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Post by bdmdrfckr on Jan 10, 2011 14:55:48 GMT -5
It was yesterday that I had found out that a Legends Three was Coming (I know I'm pretty late) And with that, I was overjoyed. I started thinking of all the of the things I look forward to with the release of the game. The Cliff hanger will finally end. Perhaps Better character development? More awesome music! Maybe it wont SUCK! ;D My entire childhood was quickly being restored with the thoughts of the release of this game. Finally through shattered dreams, My one true (video game) wish was finally coming true. And then I thought a little harder.
What if its NOT awesome?
What if its WORSE than the other games?
With those thoughts, I began to think about what could happen to the sequel of the game that changed my life. What if it's just a marketing ploy, to try to weasel in more 3DS customers? What if it's not going to be taken to heart? What if the story makes no sense? These are the initial fears I eventually realized
My main concern: Keiji Inafune is gone. The guy was the backbone of legends if you ask me. He had the entire project in mind. The story was his. The project, also his. With his leave, how do we know that Capcom wont just exploit MML3? How can we be so sure that Capcom won't screw us MML fans over?
Another Concern Is the 3DS. Capcom is working on a game for the 3DS, which means they are working with relatively new technology. What if MML3 suffers because of this? What if the game has poor controls, or a crappy use of the 3d display that makes the game nearly unplayable? Or worse. What if MML3 is rushed to meet the date of the 3DS's arrival? I'll admit it, I always fantasized about playing MML3 on the playstation 3. Why would Capcom go back to Nintendo unless they wanted to make more money? Of course they want to make more money but I dont feel that the fans are being truly taken to heart.
Concern Number three: I'm not sure I like this whole "You make the story. You make the characters , You make the game" thing. No offense to all of the Legends fanboys out there (I am one myself obviously), but I want CAPCOM to be making the game, not a whole bunch of fans who have been waiting for this day to come like it was the second coming of Christ. This whole "project" thing seems to be an illusion of whats really happening here, which concerns me a great deal.
And that concern is MONEY. I'm big into production values so I'm not going to be very happy if this whole project is under budgeted. Unfortunately, it sounded like that it might be under budgeted from the very beginning. A poorly budgeted game can result in it being too short, poorly done, or not finished at all. I refuse too believe that this whole project was made so any internet person can comment and have there voice heard. I honestly think its just Capcom being too cheap to pay people to come up with their own ideas. Am I wrong? I sure hope so...
The Fifth and final concern: The "Project" itself. Why is it that Capcom has decided to make this such an open program? Why cant they come up with their own ideas, rather than using their fan's? Do they ACTUALLY BELIEVE that, over the INTERNET they could have COOL HEADED DISCUSSIONS? In any case, how do we know if this project wont be scrapped in the end and just be a waste of time? How do we know if this one new game won't kill the entire franchise for the fans (or at least, myself?)
I can't even start to say how much I want all of what I have brought up here to be wrong. I want this to be a successful game for both the consumers and Capcom. I want This game to change things for the franchise. I want Sony to put the first two on PSN for downloads (GODDAMNIT). I want great things to come from this game, and that includes many hours of fun, nostalgic, awesome, entertainment.
Mainly, I want to know what others think. Do you think that MML3 might bomb, or do you think it might be a huge success? Are there other concerns any one might have? Please tell. I'm always happy to hear other's opinions, and hopefully, some one might reassure me that the game is going to kick ass, whichever root they take to making it.
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Havok644
Miitan
No sir, I don't like it
Posts: 94
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Post by Havok644 on Jan 10, 2011 15:29:10 GMT -5
On one hand, I agree. I've read all of your post, by the way. There is a lot that could go wrong with MML3.
On the other hand, Legends isn't a huge name in gaming. Were this Halo, or CoD, or any other larger game series, I would not feel safe with the community being in charge. But the Legends community is more a small, dedicated, mature group, if this site is an indication of their personalities.
I share your fears, but I'm cautiously optimistic. Then again, part of Keiji Inafune's view on Japanese gaming's demise holds truth. I don't know if MegaMan is long for this world.
