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Post by Buster Cannon on Jan 11, 2005 17:00:40 GMT -5
Wow. Thanks GustaffGlyde, for that enlightening explanation. That would explain why she acts like that in her final form.
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Paragon
Ganburi
Has A Vebsite
I've been gone a long time, haven't I? :P
Posts: 536
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Post by Paragon on Jan 14, 2005 17:42:28 GMT -5
Well, from what I can tell... The “JunoAwakend” track (listed as “Present” on the OST) was by Chopin The “JunoBattle” track (listed as “Juno - Last Battle Physique” on the OST) was by J.S. Bach Both are similar, and I can’t remember what song each is based on (I think one was Bach’s Fugue… but there were a lot of those so that isn’t much of a clue). Anyways, I like Juno’s themes as they are. Chanting themes or big dramatic themes just wouldn’t fit the suave Juno. Unlike people such as Sephiroth who try to destroy and/or enslave the world Juno is just a humble bureaucrat doing what he was told to do. Most bosses have serious ego problems and are always saying that they’re the strongest and seem to be dumbfounded when they lose, but not Juno. He never said he was stronger, he actually said he expected to lose (he was only distracting you so that Eden would be ready). Good ol’ Juno just kept smiling after he died. Simply put, his theme fits very well. Just try switching his theme with Sephiroth’s. It just wouldn’t work would it? Oh well, we can only wait till MML3 when Juno is somehow resurrected and kills MM. Let’s all root for Megaman Juno, Bureaucratic model 3 rd class, authorization #8677… www.chudahs-corner.com/soundtracks/cpca1003.htmlAlright, Sephiroth’s theme with Juno’s name in it. See why it wouldn’t work? [CHORUS] Estuans interius ira vehementi Estuans interius ira vehementi Juno Juno [REPEAT CHORUS] Sors immanis Et inanis Sors immanis Et inanis [REPEAT CHORUS] Veni, veni, venias, Ne me mori facias Veni, veni, venias, Ne me mori facias [REPEAT VERSE] Veni, veni, venias, (Gloriosa) Ne me mori facias (Generosa) Veni, veni, venias, (Gloriosa) Ne me mori facias (Generosa) [REPEAT VERSE] Juno Juno This comes from www.animelyrics.com/game/ffvii/ff7owa.htmHow about one for the mods? CHORUS] Estuans interius ira vehementi Estuans interius ira vehementi Feldinaut Light Tuttle Pharoahman Feldinaut Light Tuttle Pharoahman [REPEAT CHORUS] Sors immanis Et inanis Sors immanis Et inanis [REPEAT CHORUS] Veni, veni, venias, Ne me mori facias Veni, veni, venias, Ne me mori facias [REPEAT VERSE] Veni, veni, venias, (Gloriosa) Ne me mori facias (Generosa) Veni, veni, venias, (Gloriosa) Ne me mori facias (Generosa) [REPEAT VERSE] Feldinaut Light Tuttle Pharoahman Feldinaut Light Tuttle Pharoahman Note: I didn't use Blyka because his name didn't fit the beat. I used fab's Light Tuttle identity because it fit the beat.
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Post by unitanuja on Feb 16, 2005 20:57:21 GMT -5
I think its absolutely fitting for him as it is. Its so regal and high classy sounding for a bureaucratic unit such as himself. X3
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Post by Santa Melty on Feb 21, 2005 22:08:01 GMT -5
His music fit him well. It was just the right pace, and it matched his character. I would like to see an mp3 of the full battle theme somewhere, but I'm not sure if one was ever made.
It is true that MM did defeat both Juno and Sera, but he was a 1st class purifier. Supposedly, any other type of unit could become aberrant, and it was the purifier's job to take them out. So far, the only purifier unit to have come up in the games was MM himself, who was not a robot under the control of the system, but a 'true' human, like the master; apparently the last one left by the time of Legends 1. MM was only kept around when the master decided to scratch the system because the master needed someone to see to the complete destruction of the system after he died. If we assume that all the purifier units were like MM, we can also assume that they could think and act of their own accord. There was no real way for them to be 'corrupted', because they were not following a set program. They could think freely giving then a greater capacity for learning then the bureaucrats, and were allowed to do what they saw as the most fit course of action (just as all the other units did, except that all the other units were only allowed to think within their given boundaries). It was trusted that they could hunt down and destroy units against the wishes of the master and the system, so they would be given the most power. Bureaucratic units were important, therefore had to be defended. If an aberrant unit assaulted them, they would have to have been able to defend themselves, so were given some power: enough to defend themselves against lower-powered to equally powered units, ones with the risk of becoming aberrant (That would include the reaverbots and servitor units). Not to say that the bureaucratic models themselves couldn’t become aberrant, but that's what the purifiers were for. My guess is that the purifiers would be given the most power, then the higher-ranking bureaucrats and servitors, and finally the reaverbots.
But then, it is true that the first time Sera and MM fought, both were almost killed, particularly MM. Although Sera was only imprisoned, MM was damaged to the point where he had to be reset to the form of a child if he was to survive. This was, however, years before the time where the game is set. With Sera in a stasis of sorts, most of Elysium would cease to function, or at least cease to function properly. By the time they fight in Legends 2, a lot of the technology on Elysium was already defunct. Surely, back in the time when they first fought, the weapons that Sera was using worked more efficiently. After all, they didn't have to deal with years of disuse. Besides that, Yuna could have captured her before she was able to transform into her giant butterfly-like super form. And we don't even know what weapons MM was using. The people of Terra created the buster he uses in the game. Whatever he was using during the first fight may have been weaker then what he had in the second fight. We don't know a whole lot about how the first fight was fought, so we can only guess.
