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Post by Dashe on Mar 27, 2013 19:18:21 GMT -5
Welcome to the official sequel to Fire Griffin's Legends Drabble thread. Essentially, the old drabble thread was a game of sorts, in which participants wrote extremely short Legends story snippets centered around a given theme on roughly a bi-weekly basis. It was also a pretty good way to practice writing about Legends and a great way for newcomers to improve their writing. If you're new to this sort of thing or you think you're bad at writing, don't worry. Just jump in. Worst case scenario? Your writing improves. Wait. That's not actually bad. Anyway, people do this sort of thing on Livejournal. If you're familiar with the way that works, the rules are essentially the same. I'll give you a short theme, usually one word--for the purpose of this demo, let's say "tacos." Your task would be to write a short Mega Man Legends scene, approximately 300 words or less, that somehow incorporated tacos. If you accidentally make it longer, that's fine too.
This wouldn't be MMLS if we didn't have you filling out forms, so be sure and start off your drabbles by filling this one out and pasting it above your story: Title: (Put the title of your drabble here, or just put "untitled" if you're stuck) Theme: (Put the current theme here) Wordcount: (Run your drabble through a word counter, then put the total here) Characters Involved: (Characters who show up in the drabble go here) Rating: (Anything from G to PG-13 is fine) Additional Notes: (Optional section for people who like talking about their work) The Rules:- LEGENDS ONLY. No crossovers, no OCs, no exceptions. You're at the Mega Man Legends Station.
- Story form only, no scripts. Stories that only contain dialogue are fine, just make sure they're in proper paragraph form.
- You can submit as many drabbles as you'd like.
- If you want to work with a partner or group of people, that's alright.
- Legends 3 characters and locations count.
- I'll post a new theme every other Thursday. Late drabbles and drabbles using past themes are fine.
- The double-posting rule will be waived in this thread as long as you're actually posting a drabble.
- If you have something to say about a drabble, or just happened to really like one, you can post about that, too. Constructive discussion of each other's work is a good thing!
If you have an idea for a theme, feel free to send it to me in a PM. Current Theme:
Second Thoughts
Ready...set...WRITE!!!
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Post by Dashe on Mar 27, 2013 19:20:59 GMT -5
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Post by Kyle on Mar 27, 2013 20:36:18 GMT -5
Title: The Best Ideas Are Never Very Creative Theme: Fire Wordcount: 365 Characters involved: Tron, Teisel, Servbot #29 Rating: G
Additional Notes: My first dabble in Drabble. Kinda went over the average limit, but please be nice! This scene takes place shortly after Tron's first defeat in MML1, but before Teisel departs with the Marlwolf. How does the time-span work? Well, I like to think that Volnutt canonically screwed around in Kattelox before heading to the Clozer Ruins.
"Tron, are you still mulling over those new designs?" Teisel asked, slowly opening the door to R&D.
Tron only responded with a brief grunt. She had been drafting countless blueprints for a new type of mecha for the Bonne's front-line forces ever since the Drache had brought her back from a previous defeat at Volnutt's hands.
"We've lost several machines to that... that... Blue-Boy, Teisel! Do you have any idea how costly it is to replace them?" She asked, biting on a pencil.
Teisel merely scratched the back of his head. It was a well-known fact within the Gesellschaft that he was much better at spending money than he was at saving it. After all, his bedroom waaaasn't exactly created by somebody with a frugal mind, was it? Definitely the kind of scenario he should stay silent in.
"Well, have you tried using a more... conventional means of getting him out of our hair? Now that I actually stop to think about it, what exactly was the Feldynaught's advantage in combat?" He inquired.
"It... It could jump! That's quite the mechanical marvel, y'know!" She nervously responsed.
Teisel stood with a blank look on his face. It was painfully obvious that Tron was absolutely stumped for ideas during their journey to Kattelox Island.
"Uh-huh. Hey, why don't you try using FIIIIIIIRE? Heh, that'd singe his armour quite nicely!"
"Fire, huh? I actually had the idea of using a new type of electro-whip against him, but I guess I could shelve that idea for another time. Hmm. Great idea, Teisel. Fire would be much more cost-efficient!"
"No problem, Tron. I'm going to step out for a while, see if the Marlwolf can get us into those ruins without the use of that stupid key." He said, waving at Tron whilst making his way back down the hall.
"Right. I better get sta- #29?! What are you doing with those scissors?! No, I'm not yell- Tch. He's gone. Uh. Umm. Ah!"
In a panic, Tron quickly picked up a nearby post-it note and scribbled down the words; "Add fire-cannon to Gustaff". Afterwards, she tossed the note onto the blueprint-covered desk and bolted after the thrill-seeking #29.
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Cere
Foo-roo
Posts: 26
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Post by Cere on Mar 27, 2013 20:52:29 GMT -5
Well, I made sure that comments were allowed in this thread before commenting so...
Why are you all such good writers?! There's so much life in that very simple scene.
Electro whip, huh... Was Tron alluding to Ramba Ral's Gouf by any chance?
