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Post by in·clover on Sept 15, 2009 20:48:17 GMT -5
Carried over from Tatsunoko vs Capcom: 4 new characters!You must play the Megaman Zero series of games! They are my favorite Megaman series, even above Megaman Legends. Great plot, great gameplay, great music... they are almost perfect in every way. Huh. I thought I was the only one here who enjoyed the Zero series even more than Legends. They're just utter perfection. I'll never understand how or why those games are so overlooked. You should really download some roms or something, Heat. But you have a point. X series' Zero hasn't really made an appearance in any crossover games thus far. It'd be kinda cool to see the original Zero again. Now that I think about it, maybe we got enough HEY HA HUAA without Zero in a fighting game, but that's besides the point. XD Anyways, I had no idea that opinions of the Zero series were so high around here. I keep seeing the GBA carts used for really low prices, so maybe I'll try and pick one up some time. I used to like MMZ until the newer games, when Zero isn't the playable character, then i played fetch with my dog using the box. The ZX series isn't part of the Zero series. But I agree, it sucks. Heat, if you're gonna pick one up, start with the first one. The series is heavy on continuity (unlike Classic and X) so unless you're fine with not knowing wtf is going on I wouldn't pick one out at random. Yeah, the ZX series is separate. I liked the second game's gameplay very much, but the story and music of both games sucked in my opinion. If you care about the story, you should definatly start with Zero 1, even though it is one of the harder titles in the series. Some tips: always load from save after death, or else you'll be out of continues when it comes time for the final boss and the other truly difficult ones. Never give up a mission, either. Make good use of the elemental chips, and if you are having trouble, search the levels for cyber elves and upgrade yourself. Megaman Zero is the game that judges your skill level. If you can beat it, you can beat the other three. Even the hardest game, Zero 4 (it has an easy mode, but ignore that). Of course, I've beat Zero 1 with all 'A' rank, so we know where MY skill level is at *smiles the size and shape of Florida creeps over face*. Also, why don't I want to see the original series Zero? Because of all the X series games he playable in, only a few were actually good. X4 is the best (or at least second best) MX game, and Zero plays a large part in it. X5 is also good, but not quite up to the level of 1 or 4. X6 is a terrible game, X7 is only slightly better, and X8 is slightly worse than X7 but still better than X6. Megaman Xtreme 2 is a good game, but Zero isn't fun to play as in that, and Zero is barely playable at all in Megaman X3. Oh, and don't get me started on frickin' Command Mission. I still hate the ending of the last MMZ game. Not gonna spoil anything, but for those who already know itwell, i wonder what you guys think. (darn we seriously need a decent spoiler tag system). That ending was kind of disappointing. I think RMZ4 came out after the DS, and they were rushed to finish up the series. It should have ended with RMZ3, the last excellent Rockman game for any portable.
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Post by Buster Cannon on Sept 16, 2009 6:40:37 GMT -5
The Zero series was different, but it was pretty nice. The new art style took some getting used to, but you can tell that a lot of work went into it. It also provides plenty of challenge, what with the ranking system and the EX Skills which are awarded. My personal favorite game is Z2, mainly because of the form system, particularly the X form. Chain Rod is nice too.
@b-R-E-T: Have you by any chance picked up the MMZ Complete Works art book? You may want to look into it, there's some pretty interesting stuff there.
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Post by in·clover on Sept 16, 2009 8:15:22 GMT -5
Someone I know had an import of Rockman Zero Complete Works and for awhile I was a big fan of Nakayama's work, but I don't think I'll ever pay for the English translation, as I HATE UDON CREW. They're a bunch of sell out pop culture zombies. I played RMZ1 back before there was a glimmer of hope that it might reach the states, so that's the epitome of the series for me. I was a little disappointed when they removed the blood spray, not for the obscenity but because it gave reploids a more human touch. Even the enemies in these games are easy to sympathize with, and making reploids less organic kind of made their relationships silly again (Zero/Iris metal tutu FTL). I'm very disappointed in Capcom for ZX. It had no business being there. They ended something worthwhile and then reverted back to their shallow characters and cliche plotlines. For shame.