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Post by Dashe on Jan 10, 2011 15:33:30 GMT -5
Alright, since you've just heard about the project yesterday, I should probably clear a few things up about the fan input aspect of the game. So far we've had basically three prompts from Capcom (maybe four, though the last one wasn't planned) for actual input. First, they had us vote from a pool of nine character designs Capcom thought up. Second, they had us design Bonne mechs to fit into a ruin and scenario they designed. And now they drew up a bunch of townspeople and told us to give them personalities and dialogue quotes based on what they look like. Oh, and who could forget the two-option poll to determine whether to change the new heroine's name for US audiences or not? Based on this, they clearly have a lot up their sleeves they're not telling us. A pretty common (and more well-thought-out) theory about the system is that it's really just a giant advertising ploy to help the game sell more. At the cost of time to set up these events, they're giving these fans--some of whom have waited half their life to have the game made, some of whom just want to go into game design, and some of whom aren't really fans, but just want their say in stuff--the ability to influence something minor that probably won't have much bearing on the plot itself. The fact that it's this open and this public is actually in our favor as far as Legends 3 becoming abandonware mid-development. That would make Capcom look absolutely horrible, and I doubt they'd recover from it. You were, however, spot on about 'COOL HEADED DISCUSSIONS' being a load of rubbish. They also should've probably added 'Inattentive staff' and 'Glitchy contests' to that list instead, but it wouldn't have been very good for marketing. By taking a risk that big, though, they probably want the game to not just fare well, but become one of the best games they've ever made. The Nintendo 3DS is probably the best choice of a system they could've made, since the Playstation 3's library is mostly focused on the realistic, heavy, dramatic side of the gaming world now. PS3 fans are starting to expect libraries full of titles like Heavy Rain and Metal Gear and Resident Evil and Devil May Cry, and Legends 3 probably wouldn't fit into the lineup anymore. Things change over time, and ten years is a hell of a lot of time. The DS line is (IIRC) the most owned game system worldwide of this gen, with a more varied library. Even I own one. Chances are, the 3DS will probably be a hit, too, and judging from the convention demo reactions, the outlook looks pretty good. I do have my fears about the game, but they're very different. My fear is that the red motorcycle with the oddly green headlight from that Devroom recruitment trailer belongs to Zero, who's going to wind up being your rival. I'm trying not to let it get the best of me. I don't want my hair turning gray over a video game, premature wrinkles, or any of that crap.
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Post by Pitch on Jan 10, 2011 15:43:42 GMT -5
I'm writing a lot, so I expect to be ninja'd several times over most likely. And I don't care. So there. (EDIT: Hey, only a little, really.. nice.) What if it's just a marketing ploy, to try to weasel in more 3DS customers? Keep in mind this is Capcom, not Nintendo. Capcom has no reason to try to "weasel in more 3DS customers." Why would they want to do that? So more people would buy the other games they release for 3DS? Seems a bit far-fetched. And anyway, they'd be doing a pretty lousy job of it if it was to get more 3DS customers; Nintendo will have that covered anyway. I can't deny that Inafune's leaving has me concerned, but at this point things still seem to be running smoothly. There's been no sign that there's any real cause for alarm yet. It does suck quite a bit though. I'm sure people are gonna come in and say things about how Inafune had very little to do with most MegaMan games and whatnot, but if you look at the games he did produce, they're typically the really good ones in any case. And after hearing his talks about how he wishes gaming were done, I really wish he could bring that kind of spirit to the Legends 3 project. But Capcom says they don't need him. (I half suspect that if he'd known they would turn his offer to wrap up any unfinished business he had at Capcom, he would've stayed a little longer.) Whatever the case, we just have to see how this goes. C'mon, don't be this guy. Have you seen the 3DS? It's a very powerful, very capable piece of hardware. Legends may've been a console release, but it was never top-of-the-line that way. I don't get why people expect a full blown, high-res console release from Legends. It would be a big step up for them to put it out as a high-quality PS2 game; heck, they even had room for improvement on the original Playstation. And console gaming is much bigger than it was in 2000; 3DS can support Legends just fine if you ask me. And it's definitely going to be a step up. So I can't complain. (Incidentally, if you happen to have the chance, try the Rockman DASH PSP ports; portable MegaMan Legends is like a dream come true, I swear. ) As for Capcom having difficulty with the technology, they've said that the ease of development for 3DS was one of their main reasons for choosing 3DS, so I think that will be just fine. Although it's an interesting point: