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Post by Dash on Jan 13, 2011 19:43:33 GMT -5
._. It really does, Mikey. *Just watched some of the videos with the track* XD Thanks however. Feels like it's been forever since I've finished a track, let alone in one day. RoooooockBuster. Thanks. And it's Legends music...injected with a vial of Epic.
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Post by General Specific on Jan 13, 2011 21:08:01 GMT -5
Meh.
The percussion is excellent for the most part. The real problem I have with this piece is that the dramatic orchestra and cathartic piano simply don't go well against the dance-rave slap-bass and synth. While I like the simplicity and catchiness of the main melody, it sounds like you're trying to put an epic final boss battle piece together with a peppier, pop-sounding dance tune. And while the piece is fluid and moving very well horizontally, the clash of styles just ruins it for me--if anything, just doing straight up orchestral with this would have better, and wouldn't have sounded as if it had difficulty focusing on a particular style.
If we were going with orchestral, I'd make better use of the strings for warmth, with some more minor use of low brass instead of slap-bass, and a nice and light instrument like a flute in place of synth (or just strings, which also work). And if I was doing the piece, I'd go for a rock style: fast and fluid, alternating percussion (reflecting the changing pace of battle, and the battle's intensity), and a less happy-sounding melody (going between a glorious feel, and a rather more ominous feel). But for boss music, there needs to be a focus in style and good use of percussion and repetition.
This was rather mediocre, and it could use some more thought. I like both styles, but not together like this.
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Post by Dash on Jan 13, 2011 21:24:38 GMT -5
lol Damn General. Thanks for the criticism, but I generally mix and match my genre's anyways. Sticking to one has it's advantages, but for something like this, I was just having fun with it. Even more so, this was just for entertainment purposes, though I also was taking it seriously. Just depends on what you like, really. Some people, including myself, don't mind this kind of sound. Others don't like it period.
Maybe I'll make another version focusing just on the Orchestra aspect. Just for you General. Cause I looooove you. <3
XD
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Post by General Specific on Jan 13, 2011 21:27:19 GMT -5
Well hey, it just stuck out like a sore thumb. Slap-bass was definitely the worst offender, and what really made it not work was the instrumentation. I'm all for mixing styles, but not when it's noticeable to the point that you don't know what this track is trying to feel like.
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Post by Dash on Jan 13, 2011 21:37:05 GMT -5
Then you never heard my older work for sure. >_________>
Also, have you not played any video games or something? Video Game music generally does whatever it wants. If I must, I'll lay it out for you.
Tribal drums, to give off a sense of urgency. They're dynamic and powerful as well to accentuate certain points of the composition. The Piano does two things. First off, it introduces the style of music in the track and secondly, it supports the strings. Strings...they're just there for background purposes. Not really meant to be out in the open and in your face. Just something to give it some depth. The Slap Bass? Gives it that pop-y kinda feel, so does the kick drum that does 4-on-the-Floor. This is because you're constantly moving around in this fight, you can't afford to stay still. And the synth lead...is just there cause I thought it sounded awesome. XD
Honestly, it's really about perspective. You have a dead-set idea on how a composition should be which makes you believe this to be mediocre, everyone is like that though mostly. I'm not saying it isn't mediocre, by all means. I'm not the best and never will be...maybe. But everyone does that, hence why I listen to music that you probably would never listen to. Point being! Music can be whatever you want it to be. I'm all for using a full-orchestra...but at the same time, just seems a little boring some times.
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Post by General Specific on Jan 13, 2011 21:53:12 GMT -5
That's the point: I don't think the two styles mesh well together, and so it's good to experiment. You've already got a good base, and it wouldn't take anywhere near as long to do it with different styles. And I already analyzed on it my own.
The problem I have with this odd mix of styles is that it doesn't feel like an epic fight at all--Seeteufel isn't even that big of a threat, not compared to say a Wajigairon or any end-game final boss. This is just perspective, of course, and I'm not going to pester you to do it all over again just because of my tastes.