The scary thing about a Fire cannon is that it would've been incredibly effective against Megaman (when it's me playing at least) if the Gustaff also had a shield that would force Megaman to attack at close range, or if it could set the area ablaze to make shooting and running in circles around it much harder. Good thing Tron apparently lost that note.
#29 is a thrill seeker, huh. I guess everyone better stay clear especially when he's running with scissors.
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Post by Kyle on Mar 27, 2013 21:09:45 GMT -5
Why are you all such good writers?! There's so much life in that very simple scene. Electro whip, huh... Was Tron alluding to Ramba Ral's Gouf by any chance? Uh... Thanks, Cere. I'm not used to actually receiving that kinda praise. As for the electro-whip... No, I wasn't making a Gundam reference. Still, you definitely had an interesting idea there!
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Post by Dashe on Mar 27, 2013 21:43:44 GMT -5
Title: Junk Store Man Legends Theme: Fire Wordcount: 294 Characters Involved: The Junk Store Man Rating: PG
Additional Notes: I kind of wish this were a game.
He finally did it. For the first time in his life, the Junk Store Man made it past those blasted snakes. "Huh," he muttered to no one in particular, scooping up refractor shards as he recalled the advice his wife had always insisted on giving whenever he went exploring. "Bringing a weapon along really did help after all. I should've listened to her ages ago."
The novice digger, if you could even call him that, walked through the door ahead of him into a room with a ramp. He tiptoed past the inactive Shekuten lined up along the path and headed into a claustrophobic, winding tunnel. There were some Zakobon inside, but it wasn't anything he couldn't handle. He'd taken those small fries down plenty of times before.
At the end of the passage, he spotted a tall blue Reaverbot standing guard in the middle of the room. "Phew," he thought to himself. "Thank goodness it isn't another one of those snakes! This should be a piece of cake!"
Imagine his shock when he stepped inside, only to find himself with a fireball hurtling straight for his face! The Junk Store Man let out a shriek loud enough to activate a second Arukoitan and awaken the Shekuten he'd been so careful to avoid. They silently waddled into the room as the sorry excuse for a digger scrambled around the room dodging the flying fire, detonating without even giving him a chance to acknowledge their presence.
After a battle that left him scorched and exhausted, he plodded over to the treasure chest at what he thought was the deepest part of the ruin.
Turns out it had already been opened.
Damn that Hippopotamus.
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Cere
Foo-roo
Posts: 26
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Post by Cere on Mar 27, 2013 22:42:44 GMT -5
"Snakes... Why does it always got to be snakes..." The junk store man wouldn't happen to have a whip with him, would he>
Frankly, I'm surprised our intrepid middle aged digger here even made it out of that battle alive and got the treasure. Maybe the Shekutens did half the work for him.
Excellent description of the ruin. I could visualize the part of the ruin from the game you described perfectly.
You had me chuckling the whole time, Dashe. I'm loving these.
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Post by Loken on Mar 27, 2013 23:27:29 GMT -5
I actually thought you were referencing Donner Wels from MML3. I think that makes a lot more sense. Great job guys! I think this drabble thing is an awesome idea and I've already got an idea for this.
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Post by Chiz on Mar 28, 2013 9:03:57 GMT -5
Title: Loose Ends Theme: "Fire" Word Count: 369 Characters Involved: A veteran air pirate Rating: G
Additional Notes: *shrug* I'll play along. First drabble. Took a slightly different approach to the theme than the intended one. Mine is longer than Kyle's (at least before he edits it to include 5 more words) but I've never worked well with word limits.
This was it, the veteran air pirate thought to himself. This was his best chance at tying up loose ends and moving forward with their plot of fame and fortune. His target – a lowly, naive digger – had been useful...to a point. Increasingly, though, he was a painful thorn in the side of the pirate clan and their pocketbooks. How were they to go about eking out an honest living if their efforts were constantly, unjustly rebuked by an immature punk? The poor fool hadn’t even had an opportunity to learn the true ways of the world, and had already begun weighing in on matters in which he had no place.
It’s a tale that is repeated too often – good triumphs over evil; the hero saves the princess. Worse, as it always is in these things, a Romeo & Juliet situation had developed, hopelessly confusing his 2nd-in-command with silly notions of puppy love and compassion. Completely unsuitable traits for the modern buccaneer! It was hopeless; if he didn’t put an end to these interferences now, he might as well retire his aspirations of piracy entirely, to say nothing of profiting from this adventure.
This opportunity had come up by complete chance. The pirate noticed that the digger’s airship was a small, rundown jalopy – the fact it flew at all was a credit to the manufacturer, surely. Nonetheless, it wouldn’t take much to push it over the edge and into oblivion, and with it, the source of their woes since he arrived on this godforsaken island.
He barked orders into the intercom to prepare the cannons. The pirate’s ship manoeuvred into position behind the digger’s. This was it, the veteran air pirate thought to himself. This was his best chance at typing up loose ends and moving forward with their plot of fame and fortune. It may have been overkill, but if nothing else, it would be a spectacular show of dominance and power; just the thing to boost an ailing ego and clan morale. The islanders would come to fear and respect the pirate clan. They would come to fear and respect the great pirate, “Teisel Bonne”!