most of the really big-selling original DS games were the ones that came out a year or two after the system release. I like to think it's because it took a year or two for developers to get a sense of what they were doing. Maybe Legends is taking a bit of a gamble as an early release title, but that's definitely a hasty assumption in any case... Moving on. With 3DS coming out in a little more than a month, I really doubt this will happen. Unless Legends 3 jumps from 5% complete to 100% in that much time. o__o; I was concerned about this myself, but the events they've held thus far have been pretty alright. I was even a bit uneasy about the Bonne Mech event they held a couple months back, but I was amazed at the quality of the entries for that thing. I think the fan input is going to be OK. The only thing I would prefer is that they leave the story out of that all together. (Thankfully thus far they haven't had any story-writing events really — the closest we've come to a story/character-writing event is the NPC event, which doesn't seem like anything that could come even close to ruining the game.) Budgets are a concern indeed. And it's not typical for Capcom to make MegaMan games of Legends' scale. In fact, this is probably the first time they've gone back to do that since Legends was originally released. I'm not really sure what to tell you when it comes to that one. Although I should say, you want Capcom to spend lots of money on the game, but you don't seem to want them to expect to make any money on the game. Your numbers don't add up, my friend. I will share your concern here, though, I must admit. The lack of a big budget could be a problem here. Not because I expect them to be cheap with Legends, not because it's on 3DS, but just because it's not really typical for any MegaMan game to have a big budget. Hah. I see what you did there. Things have indeed gotten pretty heated, but all in all so far I think they've all worked out for the best in the end. Some people may disagree. Ignore them. Maybe it will, maybe it won't. But that doesn't mean we won't try! :1C: That's more or less on Capcom at the moment, and they keep telling us that they're trying. I suppose you could doubt that they're telling the truth, and I certainly wouldn't blame ya', but I think they'll probably have those out by the time Legends 3 is actually released. (read: I think they will.) I really doubt you'll be disappointed there. They seem to be on the right track.
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Post by bdmdrfckr on Jan 10, 2011 16:58:14 GMT -5
I'll start of with a thanks for the quick and great feed back. To Havok644. I don't think megaman will live on for ever (at least not like Mario) , though, I've always wished that he could have a HUGE revival (and iv always figured it would be this game lol) And im talking massive, I want it to be an E3 HIT. The odds of this are very low your right though megaman probably doesnt have much longer. To Dashe. It's really funny you mentioned that megaman isn't a hardcore title. I havent put much thought into it but thats absolutely right. lol. I guess its just that Ive always imagined myself playing MML3 in front of the PS3. And your prob. right about system choice being the best out of all. And the Zero thing... I didn't even notice that... now you've brought a whole other set of Concerns to my attention lol. To Pitch. (Badass name) I have a strange feeling that their might be a little alliance going on between Nintendo and Capcom. lol. Now, understand that when I said "MML3 could suffer because of 3DS's new technology" i didnt mean "suffer because of the 3DS" i meant "Suffer because of Capcom's understanding of the new technology which which is housed in the 3DS" I'm sure its a fine machine (and I plan on purchasing one as soon as I can) I was exited about it as soon as I heard New Kid Icarus. And I downloaded the PSP ports ( I'm a Pirate by the way) I just hate the fact that I cant speak japanese...
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Post by Pitch on Jan 10, 2011 17:11:16 GMT -5
Well thanks! I kind of have to wonder why; Capcom seems pretty impartial console-wise. I own Capcom games for just about every system I own. But if Capcom wanted to make a ton of money, Nintendo would be the one to get in line with for sure right now. Nintendo can do no wrong these days. At least, that's the way people act. Fair enough, but I did address this bit. Capcom's reason for choosing 3DS (or one of their reasons) was the fact that it's so easy to develop for. Here's a source. Maybe they're underestimating the difficulty or something? Maybe they should have a few other 3DS titles under their belt before they try to revive Legends on 3DS? Yeah. Maybe. But I wouldn't worry just yet. It's new ground however you look at it, reviving a series that's been dead for ten years. Oh, but they also have the MT Framework for the game already, too. I have no idea what that actually means, but I assume it means a good deal of the work they have cut out for them is done when it comes to making the game actually work on the 3DS. Now they can focus mostly on making the game. Or something like that anyway. Ah. Hah. I bought the PSP ports, and pirated the english games à la popstation. If you have a hax'd PSP you can do the same. Although the built-in PSX emulator isn't as smooth as the PSP ports. Still aren't they great, though?
