pressstart
Miroc
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Post by pressstart on Jul 19, 2011 22:57:33 GMT -5
Plus, there's just a bunch of people who would not join in the first place, but who still want Legends. I know quite a few people like that.
At the very least, I don't think they were disappointed by fan support, but it was not overwhelming either. I guess you could chalk that up as a reason for them not keeping the project alive, among many others.
Same deal with Inafune, like said above; probably not a REASON for cancellation, but he probably would have helped to try and keep it afloat. After years of doing that for previous titles though, who knows how successful his efforts would have been (or if he would have just gotten fired over it).
All I can assume is the higher ups at Capcom really did not see Legends 3 as being a money maker. Capcom has a slew of other titles they are currently pushing right now, and it's true that you can not always keep so many projects going at the same time. As a fan, and seeing the big response they got, I really hope it was a poor decision, and one they can learn from.
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Post by WhiteWindow on Jul 20, 2011 1:43:49 GMT -5
I'm going with a massive amount being Inafune. When you think about it, it was his forcing the board of Capcom that even got us the devroom, which was pretty much a view into a game that hadn't even really been approved at the time. When you think about it, it was a pretty bold move by Inafune, who really wanted this game made before he left.
Had money have been the real issue, I think this wouldn't have even gotten started, because capcom pretty much had a team spending the better part of a year working on it, and not even wanting to release the prototype to try and get some money and see if it would work? I seriously think they wanted to simply crush Inafune's last project.
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Post by Doom_master1122 on Jul 20, 2011 2:08:43 GMT -5
I too and putting this towards Inafune. If he was still with Capcom, we probably would have seen at LEAST the prototype if Legends 3 was destined to be cancelled. Since Inafune left we have seen 2 MegaMan titles get cancelled. Nor have we seen any announcements of any new games either. Either it is really good timing, or its because Inafune was keeping MegaMan going.
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Deleted
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Post by Deleted on Jul 20, 2011 7:21:52 GMT -5
While the other factors may have played a big role, I have a funny feeling that Inafune leaving was the big reason the game was cancelled.
If it wasn't the case, why wasn't the Prototype released yet and given a chance to prove that people want Legends 3? CAPCOM would have earned money from it.
To be honest I am a bit skeptic about the Servbot theory. Believe it or not, not everyone had joined the Devroom and gotten a Servbot number. Maybe because the system was too complicated for them, or maybe because they're too shy or don't see the need to join the Devroom.
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Post by aguy on Jul 20, 2011 7:31:52 GMT -5
instead of asking ourselves 'why did they cancel' can we please focus on getting them to un-cancel?
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Deleted
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Post by Deleted on Jul 20, 2011 7:36:06 GMT -5
You have a good point there, a guy. It won't really do much good to mope about the game being cancelled than to try and do something about.
Personally, I believe that we should try and figure out why they canned the game so that we can convince that their choice was wrong and give them a reasonable explanation as to why their choice of cancelling the game a poor decision.
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Post by Dash on Jul 20, 2011 10:28:51 GMT -5
Has it been speculated that Inafune left because he knew that Capcom was going to do this to us? He knew that the DevRoom and MML3 all together was just one big gag, set up by Capcom after he announced MML3.
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Post by Sergeant Pepper on Jul 20, 2011 12:18:53 GMT -5
Money and Inafune is my guess. With the 3DS having something to do with the money part.
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Post by Soul of Halcyon on Jul 20, 2011 12:57:33 GMT -5
Reports from EU Capcom's twitter point that it was in fact, the lack of fan activity on the development. Apparently there weren't enough people participating in their minds to warrant producing the Prototype.
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Post by Loken on Jul 20, 2011 15:56:09 GMT -5
That's just finger pointing. There were plenty of Devroom entry, a ton.
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Post by Dr. Jerk on Jul 20, 2011 16:53:41 GMT -5
Apparently, this was planned all along.
A friend of mine told me, that last year a Capcom employee had reported that Legends 3 itself was a scam, meant to solely promote the 3DS and would have been cancelled. Of course nobody believed them, but...
What they said, which was a year ago, is that it would be cancelled on July 18th at 9 PM. The time was exactly the same.
To think Capcom would do something THIS low.
This is apparently all over GameFAQs and Capcom Unity's forums...
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Deleted
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Post by Deleted on Jul 20, 2011 16:58:57 GMT -5
I had heard about the rumour as well.
I would have been skeptic about it if it weren't for the fact that it correctly stated that CAPCOM will announce the cancellation on the 18 July 2011.
If that was really the case, then that's a real jerk move that they had made :11:
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Post by Dashe on Jul 20, 2011 17:07:06 GMT -5
I'm skeptical they'd announce that with an American timeframe. I'd believe it a bit more if they'd said it had been planned for the morning of the nineteenth. Not much more, though.
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Post by Dr. Jerk on Jul 20, 2011 17:09:17 GMT -5
I'm skeptical they'd announce that with an American timeframe. I'd believe it a bit more if they'd said it had been planned for the morning of the nineteenth. Not much more, though. That's a good thought. ...But it was Capcom of Japan who were developing it, and therefore were the ones to cancel it. News reach the Japanese DevRoom before the western one does. ...Also, there's time zones and stuff. Night here would be around early morning in Japan.
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Post by Raijin on Jul 20, 2011 19:12:31 GMT -5
Oh god, really? I'm disappointed in you for considering that 100% faked prediction even remotely reflected the reality of the situation enough to discuss it. Please think about it for a second.
Never mind the absurd premise that this ridiculously roundabout "scam" would have been guaranteed from the outset to waste more money than it could possibly bring in. "Yeah, let's spend 10 months of valuable development time and resources on a project we have no intention of completing so that maybe Nintendo can sell more of its new system so that maybe we can get a few more sales of our Street Fighter and Resident Evil ports. Brilliant!"
Never mind that if someone had actually captured a screenshot of a supposed Capcom employee's prediction for the exact date of cancellation in a 4chan thread, then maybe that person would have been reposting that image constantly in the days leading up to that exact date so everyone would know what to expect rather than revealing this conspicuous bit of insider information after the fact.
No, just consider that this rumor comes from an anger-inducing image centered around 4chan. Ergo, you've been trolled. That undeniable truth should not require much scrutiny.
In short, "Project was a scam" is a lie, and a blindingly obvious one at that. Please give it no more mind.
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