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Post by SIMSteven on Nov 17, 2004 22:17:46 GMT -5
Ok, let's move onto something else. Namely, this is a message board. We'll have to tink around with something else.
Like, what if someone comes on now and then, but not every day?
If they are inactive for 2 days or so, they should go into automatic Hide mode. That way, we don't kill them without them having a chance to defend themselves.
Also, if a Demoni(s) attacks the same person, they can only be attacked twice in between rounds. Also, the second attack can only be a normal attack because we don't want the warrior to die right away.
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Post by JMC47 on Nov 18, 2004 12:34:23 GMT -5
We should only attack warriors who already attacked that day. So the we can't kill any inactive for 1 day people without them knowing, you never know if that would work, even though since its my idea it probably won't.
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Post by SIMSteven on Nov 18, 2004 13:11:39 GMT -5
How about this?
There can be only one exchange. If a warrior attacks/counterattacks, then that warrior can't be attacked until he does something. Anything. Likewise, the same goes for a Demoni.
I'm probably going to be gone for Thanksgiving. So if the game stars before then, I may not have a chance to post.
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Post by Bureaucratic Model 1-3 on Nov 18, 2004 15:32:38 GMT -5
Thanksgiving? Isn't that next week?
In any case, lets make it law. A character can only get attacked once (by all foes), after he has ended a turn until he acts again.
Now in the unforeseen event that we do start before SIMSteven attacks his body will be interred in stone until such a time as he returns. Lets not forget the air holes.
BTW, as for only attacking warriors who've attacked that day, then we couldn't sneak up from behind and tear their spines out for them. What kind of Demons would do that? However if you want to work like that, only being defensive, the balls in your court, I just like playing my way... Mwa-ha-ha-ha!
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