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Post by General Specific on Jan 10, 2011 17:21:10 GMT -5
It was yesterday that I had found out that a Legends Three was Coming (I know I'm pretty late) And with that, I was overjoyed. I started thinking of all the of the things I look forward to with the release of the game. The Cliff hanger will finally end. Perhaps Better character development? More awesome music! Maybe it wont SUCK! ;D My entire childhood was quickly being restored with the thoughts of the release of this game. Finally through shattered dreams, My one true (video game) wish was finally coming true. And then I thought a little harder. What if its NOT awesome? What if its WORSE than the other games? With those thoughts, I began to think about what could happen to the sequel of the game that changed my life. What if it's just a marketing ploy, to try to weasel in more 3DS customers? What if it's not going to be taken to heart? What if the story makes no sense? These are the initial fears I eventually realized Pretty sure they'd be more focused on getting worthwhile attention to their own new game--Nintendo can sell the console easily enough, and the Japanese are going to gobble it up like sunny-side eggs on a Sunday. Genghis Khan knew what to do on his deathbed: he advised his four grandsons on how to rule wisely, and to not bicker among their khanates after Ghengis' death. Simply put: Keiji would more-than-likely have left the director and thew new producer his development document, which lists the generalities that apply to the Project and game's development. It's not that much of an issue: the development has been running very smoothly, the staff know it (and are very laid back in face of potential issues in development), and the Devroom participation is under control. Seeing as the 3DS is the most powerful handheld gaming device in recorded history, and that the game is being developed under the highly-robust and frequently-used MT Framework, I'd think that technical difficulties and design difficulties would be utterly out of the question. The only real issue is how much memory they'll have on the minimum 2GB cart to fit the actual game in, unless they can get their hands on the 3GB cart which we all want to have for this game! I'm also certain that this will not be a launch title at all. The amount of fan participation has so far been restricted to relatively minor contributions in the form of design submissions, and voting on in-house designs for the game. They have a lot more of this kind of stuff in store for us, which I find to be particularly exciting. Keiji would have only green-lighted this project should he have acquired the best budget he could get. See: he stated a long time ago that he needed quite a bit of money to do this game, and probably just to do it justice. And considering his experience, and the experience of the new producer, with developing games, they're less prone to making naive mistakes--so, it'll probably all right. :32: You have to realize that there are big differences in our society and in Japanese society. This recruitment video was done by the JP team, and so they expect cool-headed discussions out of the Japanese Devroom population in particular. Arguments are limited and often overly-polite in Japanese society, and that isn't the case for the West at all! So, they weren't really thinking everything through when they released that ad--then again, they simply didn't have the time to! Everything's gonna be AWWWWWWWWRIIIIIIIIIIIIIGHT
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Post by Dashe on Jan 10, 2011 17:31:45 GMT -5
@specific--That text block is really hard to read here. While replying in bold inside the quote block may work in CU, it's easier on our eyes here if you split the quote box up and reply to it like Pitch and I are doing. Right now it looks like you've mass quoted BMF, and then replied with four words, which count for two SPAM violations even though upon closer examination, this isn't the case. I've always wished that he could have a HUGE revival (and iv always figured it would be this game lol) And im talking massive, I want it to be an E3 HIT. The odds of this are very low your right though megaman probably doesnt have much longer. That's exactly why I think they're pulling so many risky maneuvers with this title. The Dev-Room itself almost seems like a 'shoot for the moon' kind of move to me. Like Mega Man's at a point where their only chance of keeping him alive is through an insane stunt like asking the fans for input. Well, to be fair, back in the nineties when Mega Man was 2D, it was probably considered more hardcore than it is now, especially Mega Man X. Bad voice acting aside, Mega Man X4 was pretty serious, and the platforming aspects of the games until then were pretty difficult. I even think Legends was Mega Man's first step towards the casual market, but I'm no expert on gaming, so take it with a grain of salt if you will. I would definitely rather see a new original character than an imported knock-off from another series. I respect the drive to create someone different and make an engrossingly immersive game that can stand on its own more than I respect using fanservice to reach outside of the fandom. And to top it off, we have no idea what the Japanese fans--who outnumber us by no less than five times--think of it. Ugh, it's too early to worry, it's too early to worry, it's too early to...dash it all, I need a cup of relaxation tea or something.
