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Post by in·clover on Oct 16, 2010 14:07:52 GMT -5
I thought that was because Volnutt could talk to animals... Didn't we have this dicussion before? I hope, like most things, they keep it ambiguous. I see no point in them divulging unimportant questions, unless it happens to be part of a much BIGGER picture, like the Bonne family origins as a whole. I actually like how unclear most of the inner workings of the DASH world are. It gets the player involved on a deeper level and it's cool to see how imaginitive other people's interpretations are.
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Post by TronBonne on Oct 16, 2010 14:38:38 GMT -5
I hope, like most things, they keep it ambiguous. I see no point in them divulging unimportant questions, unless it happens to be part of a much BIGGER picture, like the Bonne family origins as a whole. I actually like how unclear most of the inner workings of the DASH world are. It gets the player involved on a deeper level and it's cool to see how imaginitive other people's interpretations are. I want to know everything. I want all questions answered. I guess what is considered important/unimportant is up to the individual, but if this is the last game, I want to know everything about these characters, the world, etc.
I like having one, definitive answer (most of the time). It feels incomplete if we never know the truth to events. The ending to Tales of the Abyss is one example of where fans can speculate all they want, but there is no right answer for the ending. People can theorize all they want, but that's all it is. Just theories, interpretations, etc. We'll never know the 'truth', if there even is one. I don't want to have to go through something like that again, especially not for Legends.
While not as serious as the ending to the series, I would still like for them to explain about Bon and his past, even if it isn't relevant to the bigger picture. More information is always good, right?
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Post by in·clover on Oct 16, 2010 14:48:39 GMT -5
We'll never know the 'truth', if there even is one. That's precisely what I love about Legends. I like not having every little thing spelled out for me. I like wonder. This, in my opinion is one of MML2's big flaws. Bon will be forever different to me if they explain him because what made him likable was how bizarre he is. He'll no longer be a curiosity, and won't be an intriguing character because of that. Unless they come up with a super interesting explanation, which they won't.
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Post by Pitch on Oct 16, 2010 14:49:47 GMT -5
I thought that was because Volnutt could talk to animals... Didn't we have this dicussion before? Some people don't acknowledge Volnutt's ability to talk to animals as an actual ability. :22: I wouldn't mind knowing what Bon is, but I don't have to know. An official explanation would be nice, because if there isn't an official explanation, then really, there isn't any explanation. >.< But I'd be happy if they just left it alone either way.. I agree with inclover regarding Legends 2, but Legends 2 didn't just reveal truths about random bizarre characters, it gave you the whole story of the universe and then some. :06: Revealing the truth about Bon is not the same as that.
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Post by in·clover on Oct 16, 2010 14:59:20 GMT -5
Revealing the truth about Bon is not the same as that. I'd say it is, just on a much different scale.
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Post by Pitch on Oct 16, 2010 15:06:18 GMT -5
Scale makes all the difference in the world. xD
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Post by in·clover on Oct 16, 2010 15:10:23 GMT -5
I guess I feel this way because I'm afraid of how Bon's explanation might effect the rest of the canon, like Klaymoor, etc. That, I'd say, enlarges the scale quite a bit.
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Post by Dashe on Oct 16, 2010 15:12:39 GMT -5
For all we know Klaymoor and Bon could be completely different cases. Just because you've got two characters in full-body armor doesn't mean they both have to (or want to) wear it for the same reasons.
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Post by in·clover on Oct 16, 2010 15:17:03 GMT -5
Could be, should be, whatever. The uncertainty of what they'll do is what's bothering me.
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Post by TronBonne on Oct 16, 2010 15:17:21 GMT -5
We'll never know the 'truth', if there even is one. That's precisely what I love about Legends. I like not having every little thing spelled out for me. I like wonder. This, in my opinion is one of MML2's big flaws. Bon will be forever different to me if they explain him because what made him likable was how bizarre he is. He'll no longer be a curiosity, and won't be an intriguing character because of that. Unless they come up with a super interesting explanation, which they won't. I can understand that way of thinking (I always feel like it looks like I'm trying to argue, but I'm not!). It just definitely doesn’t match up for me. I need everything to be spelled out for me! Like I’d rather have my curiosity over a character disappear forever and know everything about them, instead of being able to wonder, “huh, I wonder why he’s in that robot thing.” I’m terrible at coming up with my own ideas, which is why I like it when things are just…explained, or answered.I agree with inclover regarding Legends 2, but Legends 2 didn't just reveal truths about random bizarre characters, it gave you the whole story of the universe and then some. :06: Revealing the truth about Bon is not the same as that. Haha, and that’s actually one of the things I loved about Legends 2; the fact that they revealed so much! XD
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Post by Pitch on Oct 16, 2010 15:21:29 GMT -5
I guess I feel this way because I'm afraid of how Bon's explanation might effect the rest of the canon, like Klaymoor, etc. That, I'd say, enlarges the scale quite a bit. Yeah, I can see how it could affect that, but I don't imagine it has to. @__@ Body armor in Legends is made much more mysterious than it should be, I think. >.<
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Post by Dashe on Oct 16, 2010 15:24:34 GMT -5
And Teisel's glowing red eyes...dang. Ever since that opening scene in MoTB I'd been under the impression he was somewhat visually impaired, or at least perceives colors differently because of how his eyes look compared to everyone else's (sans Barrell). Seriously, if I were Teisel I wouldn't be caught dead in a pink mech.
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Post by MegaTuga on Oct 16, 2010 17:00:05 GMT -5
I wodner how teisel's eyes would look like in real live...
Anyways That really ahs to be explained.. But I really htink that Bon is in fact a baby that... somehow got in risk of life so a life support was built for him.. yeah his Head. because you see that Bon can detach his head and attach it in something else different. We see three types of armour atachments, one of them is mostly used (and I really can't see at the train fight in MML2 if Bon has a different one or not, probably with editing the graphics trouch codes it may be seen.)
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Post by Dashe on Oct 16, 2010 17:36:32 GMT -5
His head's just about the right size to stick an toddler into if you detach everything else. It's a lot easier to see with the Drill Bon and Gemeinschaft Bon configurations (it looked like basically the same head IIRC), as well as that bit in Legends 1 after you save City Hall and his head's just rolling around on the ground by itself.
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Post by Raijin on Oct 16, 2010 17:37:07 GMT -5
because you see that Bon can detach his head and attach it in something else different. We see three types of armour atachments, one of them is mostly used (and I really can't see at the train fight in MML2 if Bon has a different one or not, probably with editing the graphics trouch codes it may be seen.) His head's just about the right size to stick an toddler into if you detach everything else. It's a lot easier to see with the Drill Bon and Gemeinschaft Bon configurations (it looked like basically the same head IIRC), as well as that bit in Legends 1 after you save City Hall and his head's just rolling around on the ground by itself. It's not likely the same head on each body configuration since they're all different sizes. The Gemeinschaft head is much larger than the one on his standard body. It supports the likelihood that there's something inside the Bon heads that can be transferred beween bodies, whether it's a carbon baby, or some other vessel that contains Bon's identity.
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