kkdog4sado
Miitan
Shenmue 3, its your turn now.
Posts: 95
|
Post by kkdog4sado on May 20, 2011 12:02:34 GMT -5
|
|
|
Post by Dashe on May 20, 2011 12:40:34 GMT -5
I'm cool with them wanting to make this as good as possible. In fact, I commend them for it highly, but I'm not a big fan of not having a date to go by at all. An indefinite delay could mean anything from days to weeks to months. The least they could do is give us a timeframe, even if it's a rough one.
|
|
|
Post by Pitch on May 20, 2011 13:16:08 GMT -5
it would have been nice to have seen Legends 3 front and center for the Eshop release. This. They're losing the benefit of being a “launch” title by delaying this Prototype. Putting up a massive, awesome demo on the e-Shop launch was a brilliant idea; arguably even moreso now that Nintendo's delayed the e-Shop launch 'til the day before their E3 presentation. Some of that Nintendo hype could've been diverted to MegaMan Legends — and the timing would be perfect, considering there's barely any great games for 3DS right now, anyway... Capcom may be delaying it to improve the quality of the game, but those improvements had better be big, if the fate of MegaMan Legends 3 depends on the sales of this thing. :17: Of course, I'm getting ahead of myself. For all we know the delay could be really small. They might be OK if it's only a week or two. Also-- ... guh. Check out this quote from Capcom Unity: A Word from Producer Kitabayashi “The release of "Mega Man Legends 3: Prototype Version", which had been planned to coincide with the launch of the Nintendo eShop at the end of May [in Japan], has been delayed. It's always been our aim in the production of this game to create something that would provide a fun time for all, and from here on out, we will be maintaining this aim with a renewed desire to create a product of the highest quality. Please wait just a little longer!” This is something I've been wondering about for some time now. Just about every article that's mentioned the release date for the Prototype prior to today has been directly translated from Capcom Japan; I don't think we've ever heard it from Capcom America, that the Prototype will be released at the 3DS e-Shop launch. So yeah... I don't think we'll be getting the Prototype at the same time as Japan. So, on top of this new delay, we might end up having our own delay for localization. :37: What a day. (Sorry if that's not news.)
|
|
|
Post by Blues on May 20, 2011 14:41:20 GMT -5
@pitch: No, I'm pretty sure the NA press release had the date as the 6th too. I can't check at the moment, but I'll update when possible to confirm either way.
Re: Localization- I've never understood what you meant by this. According to...pretty much everything we've been given, english VA lines were already recorded by last December, and every US Devroom-specific screenshot has been in english. From all signs the localization was done concurrently with the Prototype's development. That bit there is probably just a legal thing for cover.
As for the delay itself...well, to be honest at first I was a bit mad. Of course, the Devs trying to improve it is a good thing (plus MMKL3PV needs as much help as it can get), so it can only be beneficial for us in the end. So long as the game hasn't been delayed into, say, late summer when the next slew of 3DS hits is coming out, we won't have to worry about market troubles either. So it's back to the waiting game, yes, but hey, it's a game we're good at. :17:
|
|
|
Post by tominator on May 20, 2011 14:56:54 GMT -5
I'm not too happy about this. If it was just a demo for a game that was sure to come out than hey, that's fine more development time = better game and more content. However, since the sale of the prototype dictates whether the game is made or not this kinda sucks. When that blue light comes on June 7th and people do that system update and then look at the 3d shop they'll be all excited and more apt to do an impulse buy. The prototype would be the only 3ds ware available besides a basic emulator and it would be perfectly situated to get a lot of spotlight and purchases due to the otherwise lack of content. As with the wii store, as time goes on it will be less of a novelty and less and less people will even be regularly looking at it, also more 3ds ware games are likely to come out and compete with the prototype for sales. I really think they are missing a window here. Of course, no one wants a poor prototype that will turn people off.
What I think should have happened is that the prototype get cut in half if time is an issue and make that great. Then make the other half come out later when it is finished as a free DLC. I am not a programmer so I don't know how hard that would be, but with a mission select screen to choose between modes I would not think it would be too hard.
|
|
|
Post by Pitch on May 20, 2011 14:57:54 GMT -5
Re: Localization- I've never understood what you meant by this. According to...pretty much everything we've been given, english VA lines were already recorded by last December, and every US Devroom-specific screenshot has been in english. From all signs the localization was done concurrently with the Prototype's development. That bit there is probably just a legal thing for cover. This has confused me to some degree, but by no means does that mean the entire process is done. “Concurrent” is probably a good term, though. Remember, they sat on the information about the Prototype for a good while; that time may've given the localization team time to catch up. And if they're making changes now... well, I'm betting they'll either delay both so they can release them simultaneously in all regions, or there will be a small additional delay for localization on our end. Or for whatever else. It's a bit of a jump to make based on two words in parentheses, but I still have my suspicions. If you can find a source on the release date from Capcom America that isn't just translated directly from something by Capcom Japan, I'd sure love to see it, though.