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Post by KKClassified on Feb 27, 2005 17:31:40 GMT -5
About the Juno theme:
Some people are overlooking the point that Juno's lair (if that's what you want to call it) was creepy and kind of hollow. The music not only fit into Juno himself, but also his lair. If you listen, the music kind of echoes. This gives more of a fitting lift to the backround. Also, on the first cut scene, when Megaman Trigger starts getting worried about what Megaman Juno is going to do, the music is piled into more of a scarier chorus, rather than a solo organ. The music fits perfectly in with the characters, setting, and timing (hopefully someone knows what I'm talking about).
I'm just pointing out that the music is best as it is... I can play this on my piano and when I do, I can picture Juno and Trigger squaring off (Or getting ready to). -KKC
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Post by ryan914 on Feb 27, 2005 22:16:37 GMT -5
I think It's good enough
Role Playing Games do overplay the god like figure though with that type of music
Examples:
Final Fantasy 7: One Winged Angel (too overplayed)
Star Ocean 2: Integreal Body and Imperfect soul (Not as overplayed as One Winged angel)
Star Ocean: Till the end of time: Highbrow (Decent for final boss music)
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Post by Santa Melty on Mar 6, 2005 23:07:41 GMT -5
Well, I did some searching, and whoever said that Juno's second battle theme was Fugue by Bach was right. I found one on Limewire titled 'Bach - fugue in B minor', and it turned out to be the right one. Neato. Now to find the other one...
And you are right, their variation of the song does match the location all too well.
As far as Sepheroth, the only time I've heard his theme was in Kingdom Hearts, and frankly, it's freaky. However, such overplayed songs almost always match their respective characters, so it's all good.
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Post by Notmyname on Mar 6, 2005 23:44:57 GMT -5
I think its just fine. I'd post more, but i think it should stay
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Post by Reaverguy Rises on Apr 2, 2005 22:03:38 GMT -5
Juno's song is a masterpiece. It makes me think of the Phantom of the Opera for some reason.
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Post by mekkaku on Apr 8, 2005 18:39:29 GMT -5
The song was pretty good,in my opinion. However,I think that they could have added some god like chanting.You could tell that the develepor's were aiming for something BIG,HUGE,HEARTPOUNDING,AND OVERWHELMINGLY STRONG with Juno. Things always seem so much more powerful with chanting. I never really played FF7 so I can't say anything about Sephiroth but I have seen his scene and song on Cinematech, and from that ,I can say I could tell he was a very powerful person. I'm not sure what it is about final bosses with chanting,but they just seem more powerful with that type of music. Don't ask how,they just do. Now, This is only for when he was awakened ,I assume? If so then yes. But if for the battles I think they should have added a combination of Action Music and Chanting.EX:MAtrix Revolutions Final Fight did this very well. So,overall,he would just seem more powerful had it been there....then again....I rarely get killed by him!
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Post by JMC47 on Apr 8, 2005 19:01:29 GMT -5
He isn't strong though. He is a pencil pusher of the Master system. The only reason he even poses at threat to a first class purifier.
1. MegaMan is still a child, he probably hasn't reached his full potential as a purifier. 2. Juno is the final boss
Making him sound strong would of been a... not dumb, but confusing move considering what Juno is.
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Post by pitch on Apr 8, 2005 19:22:57 GMT -5
He isn't strong though. He is a pencil pusher of the Master system. The only reason he even poses at threat to a first class purifier. 1. MegaMan is still a child, he probably hasn't reached his full potential as a purifier. 2. Juno is the final boss Making him sound strong would of been a... not dumb, but confusing move considering what Juno is. That's true. If I recall correctly, Juno isn't even built for battle. In fact, doesn't Data say exactly that...? what I'd like to know, is if he's not built for battle, what's with all those weapons?...
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Post by JMC47 on Apr 8, 2005 19:40:43 GMT -5
Because he is a final boss ;D.
His weapons and second body for that fact, dang, he should of thought of being a fighting unit. though he is a push over either way. They had to make him something, as a developer myself, the final boss sometimes have weapons, whether it makes sense or not, thought they didn't overdo it too too much, they did under emphasise that he was built for management, not fighting
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Post by mekkaku on Apr 8, 2005 19:46:42 GMT -5
You could tell,even with the original song,that the creator's wanted people to aim for a something outragously strong. Chanting would add to it.
Now,about the "HIM BEING A PENCIL PUSHER" thing,that is kinda getting into a developor's mind. They probably wanted him to be powerful. HOWEVER, it depends on the player if he is strong or not. Strange ,really, sometimes you friend will say "THIS BOSS IS THE HARDEST BOSS EVER!!" but then you kill him in a split second. However, the person who told you that is acutally great at that game.They probably just got nitched in soem place.Hey,it happened to me.So,this could have been the problem with the creators. They could have desgined him.Fought him.Got killed by him. And, I remember when I first fought Juno.He was HARD. But letter on he became SOOO easy.
So,I think it's either those two reasons. Plus, he is the final boss after all...even if he sucks you can still add that on there.
Now, about Pitch's question about him having all that weapons...Look at it this way, Everyone needs protection ,correct? The ancients were probably outiftted with it weapons even if they weren't mean for battle,even if for just self defense. Or at least that's what I think...I may need to brush up on my MML history or give it a replay.
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Post by JMC47 on Apr 8, 2005 19:55:50 GMT -5
I don't think that is correct, They said he was a beaurcratic unit, A manager, he manages stuff, like the population of the island.
Anyway, that for defence, he has an arsenal of weaponry, he would need a shield or something for protection or something.
The music that they used was not for power, that was classical music, pointing more to sophistication
I just beat MML1 yesterday, I'd know. I researched everything about MML1 and 2 so I got all the facts straight for my fan game.
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