bombed several times before running out. And don't worry, the snake won't attack again.
- Swim This Way. We'll Dance And We'll Play: Tuttle can't swim? Pffftb. Time for our battalion of Lego-Phelps to teach him a lesson. You are required to make your Servbots swim to a small dot of land in this mission, but what happens if you just send them into an empty clearing of water? Why, they'll begin to float on their backs whilst smiling. D'aww!
- Swim This Way. We'll Dance And We'll Play: Tuttle can't swim? Pffftb. Time for our battalion of Lego-Phelps to teach him a lesson. You are required to make your Servbots swim to a small dot of land in this mission, but what happens if you just send them into an empty clearing of water? Why, they'll begin to float on their backs whilst smiling. D'aww!
Tricks Ahoy' - Gold City
- Barking Up The Right Tree: As stupid as it sounds, shaking down trees for financial gain is actually a decent idea. Just ask the Animal Crossing crowd. You'll either get some green or red apples for your trouble. Red apples can be sold for a marginal amount of Zenny, while the green apples heal... the... Gustaff... Yeaaaah.
- Tunnel Of Mutual Respect: Well, not really. Beacon Bombing the tunnel entrance will result in your Servbots embarking upon a grand adventure! ...For all of a few seconds, after that, they'll just run out of the place covered in some sort of black dust. What was in those tunnels is anyone's guess.
- Sorry! I Need This: See those civilian vehicles? Wouldn't it be a shame if a certain Lego Henchman decided to steal one? Beacon Bombing a normal car will result in a Servbot jumping through the windshield, evacuating the driver from the vehicle, and (poorly) attempting to drive off with it. And by 'poorly', I mean that it'll almost immediately crash the car.
- Fudge The Police: Time to teach the establishment a lesson it'll never forget. Those police cars are just prime real-estate for a good ol' fashioned Beacon Bombin'. Did I forget to mention that the Servbots can field-strip almost anything within a few seconds? Yes? Well, now you know!
- Garbage Day: Not even the Bonnes are above dumpster-diving for profit. Sending a Servbot to investigate one of the small trash cans will net you a free ring! One man's trash truly is another man's treasure.
- Garbage Day, Pt. 2: And now for the larger trash cans. Beacon Bombing those will make a Servbot climb atop of it. Afterwards, the others will provide a series of cheers.
- Life's A Bench Sometimes: Bench + Beacon Bomb = Musical benches with the Servbot Squad. Only two will be able to reign as supreme leaders of the bench, while the others are forced to sit upon the cold, hard ground.
- Climbing A Lightpole? Not The Brightest Idea: Your Servbots will climb up, and jump down. Nothing else to it, really. Only that some unlucky sods will land on their heads instead of their feet.
- Going Postal: You can actually steal the mail from Gold City. I'm not kidding. Beacon Bomb a mailbox and sell the letters for profit. Of course, you may or may not cause an angry mob of mailmen to swear revenge against the Bonne family, so use at your own peril.
- Shakedown: This works on both civilians and policemen. Your Servbots will chase after the unsuspecting bastard and ruffle some Zenny out of his/her pockets. Keep in mind, you are mugging people directly. Probably a little low for the Bonnes' standards.
- Waaaaaugh! It's A Dog: This might possibly explain why Tron isn't the greatest person with dogs. Chucking the ol' Beacon Bomb at an animal will allow the Servbots to play a game of tag. Some will play with the Servbots, some will just bite 'em. This also works with cats, too.
- Tunnel Of Mutual Respect: Well, not really. Beacon Bombing the tunnel entrance will result in your Servbots embarking upon a grand adventure! ...For all of a few seconds, after that, they'll just run out of the place covered in some sort of black dust. What was in those tunnels is anyone's guess.
- Sorry! I Need This: See those civilian vehicles? Wouldn't it be a shame if a certain Lego Henchman decided to steal one? Beacon Bombing a normal car will result in a Servbot jumping through the windshield, evacuating the driver from the vehicle, and (poorly) attempting to drive off with it. And by 'poorly', I mean that it'll almost immediately crash the car.
- Fudge The Police: Time to teach the establishment a lesson it'll never forget. Those police cars are just prime real-estate for a good ol' fashioned Beacon Bombin'. Did I forget to mention that the Servbots can field-strip almost anything within a few seconds? Yes? Well, now you know!
- Garbage Day: Not even the Bonnes are above dumpster-diving for profit. Sending a Servbot to investigate one of the small trash cans will net you a free ring! One man's trash truly is another man's treasure.
- Garbage Day, Pt. 2: And now for the larger trash cans. Beacon Bombing those will make a Servbot climb atop of it. Afterwards, the others will provide a series of cheers.
- Life's A Bench Sometimes: Bench + Beacon Bomb = Musical benches with the Servbot Squad. Only two will be able to reign as supreme leaders of the bench, while the others are forced to sit upon the cold, hard ground.
- Climbing A Lightpole? Not The Brightest Idea: Your Servbots will climb up, and jump down. Nothing else to it, really. Only that some unlucky sods will land on their heads instead of their feet.
- Going Postal: You can actually steal the mail from Gold City. I'm not kidding. Beacon Bomb a mailbox and sell the letters for profit. Of course, you may or may not cause an angry mob of mailmen to swear revenge against the Bonne family, so use at your own peril.
- Shakedown: This works on both civilians and policemen. Your Servbots will chase after the unsuspecting bastard and ruffle some Zenny out of his/her pockets. Keep in mind, you are mugging people directly. Probably a little low for the Bonnes' standards.
- Waaaaaugh! It's A Dog: This might possibly explain why Tron isn't the greatest person with dogs. Chucking the ol' Beacon Bomb at an animal will allow the Servbots to play a game of tag. Some will play with the Servbots, some will just bite 'em. This also works with cats, too.