The cannons were ready. The intercom crackled again with Teisel’s booming voice – “FIRE!”
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Post by Mikéy on Mar 28, 2013 10:27:03 GMT -5
Title: Noticing The License Theme: "Fire" Wordcount: 362 Characters Involved: Megaman, Roll, Data Rating: PG
Additional Notes: Doesn't necessarily 'revolve' around fire, but at least the term is present. Twice.
It was a pretty eventful afternoon aboard The Flutter, as Roll eased the airship into the sky, heading away from Saul Kada, en-route back to the Sulphur Bottom.
“You know, Megaman… maybe you should start investing in some protection against fire. Or anything, really. You’re coming back in worse shape with every ruin you explore looking for those stupid keys…” said Roll, as a grinning soot-covered Megaman walked into the pilot’s room.
“Eh, you worry too much, Roll.” replied the confident Megaman, as he walked over to the dancing Data, and was refreshed in the blink of an eye.
“That SS license that randomly appeared one day has been bad luck for us since the minute it showed up,” retorted Roll, as she faced the windshield, “the reaverbots are much stronger but drop fewer refractors, one touch or blast from any enemy hurts you as if you aren’t even wearing armor, and believe it or not, the fire that The Flutter sustained completely wrecked the place, even though you were able to put it out in time!”
Megaman, not directly looking at Roll, closed his eyes; his grin had also faded.
“I can’t exactly get rid of the license, y’know. Besides, you’re thinking too narrow-minded. So far, I haven’t had to lift a finger to get into any of the sub-ruins. Not investing in those silly shields has allowed me to improve my dodging, and upgrading to stronger weaponry so I actually have a chance in the ruins!”
“And that’s another thing! You’ve virtually turned into a whole different person-” she started, turning away from the windshield. But, she stopped. Megaman wasn’t grinning anymore. Instead, he was looking straight at her, with narrowed eyes, and a serious face.
“Quit. Worrying. It’s nice that you care so much, but it’s starting to get a little old. I sometimes wish that you would turn into a ‘whole different person’ too. The kind of person who could care less.” He replied, marching out of the pilot room. Roll stared after him. Either the soot didn’t completely come off when Megaman talked to Data, or his armor had gotten a shade darker… She couldn’t really tell.
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Post by Kyle on Mar 28, 2013 13:57:00 GMT -5
...Interesting take on Dark Volnutt's personality, Mikey. Somebody should really wrestle that stick out of his butt.
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Post by Dashe on Mar 28, 2013 17:50:47 GMT -5
Awesome, four drabbles in a day! Great job everyone, you've completely crushed the debut stats of that crusty old drabble thread! I've taken the liberty of updating the index accordingly. Kyle - It's hard to believe this is your first drabble. I could actually see Teisel trying to assist Tron in the mech design process, so you certainly earned that 200X-issue cookie. Chiz - Ah yes, a lovely prelude to the Flutter vs. Gesellschaft showdown. I can almost hear "I Want it That Way" playing in the background.* Mikéy - Very Hard mode from the characters' point of view earns you five hundred points for creativity. Too bad this is like Whose Line, where everything is made up and the points don't matter. I'm digging it all the same, though, no pun intended. All in all, I believe this is more Legends-centric fiction in one spot than we've had in far too long. Keep it up! *To anyone not in the loop, due to interference from my sister, who is generally pretty awful, I spent my first playthrough of Legends 1 with the game on mute so she could use the sound system to play her boy band CDs. To this day I still associate parts of the game with Backstreet Boys and N*SYNC songs.
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Cere
Foo-roo
Posts: 26
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Post by Cere on Mar 31, 2013 9:44:04 GMT -5
Mikéy. Your story made me a tad bit sad. But I loved the way you played on those gameplay elements. Oh Roll... that's not soot on him anymore.
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Post by Mikéy on Mar 31, 2013 13:27:38 GMT -5
I figured I'd go for an eyebrow-raiser rather than humor this time around. I don't even know how I wrote that. I just thought briefly about 'fire', and decided to have it take place after Saul Kada. The nice thing about Legends is that depending on what you do or don't do, it can end up being a different story for certain people. Makes writing much easier, am I right? I'm starting to wonder if a new theme should be converted from a bi-weekly thing to a weekly thing though, since people can still write stories based around previous themes. But when/if that starts happening (themes start mixing), it might require a bit more creative index maintenance; that's the only downside I can think of. I will admit though, having two weeks to think about the theme and write something is pretty nice, so maybe I'm just being bitten by the bored-bug that appears when you've wrote your story for the active theme. Who else feels the same?
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Post by Dashe on Apr 1, 2013 15:13:40 GMT -5
Well, you could also take the Fire theme and spin it a different way for a second drabble. There's nothing in the rules that limits the number of times you can use a prompt, and the prompts are generally going to be flexible enough that you could use a bunch of different approaches for them.
If anyone else wants a weekly theme change, though, I'd certainly be open to it, at least during the more popular weeks.
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