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Post by Terrius Chroniclius on Jun 9, 2005 14:23:11 GMT -5
Somebody, help me!
Before I could control myself, I was literally screaing and smashing my chair against my workdesk. -_-
Help?
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Post by pitch on Jun 9, 2005 14:25:06 GMT -5
The trick is to throw enemies into other enemies, but you have to have wicked speed to do that.
My advice: forget the S test, just skip right on to Hard Mode. Same difference.
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Post by Terrius Chroniclius on Jun 9, 2005 14:28:24 GMT -5
I do that.
But then, I get GREEN FLAME'D, or hurt badly.
I got to the two final reaverbots at the end, they killed me on 10 seconds because of my low life.
And besides, i'm a perfectionest. I need to have it all perfect.
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Post by pitch on Jun 9, 2005 16:42:51 GMT -5
XD I was gunna guide ya through the first few rooms, because I never could get through this test, but now I just beat it on my first try! First room: Alright, three exploding reaverbots, and two spiderlike ones are infront of you. Kill the nearest exploder to get him out of your way. Knock both spiders on their backs with your buster, kill the remaining exploders then kill both spiders by throwing them at each other. Proceed around the corner, STAY TO THE LEFT. When you get to the two sniper joe wannabes, the one on the LEFT should start to stand up. Pick him up. If you do this right, neither of the three exploders will see you and the other sniper joe wannabe will still stand still. What could be better? Well, you're in PERFECT RANGE to throw Sniper Joe 1 at Sniper joe 2, that's what. No risks. throw, and they both die. Pull back a little and shoot down the 'sploders. Room 2: This one's a little tricky. Kill the green worms first because getting hit will ruin your chances of having any success at all. Kill the mini purple dudes after that, then STAY LOCKED ON TO THE MAIN PURPLE THING. Kinda stand at a distance and strafe left and right. that will kill every little purple thing that gets in your way and each time you miss it will hit the purple thing. Once you take that down, head on to the next room(and the last one I'll be covering). Room 3: This room is simple enough. Come at the Sniper Joe wannabe shooting. The exploder hiding behind him will come at you. Pull back and destroy. Come at Snipey again, shooting, and then pick him up(stop shooting to give him time to lower his shield, but not enough time to fire). Throw him at the nearest spider reaverbot from a safe distance. Then shoot and knock the spider on its back. Proceed to knock the OTHER spider around the corner on its back as well - to save time. Throw the spiders at each other and kill them both. Proceed down the hall and shoot at a safe distance at the flying reaverbots. Jump away if you're afraid they'll hit you(or just stand there if you have the Light Barrier) Room 4: Three purple purple thing spawners. get behind one and shoot at it(don't aim) while dodging the little purple things. Once it's destroyed, press R2 and shoot down every little purple thing in the room. Proceed to do the same with the other 2 purple things. You can do this without getting hit at all. Room 5: This one's a BREEZE. Stand where you are and lock on to each exploder. They'll all die before they can hit you. Then for the two snipeys at the door, come in on the LEFT side of the LEFT one or the RIGHT side of the RIGHT one, without firing. You should be able to pick either up before they fire and without the other standing up. Throw and you're done. LAST ROOM! The two green guys... the best strategy here is to Jump around. Keep jumping. Jump and shoot. They can easily catch you on the floor but if you keep jumping around it's possible to not get hit at all(I got hit ONCE in this WHOLE run). Just take 'em down one at a time, jumping all the while. Kill them both and you're done. It takes a while to get used to this. I swear it works though. I did this and got hit ONCE(foolishly stayed on the ground in the last room), and had 5-10 seconds short of a whole minute left(50-55 seconds left)..(I took pictures ;D I can't prove the one hit thing, but I can prove that I had 55.7x(can't read the last digit) and that it was the S test) Thanks buddy. Ya saved me the trouble of playing through normal mode again to get to hard. ;D
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Post by Terrius Chroniclius on Jun 9, 2005 16:58:15 GMT -5
Have fun with the almighty Hunter Seeker! ^_^
I got it.....once. It was pure luck.
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Post by pitch on Jun 9, 2005 17:06:15 GMT -5
...Hunter Seeker? That's what I got the S Liscence for? ... <_< I thought it was needed for the Crusher! I thought Hunter Seeker was in the regular Kimotoma ruins! ....
dammit.
I got it backwards again, don't I? Yaaargh... ah well, still cool. ;D
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Post by Terrius Chroniclius on Jun 9, 2005 17:10:49 GMT -5
Yeah, you get the coolass Hunter Seeker.
You get the Crusher only by turning black, talking to the shady dude beside the Key ruin, and paying for the Taser. The other part is in the regular ole' Third Key ruin, B1, the huge lava room with flying vanishing blimp dudes. The Soft Ball.
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Post by aiden on Jun 16, 2005 19:50:15 GMT -5
Well I've never been able to pass the S test. I tried again today after not playing MML2 for half a year, and managed to get to the last room with like 30 seconds to spare, but those robots killed me. I try to keep on jumping, and they miss me, but they dash a second time and hit me while I'm on the way down.
One thing that I really suck at but want to get better at is that dash-roll to the side thing. It seems pretty useful.
DAMN IT, I got to the last room with 55 seconds, got knocked down to 0 health and my shield was broken, and then I killed one of them, the other one was soon to die. Sorry, your time is up. Damn it...
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Post by Dashe on Jul 12, 2005 22:05:49 GMT -5
I passed my S test after about, oh say a billion tries. Needless to say, I was extremely disappointed when there was no "super ultra cool secret thing" in the Saul Kada Guild ruin except for the Hunter Seeker, which I almost never used anyway. For all that trouble they should have given you a fully-customizable digger suit!
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Post by pitch on Jul 12, 2005 22:18:32 GMT -5
Well it still is pretty cool that they actually DID make the test so friggen hard, if you ask me. Even some of the best players still have trouble with it. I mean bein able to say that you can beat it is really saying something, ya know? Well maybe not really, but it's still pretty neat!!!
I beat it without using a guide!!! I feel special!!! And with almost a whole MINUTE left!
See? Like that.
And the Hunter Seeker is pretty cool. What's not to love about it? It's like having a second person with you. I say it's well worth the trouble.
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Teisel Bonne
Cannam
Though i may not post much, rest assured im usually lurking around
Posts: 390
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Post by Teisel Bonne on Jul 13, 2005 13:37:59 GMT -5
The s class test is the most annoying thing in creation, even with the guide posted here i cant do it, CURSE YOU S CLASS TEST
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Post by pitch on Jul 13, 2005 14:37:23 GMT -5
What're ya having trouble with? Maybe I can help.
It takes some time to beat, dude. Maybe just forget the S Test and play through Hard Mode. Ya get the S Liscence that way too. -shrug-
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Post by Buster Cannon on Jul 17, 2005 20:36:38 GMT -5
Once you pass the S Class test, you'll never fail again. The throw ability is your friend. I used to have trouble with the room with those 3 purple things (room 5 I think), but then I learned that you don't need to lock on. The last room is easy, just keep your cool and you'll do fine.
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Post by Dashe on Jul 20, 2005 19:36:01 GMT -5
I wonder...is the SS test any harder than the S test? Is there even an SS test?
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Post by pitch on Jul 20, 2005 19:54:17 GMT -5
There's no SS Test, though there should be. That would be quite a phun test I must say. The SS Liscence is aquired by playing Very Hard Mode. There's no test for it, though now I really wish they would've made one...
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