adam1589
Cannam
Aw Heck sits and watches
I'm not here anymore.
Posts: 396
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Post by adam1589 on Sept 7, 2010 22:25:58 GMT -5
Well, about chests, I gotta say it just seemed a little, odd, to see a treasure box as big as my gamesprite.
I still have no sound and no idea as to why...
Also when playing as Yuna i noticed something: Her Spin attack makes her stop moving, this isnt to much of a problem but I myself would love it if it gave her movement so it had some more range, so maybe you could add movement to it on a higher level.
I've gotten good with Sera as well, but Sera seems to be the more battle-savvy one, whereas Yuna seems to be more exploration-savvy
And yeah I love the flying air dash chains.
I also notcied the Reaverbot Invincibility today: only one reaver, a Zakobon, and he popped up, hit me once (Sera) and just kept coming, i did everything, normal attacks, all special attacks, ranged and melee, so yeah...
One final note to give: Overall i'm loving this game i'm happy to be tester and will definitely enjoy the full-time version
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Post by Rockman Striker on Sept 19, 2010 16:39:46 GMT -5
What am i doing now, you ask? you asked it right? well, right now i´m working on upgrade some states on the characters, the problem about getting knocked and never fall to floor it´s not a treat now. Also, i started to program the level up on Yuna, at this time, she only can raise 1 level (which i call "class" in game) the bullet and the spin attack wave gets a bit bigger and stronger. And the life and power bars increases too.
I´m going to post my progress to let you know what i´m doing.
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adam1589
Cannam
Aw Heck sits and watches
I'm not here anymore.
Posts: 396
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Post by adam1589 on Sept 19, 2010 17:35:30 GMT -5
Okay those additions sound good let me know when the next version is ready okay?
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Post by Rockman Striker on Sept 20, 2010 13:41:17 GMT -5
I forgot to ask, does any of you had the game crashed/frozen? and can you please post (or PM) your system´s properties? (Ram, hard disk space and such) this to have a better idea of the system requirements to play the game.
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Post by Rockman Striker on Nov 6, 2010 15:51:09 GMT -5
Almost 2 months without updates? the time went flying... I was a little busy this time (specially for MML3 announcment ) so i decided to take a break and upload some pics. *What´s new: -Better state transitions, on alpha version, you get to a pit and when falling the running animation was played as holding forward. Now every time the girls loose contact with the floor, the falling animation is played. -Level ("class") up: when you level up the life and power bars increases, bullets change color and get bigger and stronger, also the projectile "lives" longer so it can get a better range. -Multiple dash efffect: Just because it looked nice -Improved effects: When getting hit little yellow sparks fly away. When your bullets hit a target, creates a spark and some sparks fly away too. *Footsteps sound added. *Walking when touching the wall: this one to avoid getting trough walls. *If you collide with a wall while dashing the girl gets on hit state, for the same reason as above. I made this upgrades on different and separate debug rooms (not as flashy as the old one) to concentrate only on animations, state and effects, and not the scenario.
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Post by MegaTuga on Nov 6, 2010 16:41:46 GMT -5
Very good modifications ineed. Very good!
You are using mostly MML sounds right? I just want to point out that if you are using the squeaky sound that Megaman does for the game.. it really doesn't fit. WHat I think should fit, is in the Rockman.EXE anime, when navis walk they make a nice sound, and I never heard that sound out of the anime. Too abd it's nearly impossible to get that sound out.
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Post by fAB on Nov 7, 2010 15:32:22 GMT -5
Looks like nice additions are being made, great work! Even though most people probably don't notice them, little touches like the sparks really add to the game.
BTW, I'm really sorry I never got back to you regarding the demo you let me try out. By the time I returned from my vacation I had a lot of life to catch up on, plus other people had already made many of the suggestions that I was going to.
For the record though, the game ran fine on my system. AMD Phenom Quad Core Processor 2.4Ghz, 4GB of RAM, Vista 64 bit. It also works fine on my older laptop running XP with 1GB of RAM.
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Post by aguy on Nov 8, 2010 11:58:48 GMT -5
a guy is very interested in seeing this play out
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adam1589
Cannam
Aw Heck sits and watches
I'm not here anymore.
Posts: 396
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Post by adam1589 on Nov 10, 2010 0:39:38 GMT -5
Man you've been doing good, and hey you're just in time i finally got some time to kill so lemme know when the next Download window is via PM
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Post by Rockman Striker on Nov 11, 2010 14:38:04 GMT -5
MegaTuga: no i didn´t used that sound, instead i used a normal footstep sound (ripped from a Guilty Gear character) I was thinking about the music i will use in game, obviously it has to be MML related, but i don´t want to use the original soundtrack, maybe i´ll look for some good remixes, but now that i think about it, there are a lot of great game soundtracks that will work for my purposes, maybe some of Sonic (played by Megadriver) FF, or even KOF AST (i like 2k2 UM clones theme "Antimony Mutually Exclusive Dichotomy") but that will make the game odd don´t you think? Also, i think it´s about time i´ll start searching for voice actress, first just for Yuna and Sera then i will search other man voices for other characters. So tell your friends who have a nice voice that fits the personality of each girl and let me know here, who knows? maybe some girl of the forums can get the job.
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Post by Rockman Striker on Jan 10, 2011 22:52:37 GMT -5
*Update: After a long time (again) i´ve come with something new, i´m currently working on a ruin, it will be introductory, so the basic gameplay will be explained on this ruin on beta (demo) version. Spooky isn´t? Want to lighten up things a bit? just shoot. Also i had to change the pause screen a bit, for gameplay purposes. *Reaverbot AI upgraded, now, they have a radar. *The most important update is this: now Sera has a voice, guess who is the voice actress?... Yes, it´s Dashe! ;D (by the way, thanks for your collaboration Dashe.) This is all for now, thanks for reading.
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Post by Loken on Jan 10, 2011 23:00:15 GMT -5
Looking good man! The models look just right. Did you make those ruin textures? They are pretty impressive, they look authentic. Already shaping up great! Also, this might be a little too late but in your previous post is that a Yuna super headbutt?
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Post by MegaTuga on Jan 11, 2011 4:43:24 GMT -5
That's spooky alright O.o
Impressive as well. I love how the bullets will light up the path. A very nice work.
Will this ruin also have that Tutorial thing seen in MML2?
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Post by aguy on Feb 8, 2011 12:59:06 GMT -5
I look forward to this all. Hope to see it soon!
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pandm101
Arukoitan
Official Papercrafter
Posts: 185
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Post by pandm101 on Feb 10, 2011 23:10:37 GMT -5
GIVE ME THE 3D MODELS D:<
ALL OF THEM!
I WILL MAKE PAPERCRAFTS
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