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Post by Loken on Jul 4, 2012 2:40:29 GMT -5
Wow this is pretty cool! I've read through most of it and it's sounds like fun if I could learn how to play. The problem is that I don't have real life friends that like to role play or that even like Legends so it would be exceedingly hard for me to even play unless it could be conducted through the internet. That being said I'd probably be a Leader . I'd also like to ask if you made those Reaverbots in the NeoReaverbots are your designs. If so thats really really impressive! Some of the coolest reavers I've seen. I'm fairly certain they weren't in the Devroom. Even if you guys arn't interested in roleplaying you should check those reavers out!
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Jul 4, 2012 8:41:43 GMT -5
Hey, thanks for liking it so far. although you dont have much of a way to play. i might try and do something about running a game online, but thatll be down the line. As for the reaverbots. i only designs 4-5 i forget of my own, the rest were appropriated from the Devroom and from Niklas. He has a website up called Reaverbot Legends were he doodled a bunch of designs and such. i tried to get in contact with him to see if he would like to make designs and artwork for me, but there seems to be no way of getting in touch with him. also, it prob would be a little bit easier to make a character if i was able to upload the character sheets...but alas the files are too large. maybe ill compress them into a Zip folder and upload later. as for the core rulebook, how confusing did you find it? does it make any sense? if not where do you get lost? ill need to know so i can improve on these things. i really appreciate that you put time to look at the book so far.
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Post by Loken on Jul 4, 2012 13:05:23 GMT -5
Well the rule book isn't hard to read but if I started to play the game I would probably have to ask some question to be sure that I'm doing it right. Keep in mind I've never played a Role Playing game like this before.
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Deleted
Deleted Member
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Post by Deleted on Jul 4, 2012 14:51:55 GMT -5
This is a very interesting game. Unfortunately, like Loken, I don't actually have anyone to play this game with.
Otherwise, it looks great so far.
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Post by BlastMandrill on Jul 5, 2012 8:49:33 GMT -5
The game is a great idea! It'll be kind of hard to play with other people, but its pretty interesting way to look at MML. Abyssal is the reaverbot I like best. Big and intimidating, like all reaverbots should be.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Jul 5, 2012 18:15:00 GMT -5
Ok well, after doing a few play tests. which i have done a lot..the game works pretty well.
But i am thinking of changing Damage Reduction to 'Armor' and giving everyone armor. i am thinking of changing Damage Resistance to effectively doubling your armor against attack, and Damage Weakness to decreasing your Armor to 0.
if i make these changes i may have to rewrite a bit, but i think it could make the game simpler, maybe.
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Post by Loken on Jul 6, 2012 14:38:08 GMT -5
Have you played your game with friends? I'd assume you have friends like to play these RPG's because you seem to be quite the enthusiast. I've got to say that it's pretty incredible that you made this on your own, and within a year too! Pretty impressive.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Jul 6, 2012 22:26:43 GMT -5
Yeah, i play it with my friends eery once in a while. they love the game so far, even those who never played Megaman Legends. But i want to make things 'simpler' and more interesting in a way.
im torn over some rules...thats why i wish others can/would play...if possible.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Jul 9, 2012 21:37:23 GMT -5
hey guys, quick question. i am redoing some of the book right now, and i have decided i do not like the phrase 'free moves'. i want to change what it is called but i dont know what. i was thinking Rush or Dash...what do you guys think?
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Post by Loken on Jul 10, 2012 12:13:49 GMT -5
Make it DASH. It fits giving the setting.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Jul 11, 2012 18:15:41 GMT -5
Ok, i made massive changes to quite a bit of rules...so i will remove the attachements if i can cause they are outdated already lol
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Oct 9, 2012 18:57:39 GMT -5
Hey guys, im back again to ask another opinion. im kind of in a stump. i am trying to do the 'crafting' system in my game, and i dont know if i should keep the craft materials corny like in the originals or create some sort of simplified system. =\
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Post by Loken on Oct 9, 2012 19:04:53 GMT -5
You mean like combining od junk into fantastic weapons? Yes, definitely do that! Do you think the game could be played with 2 people? Because I only know of one person I could play with.
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Zaiy
Miitan
Come at me motha frongel.
Posts: 86
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Post by Zaiy on Oct 10, 2012 20:04:16 GMT -5
im trying, but its hard with the rules to keep absolutely everything so true to the game. either way, 2 players would be enough if you had a 'game master' so that would involve three people. playing with 1 GM and 1 Player would be too difficult so im afraid that wouldn't work. =[
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Tau
Cannam
Abridged the Series
Donation for ze little fr?ulein?
Posts: 345
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Post by Tau on Jan 16, 2013 22:50:28 GMT -5
I was sitting in class today, thinking about how awesome an MML Tabletop game would be. I did a quick search to see if it had been done already and came across this thread. Is this still a work in progress? What happened to the first post?
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