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Post by bdk336 on Jan 29, 2010 13:05:34 GMT -5
Slap me for being a slowpoke, but i found out Megaman's voice actor it One Piece Luffy's voice actor. I reached climax until i filled thirty buckets. Mayumi Tanaka, is a woman. That´s why i love so much One Piece, everytime Luffy says something funny or makes a funny expression, i imagine Megaman saying that same line ;D This wasn't really a big deal for me so I was just planning on waiting for the price to go down and then get it but I think getting it now will be worth it just for that.
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Post by UNIT 0918 on Jan 30, 2010 6:06:29 GMT -5
Thanks for posting the photos up ravenf6! MegaMan looks great on that card! I guess I'm going to have to see if Gamestop will actually sell those cards. Otherwise, off to eBay (if it's cheap)! Also, I'm wondering if there's a Saki card as well. I played a bit of the game at a friends place as I have no Wii, and I'm starting to like using Saki. She looks difficult to use, but her design is awesome, and almost reminds me of either Roll dressed as a Digger carrying the Buster Cannon, or Asuka from Evangelion carrying an Eva's positron rifle.
Regarding Trigger now, took a while for me to figure out the button and his weapon switch system, since I started playing before even looking at the manual, and I'm not used to a GameCube controller. He's pretty difficult to use since I might make a mistake of using the weapon switch technique when I would really want to use a special attack instead. But I hear he's really good. An no, I'm not a hardcore fighting game player, just casual.
I'm kinda sad that Capcom remixed the opening of the game. I don't like the remix and rap. :/ It's a very Japanese game, with classic Japanese anime characters, so why not keep the original opening?
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Post by Buster Cannon on Jan 30, 2010 11:33:37 GMT -5
@rockbusterman
I've heard that you can unlock the JP opening in the game, so no worries there.
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Post by TronBonne on Jan 31, 2010 23:19:55 GMT -5
I bought this game on its release date as well (got the Mega Man Volnutt card in my pack - yay!), and while I haven't had much time to play it, I absolutely love being able to play as Mega Man again. I've never actually tried to play a fighting game before - besides button mashing on various games like Street Fighter, Soul Caliber and the like just for fun. I'm playing on one star difficulty and working my way up because of that fact.
I've read on various forums that Trigger is a tricky character to use, and I would have to agree with them there. It seems like you have to be smooth with switching his weapons mid-combo to pull off some great moves; something I'm still trying to accomplish. Most of my time playing has been spent in the training mode, but at least I finally stopped switching weapons unintentionally. FOr me, this game almost turned into a laugh riot, some of them, like Yatterman-1 and Doronjo left me in stitches. A few of their moves are like 'what the- ?!'at first, but they just go borderline silly to laugh out loud hilarious. So that's a plus for me. I agree 100%! The specials are so over the top, I'm constantly laughing and thinking, "what was that supposed to be??", but that's what makes it charming, I always want to see what crazy move they'll throw at me next! The visuals look very impressive too, so at least I get to look at some nice effects while being horribly beaten.
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Post by Buster Cannon on Feb 1, 2010 15:32:40 GMT -5
So I just picked this up today, and it's pretty awesome! I'd have to agree with TronBonne about Trigger being hard to use, though, mainly due to his overly-simplistic weapon change system. You'll find yourself switching weapons mid-combo (unintentionally), when you were going for something else entirely. Classic MM from Marvel Vs Capcom was a lot easier for me to use in that regard, as the weapon-switch command was more out-of-the-way, and you could pull off your combos more fluidly without interruption. I almost wish they had taken that route instead; they could have had Data waltz-in and hand you the weapon instead of it being an instant thing, but oh well.
The simplistic control scheme takes a little getting used to as well, as I'm used to fighting games like SF and MvC where more precision is needed, but at least the controls are fully customizable. Roll's pretty fun to use, as is Veiwtiful Joe. I'm planning on trying out Saki as well, mainly for the reasons Rockbuster mentioned above.
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Post by OKeijiDragon on Mar 7, 2010 3:50:17 GMT -5
Finally, I get to make a video series of this, and after a year of waiting I finally get to try my hands on playing as Mega Man Volnutt, Zero, Frank West, and Viewtiful Joe. And their all awesome too! Here's part one already: In this series, I'll be playing through Survival mode to see how far I get in the game. As the matches go on, it gets increasingly harder. One thing I must point is that... I AM NOT AN EXPERT AT THIS GAME, you'll definitely see me spamming some moves at some parts of the matches. Please note that this game was played with the Wiimote. As I venture through the game's survival mode, we'll be listening to a plethora of other game music to allow a different, unique musical experience. The soundtrack for this game is totally awesome and all, but it never hurts to expand the playlist >U<. The following music featured in this part include: (1:08) Vs. Frank West & Viewtiful Joe ♫ Medieval Mayhem ~ Sushi Temple (Ape Escape) (2:45) Vs. Jun The Swan & Ken The Eagle ♫ The Flutter vs. The Gesellschaft! (Mega Man Legends / Rockman DASH) (4:14) Vs. Tekkaman & Saki ♫ Flying Battery Zone Act 2 (Sonic The Hedgehog 3 & Knuckles) (5:44) Vs. Joe The Condor & Karas ♫ Area F (Mega Man ZX) (6:53) Vs. Batsu & Polimar ♫ Under Construction ~Wow Wow 70's Mix~ (A NiGHTS Remix - Another Dream) (8:46) Vs. Tekkaman Blade & Kaijin No Soki ♫ Uncharted Region of China (The original track ; Tatsunoko Vs. Capcom) I hope you guys enjoy this run as much as I had, and I hope maybe you'll learn something from this series, just as I have learned from other, more experienced players.
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