|
|
|
Post by Dashe on May 20, 2011 15:03:44 GMT -5
If Legends 3 Prototype winds up having to go toe-to-toe with Ocarina of Time like Legends 1 did back in the day, just forget it. I'm not even going try keeping the gray hairs at bay. I seriously hope it's released before any of the major 3DS Zelda titles crop up. Zelda certainly isn't in any kind of awkward game-development buy-it-or-we'll-can-it hostage situation the way Legends is. :-\
|
|
|
Post by Pitch on May 20, 2011 15:34:14 GMT -5
Did someone mention Ocarina of Time? About two weeks after the 3DS e-Shop launch. :21: Unless that Prototype delay is really short — like a matter of a few days, I think we're gonna be in this guy's shadow. ... again. Or OOT3DS could get delayed; that'd do the trick. ∗ is shot by mob of Ocarina of Time fans ∗ :07:
|
|
|
Post by Dashe on May 20, 2011 15:46:14 GMT -5
Yes, that bruiser. :07: I'm getting a severe case of deja-vu. There are a couple of rumors buzzing around that the devs are stalling so they can pull the same stunt Inafune did to get Dead Rising and Lost Planet greenlit. It's just a rumor, but you'd think if they were deliberately stalling, they'd have a better eye out on the very competition that jeopardized the game's consumer attention ten years ago.
|
|
|
Post by Mikéy on May 20, 2011 16:12:31 GMT -5
Well, this is bitter-sweet. To an extent. I'm cool with them wanting to make this as god as possible. YES. It must be g-o-d. Anyway, I'm not complaining with the whole “one delay after another” thing. I, like some people, don't have a 3DS yet, plus I want to make it into the demo and get through it before the spoilers begin floating around. Typed this with a Wii-mote. Shows how non-complaintive I am. :3
|
|
|
Post by Dashe on May 20, 2011 16:37:13 GMT -5
That might've almost been a Freudian slip. Either that or yes, my expectations for the game after this much waiting are that high.
|
|
|
Post by Raijin on May 20, 2011 19:13:21 GMT -5
Well crap. I've been able to roll with the punches easily enough so far, but this is the first bit of news that actually worries me a bit. I really thought the timing as an eShop launch title would work to its advantage. Now I'm trying to think what they could possibly pull out to make up for losing that advantage. Maybe timing it for a little bit after the big-name titles is a good thing. Time it for just as they're getting played out. It'd be better to be the next thing that sweeps in and steals attantion away from another thing than the thing that gets its attention stolen. Then again they're likely going to have to deal with that regardless. There's always something.
|
|
|
Post by TronBonne on May 20, 2011 21:52:12 GMT -5
It takes a lot for my Legends resolve to waver, but this did it juuuuust a bit. Delaying the prototype to improve the quality is a good thing! But my god, the timing is awful.
I think a game’s released is extremely important, especially for a prototype that will determine whether we get Legends 3 or not, so you would think they would REALLY take timing into consideration.
Take the PS2 North American release of Tales of the Abyss for example of how important timing a game's release is. TotA was released two weeks before Final Fantasy XII. Did they really think that was a good idea? Put an extremely niche RPG series (in the West at the time) against arguably the most well known RPG franchise in the world. My examples aren't always clear but the button line is this: one reason the game sold poorly was because it was released at a really bad time.
While not exactly the same, I’m getting a similar vibe with the prototype here. Mega Man is well known, but Legends isn't and apparently didn't sell that well all those years ago. While the prototype was going to be released a few weeks before OoT, at least it would have been one of the most notable things on the e shop channel (which would be newly launched), and I truly believed that fact would have given it a ton of exposure since there isn’t a lot of competition out for the 3DS yet. Now we don’t have a date for its release, and more and more games are going to be released and jeopardize potential sales and our hope for MML3.
Tales of the Abyss is actually getting a second chance in NA, its 3DS release will still be one of the first RPGs to be released for the system over here. I don’t think the prototype will be so lucky; OoT is going to be one big competitor.
Sigh. Now that I have those feelings out of my system…. Everything will work out! I know it! They must know/realize everything we’re all complaining about. Surely they have some plan and are delaying the game for a strategic reason. Like I said, improving the quality is good and all, but what’s the point of quality if no one knows about it because they’re simply too busy paying attention to bigger/more successful/known games.
|
|
Benjamin
Fritto
Blame Dashe if I drive you nuts.
Posts: 73
|
Post by Benjamin on May 23, 2011 9:53:31 GMT -5
Well let's be honest here - the Development Team's planning skills have been...shall we say, less than satisfactory in recent weeks. The fallout on both forums over the decision by Capcom to ignore all those other designs for Trigger's new look is proof of that. Not to mention other idle details here and there.
I get that the point of it all is to make sure the prototype is all set, but supposedly they had this thing done, or mostly done, back when they first showed it off to Capcom in that meeting ages back. And as it's already been said, they are losing a massive window of opportunity by doing this that could potentially stunt the game sales sharply (especially if they go past Ocarina of Time's release date, kiss Legends 3 right the hell goodbye if that happens -_-).
On the other hand, I wonder if Capcom isn't trying to get the game canned on purpose by forcing them to delay to a worse release date? Hmm...
|
|
|
Post by Avegodro on May 23, 2011 10:26:36 GMT -5
Well I not to worried, Capcom is up to something with this and who knows what their angle is. This is either going to blow the competition out of the water or its going to fail horribly. I'm positive that MML3PV will not dissapoint.
SO COME ON CAPCOM GET THE PROTOTYPE OUT AND GET MML3 GREEN-LIGHT!!! :44:
|
|