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Post by Pitch on Sept 16, 2009 9:39:02 GMT -5
Never played the Zero series, save for Zero 1 when it first came out. (didn't care for it much, but then again I think I was 12) What's with the hating on ZX, though? I love those games. @___@
Also, better than Legends? There's a lot of blasphemy going on here..
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Post by in·clover on Sept 16, 2009 12:22:55 GMT -5
What's with the hating on ZX, though? I love those games. @___@ This is what's with it. DOUBLE ROCK ON, B*TCHES. The moment I saw that trailer I hated it. Then I actually played the game, and continued to hate it. That's what's with the hate. I'm not one for picking favorites, though. I like both Legends and Zero, but at the moment I'm kind of on a Zero kick. It has a pretty well conceived backstory on par with Legends' and provides nearly infinite replay value. That's why I loves it so.
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Post by Pitch on Sept 16, 2009 15:53:07 GMT -5
Cheesy anime trailers aside, I thought the concept was nifty and the games were fun..
..has anime ever not ruined a video game, I wonder..
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Post by mirak on Sept 16, 2009 19:00:25 GMT -5
They yell "ROCKMAN SEX!" in that video at 2:00. *teeheegigglesnort* Also i definitely agree with Bret, but you have to have finished all the MMZ games to fully understand what's with the hate.
Personally i liked Castlevania Order of Ecclesia the most because they cut off the anime crap that had been present on both Dawn of Sorrow and Portrait of Ruin.
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Post by bdk336 on Sept 16, 2009 20:46:14 GMT -5
I'm interested in the Zero series but so far haven't played it. I have the Megaman X Collection for gamecube (contains all six X games and a little bonus content) and I like it but I'm not in love. Unfortunately never played the original series.
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Post by Captain Amadeus (Legendary Em) on Sept 17, 2009 0:00:03 GMT -5
When word first got out of Megaman Zero in the states, I downloaded the japanese rom online. Didn't know what the eff was going on, or what I needed to do, but I loved the blood. I never got past the eagle boss in the second mission, because keyboard sucks.
But once I bought it for GBA, I tried my very hardest to beat it. Needless to say, the game made me it's... female dog. But by playing it enough, I was able to memorize boss' attack strategy, remember the best way to tackle a level, and I was able to reverse the situation. I think my oft-touted A rank proves that.
Megaman Zero 2 is probably my second favorite, followed by three, which is also followed by four. This isn't because the sequels didn't add anything to the games, far from it; but none can have the same amount of impact on you as the first.
Oh, and Order of Ecclesia was a hardcore challenge that I delighted in. I also greatly enjoyed Dawn of Sorrow, even if it didn't add much to the Aria of Sorrow formula, but I found Portrait of Ruin to be boring beyond belief.
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Post by Pitch on Sept 17, 2009 0:05:30 GMT -5
I played the Japanese ROM as well. Didn't know what the eff was going on either. (but I finished it!) As I recall when I got around to playing in English, what the eff was going on didn't impress me much. Ah well. Aren't there ranks above A? Or am I just imagining things? Order of Ecclesia gets points for doing something different, but loses a lot of points for general suckage too. In my opinion, the balance of good and bad was not in its favor. If the point to make is that anime in video games sucks, I'm totally on board though.
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Post by in·clover on Sept 17, 2009 7:36:38 GMT -5
I'm not gonna try and win you over, but the story gets better later in the series. There are no "bad for badness' sake" badguys. Antagonists tend to be oppressive for legitimate or believable reasons in the Zero series, which is an obvious improvement over " the weak shall die and the strong shall prevail lololololol". I mean, the Gaurdians aren't even necessarily evil in these games. Copy X is only evil because he's technically a child in a war machine's body, and Weil... Try shoving a war criminal's brain into permanent life support, make them wander through desolate wastelands aimlessly for over a century and see if they're not bitter over it. I dunno. I think I really just like the characters and world they fleshed out. It's so detailed and interesting to me. Way more interesting to me than biometals, bad music and cheesy dialog. ..has anime ever not ruined a video game, I wonder.. Personally i liked Castlevania Order of Ecclesia the most because they cut off the anime crap that had been present on both Dawn of Sorrow and Portrait of Ruin. Oh god. Japan ruined Castlevania... You forgot to mention Judgment. The worst. I dunno.. What do you guys think of this?: Patrick Stewart's innit. :B
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Traingham
Cannam
Oooh. What's this?
