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Post by Dashe on Feb 25, 2024 22:56:49 GMT -5
You did it! I'm proud of you for your hard work and perseverance, this has been a REALLY long time coming!
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Post by Dashe on Feb 15, 2024 21:29:54 GMT -5
...Did you really get hacked by probably me, or was that intentional? I cannot imagine anyone else being salty about the missed opportunity to implement the Blade Nose. I'm sure if I scroll up, I'll catch myself red-handed, even. Either way, 2031 came early this year and I am eternally grateful! (Still not about to take any cliffhanger resolutions for granted though! )
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Hi lol
Jan 31, 2024 17:32:13 GMT -5
Post by Dashe on Jan 31, 2024 17:32:13 GMT -5
Welcome back to MMLS! Great to see you again!
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Post by Dashe on Jan 13, 2024 18:11:46 GMT -5
Nice job, I can't wait to see what it looks like when it's painted!
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Post by Dashe on Dec 27, 2023 15:39:44 GMT -5
Welcome to MMLS, TeedyEmu! You're definitely in the right place to hone your creative skills. I usually try to comment on everything I can understand (I'm not terribly competent in the field of reverse-engineering games or coding), because we can't have activity without people. Looking forward to what you make!
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Post by Dashe on Dec 27, 2023 10:56:50 GMT -5
Great job everyone! Merry Christmas!
(Emeltee obviously gave me an ironic performance art, very well played)
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Post by Dashe on Dec 13, 2023 17:55:41 GMT -5
Ah, what the heck, I'll give it a whack for old times' sake!
Prompt: Don't leave me hanging!
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Post by Dashe on Sept 13, 2023 20:31:15 GMT -5
That was fantastic, just the pick-me-up I needed! But dang, what a cliffhanger. Ah well, no stranger to those, cheers to a productive 2031!
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Post by Dashe on Sept 4, 2023 12:12:51 GMT -5
That's all really fair, yeah. Not what I'd do, but it's certainly not news we're very, VERY different, and different projects led by different people with different skillsets would've led to a different outcome from the outset anyway. Probably a different format entirely, comparing apples to bowling balls. You know yourselves best, and you know each other (probably) second-best. Go get 'em and make something you're proud of, alright?
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Post by Dashe on Sept 1, 2023 13:17:45 GMT -5
Well dang, I'm glad I didn't make that bet that this would be a cancellation video, I'd have lost big! Honestly, it's a bit of a relief, considering a lot of us have been kicked in butt by life over the last decade. If you've been following the way I've been following fan projects lately, it's been a lot of "literally do anything BUT remakes, especially remakes of Legends 1, especially-especially remakes of specifically Ocean Tower" and "Better done than anything." If you haven't, that about sums it up, and it stands here. That said, I think the biggest snag you've hit with TLT is ultimately a social one--by adopting the Devroom formula, you're going to have some degree of moral obligation to see through to what you asked, at least from the contest winners. I'd imagine a lot of us who did the contests are pretty chill (read: jaded and busy and extremely likely to have forgotten we won anything), but if it were my project, I don't think I'd personally be able to sleep easy knowing I solicited work from contests and then never delivered on it, especially from a fandom who experienced the same at the hands of Capcom and probably developed a lot of trust issues. I wish I had more useful skills, aside from speaking coherently in the voices of various Legends characters, typing in comprehensible, complete, grammatically-correct sentences, and enduring an absurdly large amount of hits from various banhammer bludgeon recipients, considering the scope and target audience of the community we're dealing with, but alas. If it were me, I'd actually run more low-resource contests to build hype, like, really, REALLY low-resource ones that won't impact the work you're doing on your end, then without thinking too hard about the difference between what you knew when you started and what you know now, just steamroll forward at about the quality you were at in 2012 or whatever it was. It will go much, much faster than it did in 2012. At least, that's what I'd do on the art and writing side. It is, in fact, a thing I have done on the art and writing side in real life concerning abandoned projects I started when I was a small child. Nobody needs to know I didn't finish that stuff in 2001, don't tell anyone. I'm not so sure about the programming side, but I've also seen JMC start over the code for his project over and over and over and over for almost twenty years now, so I'm also not sure it's practical to reset everything under the hood that many times. Technology is going to always outpace you and make you feel like you need to rip out the entire engine and start over from scratch, it looks like. But again, no experience, just a witness here. Boy oh boy have I seen some things in this fandom with regards to fan games. No opinion on whether to storyboard or not to storyboard here, either. Do what you've gotta do. Flip a coin if you need a nudge. I'm rooting for you either way, and you know it!
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Post by Dashe on May 14, 2023 20:00:43 GMT -5
Welcome to MMLS! We have a place just for that exact purpose. I've seen a lot of fangames come and go, but the best advice I can give on 'em is to really lean into what makes yours unique from the rest of the lot. Best of luck to you and I hope you enjoy yourself while you're here!
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Post by Dashe on Mar 30, 2023 18:52:04 GMT -5
It sure is, on all accounts! Since they're Proto-Reaverbots, then really the sky's the limit with the design, so there's not much of a need to stress about it. Me, I'd go with darker, more muted colors to up the creep factor, but that's just how I'd take it, and I can also see how if you're bringing in a pedigree from ZX (and by all extensions the rest of the Robotics timeline before it), the colors would be bright.
But yeah, since Capcom didn't say anything, it's all up to you, and as long as there's a link to the source material (like the Reaverbot eye you've got there), there aren't any wrong answers unless you're violating Proboards' and MMLS's terms of service.
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Post by Dashe on Mar 30, 2023 18:42:01 GMT -5
Yooo! Digouter! Glad to see you back with a pen! Can't wait to see what comes out of that!
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Post by Dashe on Feb 13, 2023 20:04:13 GMT -5
Welcome back to MMLS, and best of luck with your project. Doesn't matter how long it takes as long as it's done in the end!
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Post by Dashe on Jan 28, 2023 18:10:15 GMT -5
My only gripe with it was that I wish the answers had been relevant to the Mega Man Legends universe and its worldbuilding. I wouldn't be against making it stupidly hard again though, like you have to know about a very specific band and how politics works in the Legends universe, and to do that you'd need to be really good about interacting with every item in the game, but the biggest turn-off to me for the MML2 quiz was that a person who had only copies of Mega Man Legends 1, 2, and MoTB to work with would never be able to do well on the quiz on their own unless they memorized it.
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