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Post by Dash on Jan 13, 2011 21:57:37 GMT -5
Well, it's only Tron...she's not THAT epic of a Boss to begin with, seeing as how Volnutt has kicked her ass so many times. I dunno what to tell you, I don't really find any of the styles to really clash that hardcore. But I'm biased on that. *Shrug*
Maybe I'll mess around with it some more, but I can't promise anything. I'm fairly stubborn at times. >.>
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Post by Dashe on Jan 13, 2011 22:56:51 GMT -5
On the contrary, I think it came out brilliantly. The mix, while unconventional, transitioned well throughout the flow of the composition, and none of the instruments really felt like they've been done to death in the real entertainment world. And it definitely shouldn't have had a rock style (speaking of overdone!) It's fresh and upbeat, just like Legends. And Dash didn't even have to toss a totally out-of-place dubstep bridge in the middle of the song for that fresh-and-different sound. So yeah, definitely working for Seety in my book. And it's absolutely going on my iPod.
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Post by Raijin on Jan 13, 2011 23:09:54 GMT -5
Well I got in late tonight and can't think of anything to say that others haven't already said, but after how I demanded this last night, I can't get away with neglecting a comment. So I'll just say it's really, really, really, really good and after the work we put into that design, it feels really cool having some official musical accompaniment. Likewise, it's going on my iPod, and small wonder what I'm going to use for the album art. Thanks muchly.
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Post by General Specific on Jan 14, 2011 0:38:31 GMT -5
It has really great production values, as always, but I don't think it fits for a fight with Seeteufel in a water ruin the way you arranged it. As fresh and interesting it's been arranged, I don't like the arrangement--it would be real nice in the usual orchestral though, so it's a nice composition.
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Post by Loken on Jan 14, 2011 0:41:02 GMT -5
I'm downloading the finished version now. Excellent, excellent! I thought it fit Seeteufel perfectly. I imagined running in circles around seeteufel dodging his a attacks, and firing back. The song picks up and the waters flowing in and we are running up the stairs. Electricity is shooting everywhere, I'm shooting down the stairs and Seeteufel is rising almost as fast as I'm running, and I take a risk going across one of the cat walks. Seeteufel hits me and I'm tossed to the ground. I hurry to get up and jump forward so I don't touch the water. I got to the top and we have the final battle. I really loved how this turned out, I might would agree with the General if this had been a system battle, since those usually have a dark ominous quality, but for a Bonne it has the perfect mix. I mean look at Flutter V Gesellshaft, it has alot of dance like quality to it, with dramatic piano no doubt.
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Post by WhiteWindow on Jan 14, 2011 1:52:26 GMT -5
Another reason why you guys should have won, =P They wouldn't have had to work too hard on a theme, just use this awesome piece! Good work Dash
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Post by Pitch on Jan 14, 2011 3:02:30 GMT -5
WhiteWindow ... but we didn't have this when the mech entries were being judged. :37: I'd actually tried to get Shift to kick in a tune for that at the time, but he must've been too busy. Ah well. I bet if we did have this awesome track we would've taken first place, though, because that's just how cool it is. I would put this on my iPod, but I don't own an iPod because I don't believe in supporting Apple. I've got it on my computer though. (And my crappy, generic MP3 player) And I'm gonna play around with it in some different games as a BGM just to see how it feels — I've done that with a lot of Dash's tunes, actually. ^__^; (I think I'm gonna try it in Sonic first. :37:) I'll just settle on the fact that you're an oddball. I'm surprised you're just arriving at that conclusion now, having known me for as long as you have.. rofl Ooh, and this is totally going in my mml3 folder. Just because.
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Post by Avegodro on Jan 14, 2011 11:45:16 GMT -5
This sounds awesome, I think I'm going to go listen to more of your work ;D
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Qwertman
Habarool
Work work work...
Posts: 736
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Post by Qwertman on Feb 2, 2011 10:28:10 GMT -5
I agree that the slap bass offends, I've never really liked that sound (too 80s-ish). I do, however, think that synth + orchestra = awesome. Apparently the General hasn't listened to enough hardcore or trance to appreciate that kind of thing. Have you posted this on the devroom forums?
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