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Post by HF on Jan 10, 2011 17:50:17 GMT -5
Given that this is the only 'sequel' after so many years, I am pretty open about the game myself.
Unless they screw over whatever makes "Legends" what it has been for us, I am taking a "my country, right or wrong" stance; I'll still buy the game, but it will still be judged to determine whether I can put my faith in another story-significant spin-off or sequel.
My only real gripe is if they try to expand on this series too much, to the point it becomes too impulsive on Capcom's end. Considering the current state of the economy and the pattern that the gaming industry has been going for the past three to four years, risks like these can even make or break a company (at absolute worst).
As Spock said, "The attraction to something you want is stronger than that of when you actually have it. While not logical, it is often true." I believe the same can be said of the fans wanting a sequel to a series once "abandoned".
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Post by Loken on Jan 10, 2011 19:32:36 GMT -5
In regards to it being on ps3: I don't think it wouldn't sell that well on the ps3 because it's not mature, alot of ps3 users are older and appreciate such games. If it were on ps3 it would have to be a big budget game to justify a full bluray release, and that's not happening for Legends, so it would probably be a downloadable title.
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Post by Dash on Jan 10, 2011 23:23:02 GMT -5
...I read the first three posts and then was surprised attacked by walls of text. So I'm going to go ahead and say what I want to say.
That if Capcom were smart, they would've made the game DLC ALONG with having a 3DS release. The game is covered on all platforms (PS3, 360 and Nintendo's Handheld)...everyone wins. My biggest fear? Is that they've already f*cked the chance of that possibility ever happening.
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Post by Pitch on Jan 10, 2011 23:30:19 GMT -5
...I read the first three posts and then was surprised attacked by walls of text. So I'm going to go ahead and say what I want to say. Yeah, isn't it lame when people actually have something to say in threads here? XD Anyway, I'm going to have to disagree with you there. DLC MegaMan Legends is something I was hoping would never ever become reality, because that just seems so incredibly cheap to me. DLC is not equivalent to a 3DS release. It was a nice thing to suggest when we were begging and pleading for Capcom to do Legends 3 because it would be nice and easy for them instead of making a full-blown console release, but I don't think I've ever heard from anyone who actually wanted that as the medium for Legends 3. o__o; Man. I see that you suggested a dual DLC/3DS release, but I'm not sure what the point of that would be. So people with any system can get it, sure, but is that really the best way to handle that? It could be a full blown 360/PS3 release and a 3DS release if they were going to go that route. o__o;
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Post by Dash on Jan 10, 2011 23:33:43 GMT -5
A DLC version would be more accurate as to what you'd be getting with the 3DS, in terms of graphical quality (minus the 3D effect, though PS3 can do 3D). I'm not necessarily excited for it to be DLC, but it gives me an alternative. Either fork over $350 for the 3DS and another $40/50 for MML3...or just pay the $40/50 for the DLC and be able to play the game on a 40" flat-screen.
...I would choose the latter.
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Post by Pitch on Jan 10, 2011 23:48:39 GMT -5
Either fork over $350 for the 3DS and another $40/50 for MML3...or just pay the $40/50 for the DLC and be able to play the game on a 40" flat-screen. For any other game, sure, but for Legends 3? Where's your spirit!? ... also I think your price figure for teh 3DS is off. $300 is likely the maximum price (converted directly from the price in Yen); I'd bet on $250 personally. (Nintendo consoles tend to sell cheaper on this side of the globe.) Unless you know something I don't? And I'd end up spending more money on a combined DLC/3DS release because I'd have to get both. :06: So I hope they just make the 3DS release the best it can be, so it's worth the money personally. >.<
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Post by Loken on Jan 10, 2011 23:48:51 GMT -5
I really don't think DLC is a good idea. Unless they are a MML fan, no one will by a DLC game for more than $15, it's just not done.
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