Posts: 320
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Post by Traingham on Sept 17, 2009 9:56:04 GMT -5
Hideo's team is working on the project, too? Well, should be interesting, but I kind of see the Ps2 mechanics being reused here.
Hopefully boss fights are as spectacular as the old titles. Particularly on par with SOTN's Granfaloon fight.
Ahem...on with the subject, though. The MMZ took the dark story elements from the X series and buried it alive before digging it out four days later. It became a sadistic monster.
MMX asked you to run through and blast your way silly. MMZ asks you to become a strategist. Boss fights sometimes demand that you utilize their weakness, or you're pretty much toast.
What's more, if you prove yourself as a good player the game decides to up the ante by adding new special moves to enemies and bosses and well...IT'S AWESOME! When was the last time you dashed--jumped into the air--grapple hooked to the ceiling--swung yourself on to the other side of the screen, and sliced a soldier in half on your way down to shower yourself with blood, only to find yourself faced with a megaton titan as a warm up for the actual boss of the level?
....Yeah. I thoughts so. ;D
Zero demands. You shall provide.
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Post by in·clover on Sept 17, 2009 12:42:10 GMT -5
Does Order of Ecclesia work on emulator? I'd love to try it. Hideo's team is working on the project, too? Well, should be interesting, but I kind of see the Ps2 mechanics being reused here. By the looks of it the gameplay seems pretty shallow. I was never a fan of pressing one button over and over again being the only approach to a game. Boring. But if it turns out that some degree of skill and exploration is involved, I'll definitely be getting it. Yeah, getting Kojima Productions involved was a smart move. They're among the most promising branches in Konami these days in my opinion, and if anyone can bring the series back on top, it's them. MMX asked you to run through and blast your way silly. MMZ asks you to become a strategist... ...What's more, if you prove yourself as a good player the game decides to up the ante by adding new special moves to enemies and bosses and well...IT'S AWESOME! When was the last time you dashed--jumped into the air--grapple hooked to the ceiling--swung yourself on to the other side of the screen, and sliced a soldier in half on your way down to shower yourself with blood, only to find yourself faced with a megaton titan as a warm up for the actual boss of the level? YOU WIN. This is like the exact reason why the gameplay pwns so well. I'm getting all retarded with joy just thinking about it. Don't forget stabbing enemies repeatedly by jumping on their heads with a lance like a pogo stick. "Hey, what's that up there?",*boingSTABboingSTABboingSTAB* Yeah, the Zero series changed the formula quite a bit. You were presented after each mission not with one reward, but many different rewards depending on your performance and how you played. Setting primary and secondary weapons from 4 that you can choose, mixing and matching them with 3 different elements, The EX Skills that allow you to perform special moves with combos, the numerous Cyber Elves that really do anything and everything from stop time to rearranging the world itself or simply improving your wall climbing ability... Zero is what the X series would be like if they actually had some depth. Story wise and gameplay wise.
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Post by mirak on Sept 17, 2009 13:07:50 GMT -5
That trailer was liquid sex for me, even though i felt a bit of a "=(" later because it's obviously going to be on the PS3 only, and i don't own that collosus. Also B-r-e-t, it won't work at fullest, you could try using No$GBA and see if it works at 100% in that emulator. I haven't used it myself, but i've heard good reviews about it. Otherwise i'd just reccomend you ge t an R4 and plug the rom there. The game is excellent, even though a few fans are a bit nitpicky about the short duration of the game and the new gameplay, but they changed the art style back to the gothic, dark art that characterized the best castlevania games and the gameplay was succesfully innovative and Shanoa is a very loveable protagonist. If anything, the game is too easy.
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Post by bdk336 on Sept 17, 2009 14:18:53 GMT -5
*runs off to ebay yet again*
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